Player Matchup

Hachiman
Hachiman
EarthBuckler
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 54L
1,212 Elo+
Party 1
Odin
Odin
MisterBeach
Odin
Level 25
God Stats
10W - 9L
1,423 SR
Queue Stats
46W - 87L
1,276 Elo+
Party 1
Sol
Sol
mklovin1
Sol
Level 62
God Stats
0W - 3L
1,225 SR
Queue Stats
42W - 71L
1,327 Elo+
Party 1
Team Averages
Level 31
1,383 SR
1,272 Elo+

VS

Team Averages
Level 74
1,473 SR
1,437 Elo+
Nu Wa
Nu Wa
AlphaSnow507
Nu Wa
Level 24
God Stats
2W - 1L
1,484 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 2
Awilix
Awilix
Platinumfix
Awilix
Level 96
God Stats
6W - 4L
1,436 SR
Queue Stats
120W - 130L
1,392 Elo+
Solo
Geb
Geb
mspackman
Geb
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 55L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EarthBuckler
Hachiman
11
0 / 9 / 1
8,887
523
6,292
16,260
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
9,226
543
9,675
21,124
20,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 1
9,899
582
13,402
11,748
3,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
10,821
637
14,589
8,197
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
17
13 / 0 / 3
12,634
743
19,953
12,604
5,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 13
11,931
702
7,734
17,621
22,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Hachiman
EarthBuckler
Hachiman
0
9
1
0.06
L
1
4
1
0.38
W
Awilix
13
0
3
14.5
L
1
4
1
0.38
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
42,276
49,132
Taken
38,422
27,204
Mitigated
31,537
4,882
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,589
5,321
0
768
8,197
3,114
100
2,332
5,644
41,327
0
L
Hachiman
EarthBuckler
Hachiman
6,292
3,528
0
974
16,260
3,902
0
8,161
8,099
0
19,892
L
9,675
1,539
0
931
21,124
20,234
0
8,318
12,806
407
31,609
W
Awilix
19,953
8,630
0
1,856
12,604
5,892
1,344
4,310
7,893
0
55,293
L
13,402
4,051
0
2,977
11,748
3,068
0
6,373
5,375
71,834
0
W
7,734
619
479
6,146
17,621
22,531
56
7,472
9,893
19,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
35,386
203
Minions Killed
149
3
Camps Cleared
7
873,683
Distance Traveled
984,568
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,821
637
68
4
2
295,735
0
L
Hachiman
8,887
523
29
2
0
273,000
0
L
Odin
9,226
543
44
3
0
309,931
3
W
Awilix
12,634
743
64
4
5
350,120
1
L
Sol
9,899
582
130
8
3
290,752
0
W
Geb
11,931
702
17
1
0
338,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role