Player Matchup

Olorun
Olorun
EarthBuckler
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 54L
1,245 Elo+
Party 1
Chaac
Chaac
MisterBeach
Chaac
Level 25
God Stats
0W - 2L
1,668 SR
Queue Stats
46W - 87L
1,286 Elo+
Party 1
Sol
Sol
mklovin1
Sol
Level 62
God Stats
0W - 3L
1,326 SR
Queue Stats
42W - 71L
1,343 Elo+
Party 1
Team Averages
Level 31
1,498 SR
1,291 Elo+

VS

Team Averages
Level 70
1,448 SR
1,424 Elo+
Nu Wa
Nu Wa
AlphaSnow507
Nu Wa
Level 24
God Stats
2W - 1L
1,270 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 2
Apollo
Apollo
Cr4Zy__GuNeR
Apollo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,424 Elo+
Solo
Artio
Artio
mspackman
Artio
Level 101
God Stats
1W - 0L
1,573 SR
Queue Stats
58W - 55L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 6 / 3
8,523
568
3,751
11,231
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 8 / 2
9,055
604
9,478
16,655
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 1
8,797
586
8,896
12,770
3,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 11
11,094
740
12,107
7,640
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
10 / 1 / 10
11,654
777
12,916
10,561
4,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
mspackman
Artio
14
3 / 3 / 18
10,489
699
8,008
16,845
17,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
21
21
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
W
Apollo
10
1
10
15
L
Olorun
0
6
3
0.25
L
2
8
2
0.38
L
2
7
1
0.36
W
Artio
mspackman
Artio
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
33,031
40,656
Taken
35,046
18,633
Mitigated
24,637
7,203
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,107
4,725
0
1,576
7,640
2,729
1,442
3,219
4,293
38,922
0
W
Apollo
12,916
6,767
0
2,128
10,561
4,374
1,088
4,041
6,270
0
62,842
L
Olorun
3,751
175
203
1,720
11,231
3,715
0
4,622
6,609
26,543
0
L
9,478
715
0
3,479
16,655
11,639
0
8,675
7,980
0
25,774
L
8,896
2,431
0
1,801
12,770
3,279
88
7,074
5,696
39,670
0
W
Artio
mspackman
Artio
8,008
289
2,584
7,486
16,845
17,534
527
5,897
10,323
22,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
33,237
149
Minions Killed
183
1
Camps Cleared
10
692,615
Distance Traveled
802,650
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,094
740
56
4
5
265,395
0
W
Apollo
11,654
777
107
7
5
264,459
3
L
Olorun
8,523
568
47
3
0
237,073
0
L
Chaac
9,055
604
30
2
0
231,802
1
L
Sol
8,797
586
72
5
1
223,740
0
W
Artio
10,489
699
20
1
0
272,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role