Player Matchup

Discordia
Discordia
FTALE89
Discordia
Level 11
God Stats
2W - 1L
1,790 SR
Queue Stats
2W - 10L
1,245 Elo+
Solo
Neith
Neith
MrRVosloo
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,360 Elo+
Solo
Fenrir
Fenrir
Nypsylon
Fenrir
Level 19
God Stats
6W - 8L
1,572 SR
Queue Stats
13W - 12L
1,533 Elo+
Solo
Team Averages
Level 16
1,621 SR
1,380 Elo+

VS

Team Averages
Level 69
1,610 SR
1,431 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Wolframmski
Sun Wukong
Level 62
God Stats
8W - 3L
1,831 SR
Queue Stats
221W - 236L
1,377 Elo+
Solo
Chronos
Chronos
johnnymaddog
Chronos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FTALE89
Discordia
12
2 / 6 / 5
8,917
686
8,417
8,281
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MrRVosloo
Neith
11
2 / 7 / 4
8,691
669
7,607
12,036
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Nypsylon
Fenrir
12
3 / 5 / 3
9,011
693
11,402
12,487
6,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
8 / 3 / 5
10,007
770
8,328
9,132
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Wolframmski
Sun Wukong
14
4 / 1 / 10
9,810
755
9,175
17,960
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
johnnymaddog
Chronos
15
6 / 3 / 10
10,524
810
9,835
10,726
3,714
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
18
18
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
3
5
3.5
L
Discordia
FTALE89
Discordia
2
6
5
0.75
L
Neith
MrRVosloo
Neith
2
7
4
0.57
L
Fenrir
Nypsylon
Fenrir
3
5
3
0.9
W
Sun Wukong
Wolframmski
Sun Wukong
4
1
10
9
W
Chronos
johnnymaddog
Chronos
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,426
Damage
27,338
32,804
Taken
37,818
12,922
Mitigated
22,555
5,145
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,328
1,412
0
1,287
9,132
3,788
1,412
2,505
6,627
0
33,541
L
Discordia
FTALE89
Discordia
8,417
377
0
247
8,281
2,464
0
2,037
5,939
28,098
0
L
Neith
MrRVosloo
Neith
7,607
3,192
0
2,584
12,036
4,253
0
3,437
8,292
0
31,654
L
Fenrir
Nypsylon
Fenrir
11,402
3,182
0
2,314
12,487
6,205
0
4,361
7,870
0
20,018
W
Sun Wukong
Wolframmski
Sun Wukong
9,175
1,396
76
5,668
17,960
15,053
451
5,058
12,902
0
24,910
W
Chronos
johnnymaddog
Chronos
9,835
3,756
0
2,417
10,726
3,714
973
2,398
8,328
45,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
30,341
108
Minions Killed
153
1
Camps Cleared
10
646,159
Distance Traveled
714,909
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,007
770
46
4
2
227,481
3
L
Discordia
8,917
686
41
3
0
216,349
1
L
Neith
8,691
669
47
4
1
203,019
4
L
Fenrir
9,011
693
20
2
0
226,791
6
W
Sun Wukong
9,810
755
29
2
3
257,259
2
W
Chronos
10,524
810
78
6
5
230,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role