Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
G0dsban3
Loki
Level 28
God Stats
59W - 42L
1,568 SR
Queue Stats
256W - 271L
1,495 Elo+
Solo
Achilles
Achilles
Slenderman206
Achilles
Level 34
God Stats
5W - 11L
1,500 SR
Queue Stats
212W - 215L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
bxwitching
Aphrodite
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
nickskyhigh
Yemoja
Level 17
God Stats
6W - 9L
1,324 SR
Queue Stats
48W - 42L
1,531 Elo+
Party 1
Team Averages
Level 38
1,478 SR
1,515 Elo+

VS

Team Averages
Level 18
1,577 SR
1,425 Elo+
Bellona
Bellona
Dayura
Bellona
Level 17
God Stats
31W - 29L
1,479 SR
Queue Stats
41W - 52L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
GoD-EaTeR219
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Izanami
Izanami
Morrni
Izanami
Level 28
God Stats
8W - 6L
1,613 SR
Queue Stats
50W - 37L
1,445 Elo+
Solo
Cthulhu
Cthulhu
jmthehunter
Cthulhu
Level 24
God Stats
5W - 5L
1,602 SR
Queue Stats
19W - 23L
1,479 Elo+
Party 2
Terra
Terra
xViTalKarma--
Terra
Level 15
God Stats
4W - 4L
1,691 SR
Queue Stats
21W - 18L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
20 / 1 / 11
17,512
1,167
51,445
15,427
9,360
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
20
8 / 5 / 12
14,373
958
24,577
16,943
7,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Slenderman206
Achilles
20
8 / 5 / 14
14,621
975
24,426
21,822
26,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
bxwitching
Aphrodite
20
0 / 4 / 21
13,002
867
9,139
17,371
14,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
20
0 / 2 / 24
13,192
879
10,996
15,160
20,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dayura
Bellona
20
1 / 6 / 12
13,012
867
12,221
26,726
19,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GoD-EaTeR219
Baron Samedi
20
2 / 9 / 6
12,658
844
7,537
18,610
9,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Morrni
Izanami
20
12 / 9 / 2
16,146
1,076
39,343
20,954
9,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
jmthehunter
Cthulhu
20
1 / 1 / 14
13,713
914
16,359
25,086
30,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
1 / 11 / 9
12,750
850
6,051
37,430
51,821
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
36
Kills
17
17
Deaths
36
82
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
20
1
11
25.5
L
Bellona
Dayura
Bellona
1
6
12
1.17
W
Loki
8
5
12
2.8
L
Baron Samedi
GoD-EaTeR219
Baron Samedi
2
9
6
0.56
L
Izanami
Morrni
Izanami
12
9
2
1.44
W
Achilles
Slenderman206
Achilles
8
5
14
3
W
Aphrodite
bxwitching
Aphrodite
0
4
21
2.63
L
Cthulhu
jmthehunter
Cthulhu
1
1
14
8
W
Yemoja
0
2
24
6
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,583
Damage
81,511
86,723
Taken
128,806
79,050
Mitigated
121,012
23,524
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
51,445
4,725
0
2,911
15,427
9,360
0
5,127
10,087
116,687
0
L
Bellona
Dayura
Bellona
12,221
4,193
0
1,009
26,726
19,996
0
17,378
9,348
0
25,948
W
Loki
24,577
6,502
0
1,498
16,943
7,651
0
5,322
11,360
0
44,937
L
Baron Samedi
GoD-EaTeR219
Baron Samedi
7,537
547
1,176
935
18,610
9,021
0
7,232
11,378
21,872
0
L
Izanami
Morrni
Izanami
39,343
29,413
0
0
20,954
9,247
0
8,025
12,929
0
86,409
W
Achilles
Slenderman206
Achilles
24,426
8,569
0
781
21,822
26,410
0
6,618
14,450
0
36,154
W
Aphrodite
bxwitching
Aphrodite
9,139
3,295
1,525
4,147
17,371
14,705
0
6,623
10,278
21,542
0
L
Cthulhu
jmthehunter
Cthulhu
16,359
1,253
435
3,685
25,086
30,927
0
15,399
9,687
48,530
0
W
Yemoja
10,996
4,400
9,928
2,734
15,160
20,924
0
4,223
10,601
22,379
0
L
6,051
1,667
4,895
7,263
37,430
51,821
0
23,546
13,884
17,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,700
Gold Earned
68,279
292
Minions Killed
276
9
Camps Cleared
4
1,320,729
Distance Traveled
1,356,470
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,512
1,167
178
12
1
281,290
0
L
Bellona
13,012
867
34
2
1
298,275
3
W
Loki
14,373
958
34
2
4
288,318
4
L
Baron Samedi
12,658
844
34
2
0
248,452
0
L
Izanami
16,146
1,076
100
7
1
256,665
0
W
Achilles
14,621
975
23
2
3
281,248
0
W
Aphrodite
13,002
867
37
2
0
235,006
1
L
Cthulhu
13,713
914
82
5
1
318,730
0
W
Yemoja
13,192
879
20
1
1
234,867
0
L
Terra
12,750
850
26
2
1
234,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role