Player Matchup

Hachiman
Hachiman
guozicry
Hachiman
Level 5
God Stats
0W - 1L
1,202 SR
Queue Stats
5W - 5L
1,695 Elo+
Solo
Scylla
Scylla
itsnemohh
Scylla
Level 29
God Stats
3W - 7L
1,416 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo
Loki
Loki
moonwake27
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Hercules
Hercules
ss4manny
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,586 Elo+
Solo
Sylvanus
Sylvanus
美杜莎的无用蛇皮走位
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,538 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,568 Elo+

VS

Team Averages
Level 17
1,503 SR
1,499 Elo+
Charybdis
Charybdis
Achatinidae
Charybdis
Level 18
God Stats
9W - 8L
1,580 SR
Queue Stats
26W - 27L
1,472 Elo+
Party 1
Bellona
Bellona
BofaBurger
Bellona
Level 18
God Stats
4W - 3L
1,616 SR
Queue Stats
27W - 27L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
Dylangoatman
Cabrakan
Level 17
God Stats
2W - 2L
1,434 SR
Queue Stats
21W - 25L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
ExeAeolus
Erlang Shen
Level 18
God Stats
4W - 5L
1,588 SR
Queue Stats
22W - 23L
1,591 Elo+
Solo
Kukulkan
Kukulkan
yarnking
Kukulkan
Level 16
God Stats
1W - 2L
1,298 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
guozicry
Hachiman
12
4 / 5 / 5
7,793
458
8,074
11,412
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
itsnemohh
Scylla
15
2 / 3 / 1
8,594
506
5,925
7,408
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 4 / 1
7,933
467
4,533
11,253
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
ss4manny
Hercules
10
2 / 3 / 0
7,511
442
5,432
11,512
8,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 7 / 7
6,974
410
6,401
12,967
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Achatinidae
Charybdis
13
6 / 5 / 7
8,893
523
9,958
9,832
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
BofaBurger
Bellona
13
5 / 1 / 8
8,733
514
5,725
8,555
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Dylangoatman
Cabrakan
13
3 / 6 / 11
8,402
494
5,231
13,426
13,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ExeAeolus
Erlang Shen
18
5 / 2 / 4
10,704
630
13,640
15,348
10,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
yarnking
Kukulkan
16
3 / 0 / 4
9,763
574
3,852
5,370
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
22
22
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Achatinidae
Charybdis
6
5
7
1.9
W
Bellona
BofaBurger
Bellona
5
1
8
9
W
Cabrakan
Dylangoatman
Cabrakan
3
6
11
1.42
W
Erlang Shen
ExeAeolus
Erlang Shen
5
2
4
3.5
L
Hachiman
guozicry
Hachiman
4
5
5
1.3
L
Scylla
itsnemohh
Scylla
2
3
1
0.83
L
4
4
1
1.13
L
Hercules
ss4manny
Hercules
2
3
0
0.67
W
Kukulkan
yarnking
Kukulkan
3
0
4
5
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
38,406
54,552
Taken
52,531
27,166
Mitigated
35,749
13,303
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Achatinidae
Charybdis
9,958
5,566
0
1,434
9,832
3,241
2,150
2,497
7,335
0
46,813
W
Bellona
BofaBurger
Bellona
5,725
2,057
0
432
8,555
6,223
565
1,267
7,288
0
48,432
W
Cabrakan
Dylangoatman
Cabrakan
5,231
806
293
880
13,426
13,417
426
2,732
10,694
20,520
0
W
Erlang Shen
ExeAeolus
Erlang Shen
13,640
8,398
0
8,338
15,348
10,669
296
2,692
12,656
0
71,637
L
Hachiman
guozicry
Hachiman
8,074
5,521
0
2,696
11,412
3,157
1,981
2,013
9,399
0
45,807
L
Scylla
itsnemohh
Scylla
5,925
946
0
1,561
7,408
2,165
0
1,880
5,528
61,014
0
L
4,533
1,253
0
3,221
11,253
3,417
299
1,617
9,636
0
45,996
L
Hercules
ss4manny
Hercules
5,432
2,372
0
3,904
11,512
8,485
0
162
11,350
0
26,850
W
Kukulkan
yarnking
Kukulkan
3,852
413
0
1,241
5,370
2,199
2,598
2,450
2,920
63,588
0
L
6,401
1,772
467
1,454
12,967
9,942
633
3,573
9,394
19,243
6,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
46,495
342
Minions Killed
496
0
Camps Cleared
0
1,345,862
Distance Traveled
1,537,160
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,893
523
88
5
0
292,132
3
W
Bellona
8,733
514
78
5
0
308,834
0
W
Cabrakan
8,402
494
37
2
0
285,043
0
W
Erlang Shen
10,704
630
147
9
0
343,695
3
L
Hachiman
7,793
458
69
4
0
264,152
0
L
Scylla
8,594
506
108
6
0
312,737
0
L
Loki
7,933
467
76
4
0
288,343
2
L
Hercules
7,511
442
51
3
0
226,478
4
W
Kukulkan
9,763
574
146
9
0
307,456
0
L
Sylvanus
6,974
410
38
2
0
254,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role