Player Matchup

Pele
Pele
Eggo3880
Pele
Level 147
God Stats
10W - 6L
1,645 SR
Queue Stats
239W - 280L
1,481 Elo+
Party 1
Khepri
Khepri
JSharts
Khepri
Level 157
God Stats
5W - 4L
1,840 SR
Queue Stats
552W - 352L
1,588 Elo+
Solo
Mulan
Mulan
Koreling
Mulan
Level 128
God Stats
5W - 9L
1,489 SR
Queue Stats
315W - 334L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Tigglet
Danzaburou
Level 123
God Stats
1W - 4L
1,302 SR
Queue Stats
101W - 104L
1,433 Elo+
Party 1
Janus
Janus
chrish124
Janus
Level 123
God Stats
4W - 6L
1,419 SR
Queue Stats
141W - 150L
1,463 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,505 Elo+

VS

Team Averages
Level 126
1,521 SR
1,511 Elo+
Ah Puch
Ah Puch
CheekyNandos1
Ah Puch
Level 147
God Stats
5W - 5L
1,463 SR
Queue Stats
351W - 416L
1,541 Elo+
Solo
Osiris
Osiris
Leoo
Osiris
Level 159
God Stats
26W - 21L
1,565 SR
Queue Stats
1,304W - 949L
1,625 Elo+
Solo
Nemesis
Nemesis
SomeoneStrange
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 341L
1,548 Elo+
Solo
Neith
Neith
catinthehat1
Neith
Level 65
God Stats
21W - 26L
1,356 SR
Queue Stats
31W - 63L
1,291 Elo+
Solo
Geb
Geb
wtfbbq
Geb
Level 157
God Stats
6W - 7L
1,719 SR
Queue Stats
218W - 258L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 5 / 0
9,929
552
10,469
16,338
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
JSharts
Khepri
11
0 / 1 / 4
7,645
425
3,066
8,657
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Koreling
Mulan
15
0 / 5 / 1
8,883
494
8,243
13,735
12,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Tigglet
Danzaburou
14
2 / 6 / 4
8,680
482
10,466
13,787
6,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
chrish124
Janus
15
0 / 1 / 2
9,151
508
6,318
11,881
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
4 / 1 / 3
10,147
564
10,419
6,711
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
Leoo
Osiris
17
5 / 1 / 5
10,718
595
13,799
16,152
14,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 4
9,831
546
8,831
13,489
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 2
9,600
533
8,534
9,493
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
wtfbbq
Geb
12
1 / 1 / 9
8,523
474
5,459
12,310
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
18
18
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
1
3
5.5
L
Pele
7
5
0
1.4
L
Khepri
JSharts
Khepri
0
1
4
2
L
Mulan
Koreling
Mulan
0
5
1
0.1
W
Osiris
Leoo
Osiris
5
1
5
7.5
W
5
2
4
3.5
L
Danzaburou
Tigglet
Danzaburou
2
6
4
0.67
W
3
5
2
0.8
L
Janus
chrish124
Janus
0
1
2
1
W
Geb
wtfbbq
Geb
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,562
Damage
47,042
64,398
Taken
58,155
40,953
Mitigated
35,764
16,944
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
10,419
398
0
2,605
6,711
2,658
0
1,570
4,982
63,768
0
L
Pele
10,469
3,250
0
4,928
16,338
8,079
0
4,249
11,881
0
67,236
L
Khepri
JSharts
Khepri
3,066
469
0
1,811
8,657
9,083
41
2,805
5,790
16,069
0
L
Mulan
Koreling
Mulan
8,243
714
0
3,908
13,735
12,984
590
2,331
11,239
9,592
43,779
W
Osiris
Leoo
Osiris
13,799
3,739
0
4,036
16,152
14,856
88
1,805
12,692
11,803
70,905
W
8,831
3,153
0
2,231
13,489
5,695
0
2,589
10,596
0
67,040
L
Danzaburou
Tigglet
Danzaburou
10,466
4,896
0
3,401
13,787
6,006
490
2,699
10,979
0
69,568
W
8,534
5,051
0
2,302
9,493
3,251
0
1,033
8,432
0
65,634
L
Janus
chrish124
Janus
6,318
38
81
2,815
11,881
4,801
0
5,413
6,190
81,440
0
W
Geb
wtfbbq
Geb
5,459
611
0
2,469
12,310
9,304
0
3,106
8,930
19,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
48,819
537
Minions Killed
529
0
Camps Cleared
0
1,733,916
Distance Traveled
1,831,604
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,147
564
139
8
0
382,897
4
L
Pele
9,929
552
105
6
0
357,292
7
L
Khepri
7,645
425
30
2
0
361,426
5
L
Mulan
8,883
494
121
7
0
330,381
5
W
Osiris
10,718
595
145
8
0
359,729
3
W
Nemesis
9,831
546
103
6
0
372,830
4
L
Danzaburou
8,680
482
101
6
0
300,677
2
W
Neith
9,600
533
121
7
0
315,367
6
L
Janus
9,151
508
180
10
0
384,140
1
W
Geb
8,523
474
21
1
0
400,781
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role