Player Matchup

Sol
Sol
AtlasBorkk
Sol
Level 60
God Stats
3W - 5L
1,382 SR
Queue Stats
306W - 379L
1,406 Elo+
Party 3
Cerberus
Cerberus
DarkDestiny303
Cerberus
Level 84
God Stats
17W - 12L
1,547 SR
Queue Stats
150W - 135L
1,503 Elo+
Party 1
Izanami
Izanami
S1L3NT_11
Izanami
Level 125
God Stats
34W - 16L
1,657 SR
Queue Stats
244W - 212L
1,547 Elo+
Party 1
Ymir
Ymir
Tunedah
Ymir
Level 59
God Stats
41W - 39L
1,562 SR
Queue Stats
349W - 455L
1,398 Elo+
Party 3
Mulan
Mulan
rawgreg
Mulan
Level 53
God Stats
11W - 14L
1,466 SR
Queue Stats
313W - 432L
1,399 Elo+
Party 3
Team Averages
Level 76
1,523 SR
1,451 Elo+

VS

Team Averages
Level 124
1,562 SR
1,549 Elo+
Gilgamesh
Gilgamesh
ItsRhyno
Gilgamesh
Level 124
God Stats
3W - 2L
1,667 SR
Queue Stats
167W - 141L
1,559 Elo+
Party 4
Vulcan
Vulcan
LAP_LICANACASH18
Vulcan
Level 136
God Stats
6W - 6L
1,594 SR
Queue Stats
966W - 1,034L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Lanixete
Sylvanus
Level 126
God Stats
5W - 8L
1,489 SR
Queue Stats
108W - 85L
1,569 Elo+
Party 4
Ullr
Ullr
Paulillo131
Ullr
Level 107
God Stats
44W - 67L
1,357 SR
Queue Stats
1,102W - 1,185L
1,518 Elo+
Party 2
Nemesis
Nemesis
warhero7891526
Nemesis
Level 128
God Stats
17W - 9L
1,703 SR
Queue Stats
127W - 96L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,267
545
10,346
7,831
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
5 / 5 / 10
8,822
519
7,924
17,103
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
S1L3NT_11
Izanami
17
4 / 2 / 6
10,435
614
8,573
11,749
3,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Tunedah
Ymir
18
6 / 0 / 1
11,214
660
9,993
9,859
6,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
rawgreg
Mulan
14
1 / 1 / 9
8,606
506
5,076
10,358
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsRhyno
Gilgamesh
14
2 / 3 / 1
8,488
499
6,250
11,122
8,288
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 3
7,299
429
8,812
8,912
2,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Lanixete
Sylvanus
9
0 / 7 / 3
6,140
361
5,884
14,635
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 4 / 3
8,068
475
7,045
12,064
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 4 / 1
8,055
474
6,526
12,108
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
9
10
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Cerberus
5
5
10
2
L
Gilgamesh
ItsRhyno
Gilgamesh
2
3
1
0.83
L
1
3
3
0.83
L
Sylvanus
Lanixete
Sylvanus
0
7
3
0.21
L
2
4
3
0.88
W
Izanami
S1L3NT_11
Izanami
4
2
6
3.5
W
Ymir
Tunedah
Ymir
6
0
1
6.5
W
Mulan
rawgreg
Mulan
1
1
9
5.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,912
Damage
34,517
56,900
Taken
58,841
28,090
Mitigated
24,004
20,876
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,346
2,822
0
1,933
7,831
2,159
426
3,206
4,625
51,982
0
W
Cerberus
7,924
706
0
2,510
17,103
12,053
313
5,892
11,211
27,501
0
L
Gilgamesh
ItsRhyno
Gilgamesh
6,250
1,306
0
1,616
11,122
8,288
0
6,544
4,568
0
41,015
L
8,812
2,591
0
2,197
8,912
2,320
0
5,052
3,564
44,886
0
L
Sylvanus
Lanixete
Sylvanus
5,884
1,956
688
2,366
14,635
5,767
145
7,720
6,721
16,541
4,335
L
7,045
2,227
0
2,148
12,064
3,464
156
4,015
7,967
0
52,609
W
Izanami
S1L3NT_11
Izanami
8,573
6,276
0
5,714
11,749
3,983
4,550
1,610
10,139
0
88,748
W
Ymir
Tunedah
Ymir
9,993
2,408
64
6,256
9,859
6,323
1,013
63
9,029
78,783
0
W
Mulan
rawgreg
Mulan
5,076
618
0
4,399
10,358
3,572
993
3,222
7,085
0
51,405
L
6,526
2,490
0
1,403
12,108
4,165
0
4,304
7,758
0
54,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,344
Gold Earned
38,050
579
Minions Killed
374
0
Camps Cleared
0
1,600,403
Distance Traveled
1,503,072
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,267
545
115
7
0
307,902
2
W
Cerberus
8,822
519
57
3
0
326,743
5
L
Gilgamesh
8,488
499
80
5
0
268,061
3
L
Vulcan
7,299
429
73
4
0
284,631
4
L
Sylvanus
6,140
361
42
2
0
283,920
13
L
Ullr
8,068
475
90
5
0
295,488
3
W
Izanami
10,435
614
144
8
0
293,857
4
W
Ymir
11,214
660
172
10
0
313,104
4
W
Mulan
8,606
506
91
5
0
358,797
3
L
Nemesis
8,055
474
89
5
0
370,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role