Player Matchup

Neith
Neith
Fieron
Neith
Level 22
God Stats
2W - 2L
1,548 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 2
Ravana
Ravana
ISwearImLagging
Ravana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
NoDrugsJustMeth
Sylvanus
Level 143
God Stats
29W - 26L
1,575 SR
Queue Stats
162W - 133L
1,635 Elo+
Party 2
Tiamat
Tiamat
RetroMonkeys
Tiamat
Level 127
God Stats
4W - 2L
1,814 SR
Queue Stats
49W - 26L
1,759 Elo+
Party 2
Ares
Ares
SpeedyMcQuick
Ares
Level 109
God Stats
0W - 1L
1,130 SR
Queue Stats
97W - 84L
1,637 Elo+
Party 2
Team Averages
Level 96
1,513 SR
1,635 Elo+

VS

Team Averages
Level 79
1,515 SR
1,570 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Idylliad
Ravana
Level 148
God Stats
15W - 8L
1,706 SR
Queue Stats
735W - 599L
1,719 Elo+
Party 1
Hachiman
Hachiman
TheYoungClam
Hachiman
Level 103
God Stats
1W - 0L
1,363 SR
Queue Stats
105W - 97L
1,465 Elo+
Party 3
Awilix
Awilix
feoreloris
Awilix
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 68L
1,791 Elo+
Party 1
Ares
Ares
floodedjesus
Ares
Level 14
God Stats
11W - 15L
1,505 SR
Queue Stats
32W - 32L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fieron
Neith
13
0 / 5 / 6
8,365
465
3,393
8,440
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 3
10,665
593
11,473
11,661
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
15
0 / 3 / 3
9,284
516
7,897
15,559
13,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
6 / 5 / 2
9,874
549
11,994
11,654
8,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 7
7,937
441
7,894
16,869
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 1 / 2
11,386
633
11,414
10,641
4,740
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Idylliad
Ravana
18
4 / 3 / 6
11,133
619
15,012
13,595
8,863
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
TheYoungClam
Hachiman
14
4 / 2 / 4
9,393
522
7,145
11,619
3,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
feoreloris
Awilix
17
10 / 5 / 1
10,777
599
9,866
13,452
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 12
8,754
486
5,774
17,223
15,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
16
Kills
24
24
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
2
7
L
Neith
Fieron
Neith
0
5
6
0.6
L
8
4
3
2.38
W
Ravana
Idylliad
Ravana
4
3
6
2.33
L
Sylvanus
0
3
3
0.5
L
Tiamat
6
5
2
1.4
L
2
7
7
0.79
W
Hachiman
TheYoungClam
Hachiman
4
2
4
3
W
Awilix
feoreloris
Awilix
10
5
1
2.1
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
49,211
64,183
Taken
66,530
46,342
Mitigated
38,443
14,578
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,414
1,147
127
7,523
10,641
4,740
0
4,970
5,553
100,527
0
L
Neith
Fieron
Neith
3,393
1,550
0
1,690
8,440
2,889
617
1,383
7,057
0
46,484
L
11,473
4,416
0
524
11,661
4,992
485
3,380
8,242
0
55,003
W
Ravana
Idylliad
Ravana
15,012
3,510
0
5,432
13,595
8,863
0
7,484
5,979
0
70,190
L
Sylvanus
7,897
1,716
370
7,815
15,559
13,592
336
1,341
14,218
55,951
10,636
L
Tiamat
11,994
575
204
2,796
11,654
8,965
30
3,815
7,757
59,753
0
L
7,894
354
0
1,179
16,869
15,904
69
7,269
9,600
22,049
0
W
Hachiman
TheYoungClam
Hachiman
7,145
3,270
0
5,454
11,619
3,743
703
2,843
8,732
0
60,233
W
Awilix
feoreloris
Awilix
9,866
4,363
0
3,222
13,452
5,762
0
4,337
8,965
0
71,861
W
5,774
159
0
3,302
17,223
15,335
69
7,056
10,040
16,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
51,443
464
Minions Killed
570
0
Camps Cleared
0
1,635,370
Distance Traveled
1,667,840
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,386
633
172
10
0
317,575
10
L
Neith
8,365
465
97
5
0
337,787
2
L
Ravana
10,665
593
84
5
0
363,857
1
W
Ravana
11,133
619
146
8
0
340,255
1
L
Sylvanus
9,284
516
133
7
0
275,635
7
L
Tiamat
9,874
549
123
7
0
342,930
7
L
Ares
7,937
441
27
2
0
315,161
2
W
Hachiman
9,393
522
112
6
0
333,395
7
W
Awilix
10,777
599
129
7
0
347,021
1
W
Ares
8,754
486
11
1
0
329,594
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role