Player Matchup

Fenrir
Fenrir
Silver V
Gm_Boss_Ragnar
Fenrir
Silver V
Level 148
God Stats
9W - 11L
1,538 SR
Queue Stats
902W - 1,115L
713 MMR
Party 1
Jormungandr
Jormungandr
Gold II
TavoFinoVip
Jormungandr
Gold II
Level 150
God Stats
27W - 35L
1,525 SR
Queue Stats
1,651W - 1,839L
1,460 MMR
Party 1
Nu Wa
Nu Wa
Gold V
koolj5050
Nu Wa
Gold V
Level 106
God Stats
111W - 126L
1,466 SR
Queue Stats
630W - 734L
1,433 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,510 SR
1,202 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,678 SR
1,308 MMR
Guan Yu
Guan Yu
Silver III
CosmicKody
Guan Yu
Silver III
Level 115
God Stats
5W - 3L
1,609 SR
Queue Stats
223W - 269L
739 MMR
Solo
Hera
Hera
Gold IV
KGLoki47
Hera
Gold IV
Level 39
God Stats
7W - 8L
1,693 SR
Queue Stats
19W - 33L
1,777 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
RedDragonClay
Cu Chulainn
Platinum V
Level 124
God Stats
13W - 7L
1,731 SR
Queue Stats
354W - 407L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,725
560
7,795
11,113
5,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
TavoFinoVip
Jormungandr
11
0 / 1 / 1
6,933
578
6,633
15,033
9,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
koolj5050
Nu Wa
10
0 / 3 / 1
6,797
566
4,821
6,641
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeTiamatChaacPersephoneAthena

VS

Bans
GilgameshCthulhuAchillesDanzaburouNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CosmicKody
Guan Yu
12
3 / 0 / 5
8,069
672
8,241
10,333
9,075
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
14
6 / 0 / 3
8,972
748
11,160
3,680
1,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RedDragonClay
Cu Chulainn
12
2 / 1 / 8
8,677
723
8,625
12,356
8,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CosmicKody
Guan Yu
3
0
5
5.5
L
1
7
0
0.14
W
Hera
6
0
3
7.5
W
Cu Chulainn
RedDragonClay
Cu Chulainn
2
1
8
6
L
Jormungandr
TavoFinoVip
Jormungandr
0
1
1
0.5
L
Nu Wa
koolj5050
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
28,026
32,787
Taken
26,369
17,239
Mitigated
19,345
7,267
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CosmicKody
Guan Yu
8,241
1,473
536
2,189
10,333
9,075
183
3,016
7,317
0
26,289
L
7,795
1,803
334
935
11,113
5,690
0
4,632
5,987
0
16,858
W
Hera
11,160
2,639
64
1,722
3,680
1,668
866
2,221
1,459
51,322
0
W
Cu Chulainn
RedDragonClay
Cu Chulainn
8,625
2,686
435
1,885
12,356
8,602
353
7,054
5,302
0
23,575
L
Jormungandr
TavoFinoVip
Jormungandr
6,633
1,988
0
4,343
15,033
9,475
0
5,001
9,732
29,397
0
L
Nu Wa
koolj5050
Nu Wa
4,821
1,748
42
1,613
6,641
2,074
6
2,325
4,186
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,455
Gold Earned
25,718
125
Minions Killed
165
2
Camps Cleared
8
602,040
Distance Traveled
701,915
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,069
672
40
3
4
233,320
5
L
Fenrir
6,725
560
18
2
1
200,239
3
W
Hera
8,972
748
98
8
3
229,947
3
W
Cu Chulainn
8,677
723
27
2
1
238,648
3
L
Jormungandr
6,933
578
70
6
0
201,374
1
L
Nu Wa
6,797
566
37
3
1
200,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role