Player Matchup

Gilgamesh
Gilgamesh
Gold I
HI IM IZEKS DAD
Gilgamesh
Gold I
Level 104
God Stats
1W - 0L
1,476 SR
Queue Stats
98W - 91L
1,608 MMR
Solo
Sol
Sol
Platinum III
HolySimpson8
Sol
Platinum III
Level 124
God Stats
3W - 3L
1,555 SR
Queue Stats
295W - 285L
1,755 MMR
Solo
Odin
Odin
Gold I
RickyBobby8013
Odin
Gold I
Level 157
God Stats
1W - 0L
1,596 SR
Queue Stats
70W - 57L
1,657 MMR
Solo
Ares
Ares
Gold V
eltonpcn
Ares
Gold V
Level 129
God Stats
1W - 1L
1,519 SR
Queue Stats
20W - 10L
1,650 MMR
Party 1
Medusa
Medusa
Gold II
giuang78
Medusa
Gold II
Level 149
God Stats
4W - 3L
1,312 SR
Queue Stats
211W - 192L
1,667 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,492 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,546 SR
1,671 MMR
Danzaburou
Danzaburou
Gold I
CGALEXXX
Danzaburou
Gold I
Level 109
God Stats
31W - 24L
1,575 SR
Queue Stats
87W - 89L
1,652 MMR
Party 2
Arachne
Arachne
Platinum I
Fhazt
Arachne
Platinum I
Level 95
God Stats
122W - 77L
1,654 SR
Queue Stats
320W - 321L
1,601 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Makhshark
Sun Wukong
Gold III
Level 113
God Stats
5W - 6L
1,506 SR
Queue Stats
185W - 180L
1,714 MMR
Solo
Hel
Hel
Platinum III
Vinsmoke Jones
Hel
Platinum III
Level 126
God Stats
1W - 3L
1,431 SR
Queue Stats
264W - 261L
1,795 MMR
Solo
Sylvanus
Sylvanus
Gold II
gruya80
Sylvanus
Gold II
Level 140
God Stats
15W - 15L
1,567 SR
Queue Stats
94W - 97L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HI IM IZEKS DAD
Gilgamesh
18
5 / 6 / 9
13,910
580
9,623
21,147
13,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 0 / 11
14,624
609
16,887
9,525
4,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 1 / 10
14,331
597
14,453
18,213
15,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
18
4 / 5 / 14
13,365
557
8,304
21,818
22,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
giuang78
Medusa
19
6 / 4 / 10
13,991
583
10,300
13,811
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KaliMorgan Le FayTiamatSetAthena

VS

Bans
CerberusTsukuyomiArtemisArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CGALEXXX
Danzaburou
12
3 / 5 / 5
9,364
390
9,293
11,174
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Fhazt
Arachne
17
3 / 9 / 2
10,683
445
8,793
18,233
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Makhshark
Sun Wukong
18
0 / 5 / 2
11,039
460
10,618
17,956
12,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 7 / 0
12,565
524
14,304
18,479
12,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
gruya80
Sylvanus
12
4 / 5 / 4
9,191
383
7,937
12,134
13,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
31
Kills
16
16
Deaths
31
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CGALEXXX
Danzaburou
3
5
5
1.1
L
Arachne
Fhazt
Arachne
3
9
2
0.44
W
Gilgamesh
HI IM IZEKS DAD
Gilgamesh
5
6
9
1.58
W
8
0
11
13.5
L
Sun Wukong
Makhshark
Sun Wukong
0
5
2
0.2
W
8
1
10
13
L
6
7
0
0.86
W
Ares
4
5
14
2.2
W
Medusa
giuang78
Medusa
6
4
10
2.75
L
Sylvanus
gruya80
Sylvanus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,567
Damage
50,945
84,514
Taken
77,976
61,162
Mitigated
51,512
27,034
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CGALEXXX
Danzaburou
9,293
4,773
0
2,015
11,174
4,747
0
3,808
7,366
0
46,095
L
Arachne
Fhazt
Arachne
8,793
5,615
0
4,447
18,233
7,947
8
3,377
14,856
0
83,573
W
Gilgamesh
HI IM IZEKS DAD
Gilgamesh
9,623
2,921
0
5,610
21,147
13,506
0
7,375
13,772
0
116,955
W
16,887
3,662
0
5,101
9,525
4,868
10,791
2,218
7,307
114,780
0
L
Sun Wukong
Makhshark
Sun Wukong
10,618
2,733
0
5,658
17,956
12,301
226
8,637
9,319
0
78,907
W
14,453
3,099
0
5,898
18,213
15,437
1,973
2,065
16,015
17,070
61,951
L
14,304
529
1,786
7,481
18,479
12,814
0
9,833
8,646
92,430
0
W
Ares
8,304
498
0
5,929
21,818
22,017
542
7,032
14,786
37,067
0
W
Medusa
giuang78
Medusa
10,300
5,326
0
4,496
13,811
5,334
4,655
3,088
10,723
0
84,655
L
Sylvanus
gruya80
Sylvanus
7,937
2,502
1,527
2,868
12,134
13,703
0
3,771
8,363
24,306
7,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,221
Gold Earned
52,842
632
Minions Killed
591
0
Camps Cleared
0
2,238,337
Distance Traveled
1,913,082
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,364
390
64
3
0
291,751
5
L
Arachne
10,683
445
127
5
0
431,412
1
W
Gilgamesh
13,910
580
133
6
0
396,530
9
W
Sol
14,624
609
158
7
0
468,363
5
L
Sun Wukong
11,039
460
151
6
0
415,648
5
W
Odin
14,331
597
143
6
0
487,400
1
L
Hel
12,565
524
194
8
0
457,309
3
W
Ares
13,365
557
46
2
0
433,930
5
W
Medusa
13,991
583
152
6
0
452,114
0
L
Sylvanus
9,191
383
55
2
0
316,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role