Player Matchup

Odin
Odin
B1GGN
Odin
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 18L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
Slenderman206
Baron Samedi
Level 34
God Stats
9W - 3L
1,974 SR
Queue Stats
212W - 215L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
TristesMessorem
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,319 Elo+
Party 3
Jormungandr
Jormungandr
heartlessarc
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,640 Elo+
Party 3
Sol
Sol
nickskyhigh
Sol
Level 16
God Stats
11W - 5L
1,843 SR
Queue Stats
48W - 42L
1,493 Elo+
Party 1
Team Averages
Level 20
1,664 SR
1,498 Elo+

VS

Team Averages
Level 23
1,474 SR
1,366 Elo+
Ra
Ra
Animusx666
Ra
Level 28
God Stats
2W - 2L
1,668 SR
Queue Stats
88W - 68L
1,563 Elo+
Party 4
Hou Yi
Hou Yi
StoneyChief420
Hou Yi
Level 29
God Stats
11W - 21L
1,386 SR
Queue Stats
221W - 231L
1,460 Elo+
Party 2
Thor
Thor
This Is A sign4
Thor
Level 16
God Stats
1W - 5L
1,244 SR
Queue Stats
1W - 8L
1,100 Elo+
Party 2
Zhong Kui
Zhong Kui
TsuyoiJuneper
Zhong Kui
Level 27
God Stats
5W - 6L
1,571 SR
Queue Stats
106W - 86L
1,517 Elo+
Party 4
Ao Kuang
Ao Kuang
breezymoonwave
Ao Kuang
Level 16
God Stats
4W - 10L
1,500 SR
Queue Stats
4W - 12L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
B1GGN
Odin
20
6 / 3 / 26
13,561
1,043
17,283
21,337
27,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Slenderman206
Baron Samedi
20
15 / 5 / 16
15,379
1,183
31,383
17,434
6,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TristesMessorem
Cernunnos
20
5 / 6 / 23
13,244
1,019
19,155
16,110
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
heartlessarc
Jormungandr
20
8 / 5 / 27
14,757
1,135
19,849
18,748
29,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 6 / 17
13,148
1,011
27,656
17,864
5,946
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 11
12,451
958
26,681
24,365
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 12
14,328
1,102
13,566
18,983
7,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 11 / 16
12,702
977
7,601
26,687
16,555
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
TsuyoiJuneper
Zhong Kui
20
9 / 9 / 12
14,358
1,104
30,137
26,685
15,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
19
4 / 6 / 8
12,566
967
7,982
22,936
9,181
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
84
40
Kills
25
25
Deaths
40
109
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
11
11
0.77
W
Odin
B1GGN
Odin
6
3
26
6.33
W
Baron Samedi
Slenderman206
Baron Samedi
15
5
16
4.6
L
7
3
12
4.33
L
2
11
16
0.91
W
Cernunnos
TristesMessorem
Cernunnos
5
6
23
2.75
L
Zhong Kui
TsuyoiJuneper
Zhong Kui
9
9
12
1.67
L
Ao Kuang
4
6
8
1.33
W
Jormungandr
heartlessarc
Jormungandr
8
5
27
4.3
W
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,326
Damage
85,967
91,493
Taken
119,656
75,818
Mitigated
57,854
20,799
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,681
3,096
3,650
4,541
24,365
9,226
0
13,416
10,949
67,712
0
W
Odin
B1GGN
Odin
17,283
4,359
0
688
21,337
27,710
0
14,626
6,711
4,353
22,977
W
Baron Samedi
Slenderman206
Baron Samedi
31,383
2,696
6,452
5,681
17,434
6,894
0
13,037
4,397
50,278
0
L
13,566
5,525
0
0
18,983
7,096
0
13,350
5,633
0
38,114
L
7,601
1,953
0
0
26,687
16,555
0
18,752
7,935
0
15,243
W
Cernunnos
TristesMessorem
Cernunnos
19,155
8,063
0
2,738
16,110
6,136
0
11,177
4,933
0
48,041
L
Zhong Kui
TsuyoiJuneper
Zhong Kui
30,137
3,597
0
3,270
26,685
15,796
0
20,030
6,655
53,293
0
L
Ao Kuang
7,982
2,803
0
1,541
22,936
9,181
0
16,281
6,655
16,518
0
W
Jormungandr
heartlessarc
Jormungandr
19,849
1,560
0
0
18,748
29,132
0
13,011
5,737
38,821
0
W
27,656
14,036
0
5,240
17,864
5,946
0
12,949
4,915
57,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,089
Gold Earned
66,405
250
Minions Killed
227
7
Camps Cleared
5
1,071,753
Distance Traveled
1,139,383
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,451
958
102
8
1
232,948
0
W
Odin
13,561
1,043
26
2
0
241,540
1
W
Baron Samedi
15,379
1,183
52
4
1
233,993
0
L
Hou Yi
14,328
1,102
48
4
0
244,155
0
L
Thor
12,702
977
6
0
0
192,883
0
W
Cernunnos
13,244
1,019
68
5
1
188,187
0
L
Zhong Kui
14,358
1,104
42
3
3
243,499
0
L
Ao Kuang
12,566
967
29
2
1
225,898
0
W
Jormungandr
14,757
1,135
32
2
2
221,573
0
W
Sol
13,148
1,011
72
6
3
186,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role