Player Matchup

Chang'e
Chang'e
ACIDJUNKI3
Chang'e
Level 35
God Stats
10W - 11L
1,478 SR
Queue Stats
330W - 320L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Being Random
Kukulkan
Level 29
God Stats
5W - 1L
1,530 SR
Queue Stats
395W - 117L
1,736 Elo+
Party 2
Neith
Neith
ChopChop1228
Neith
Level 140
God Stats
13W - 6L
1,600 SR
Queue Stats
497W - 166L
1,781 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LaWnDuTyJuDy
Tsukuyomi
Level 60
God Stats
39W - 8L
1,760 SR
Queue Stats
331W - 115L
1,691 Elo+
Party 2
Cabrakan
Cabrakan
Stewpidaz342
Cabrakan
Level 67
God Stats
5W - 2L
1,160 SR
Queue Stats
220W - 107L
1,674 Elo+
Party 2
Team Averages
Level 66
1,506 SR
1,679 Elo+

VS

Team Averages
Level 50
1,458 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
Billmcbride
Cu Chulainn
Level 44
God Stats
1W - 3L
1,613 SR
Queue Stats
274W - 260L
1,547 Elo+
Solo
Hera
Hera
DarlingBeauty
Hera
Level 68
God Stats
11W - 16L
1,430 SR
Queue Stats
84W - 83L
1,424 Elo+
Party 3
Zeus
Zeus
HARDKOREmoose
Zeus
Level 46
God Stats
5W - 6L
1,199 SR
Queue Stats
112W - 113L
1,535 Elo+
Party 1
Artio
Artio
MystyFawness
Artio
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
42W - 71L
1,368 Elo+
Party 3
Mercury
Mercury
banjobearr
Mercury
Level 73
God Stats
0W - 1L
1,731 SR
Queue Stats
152W - 160L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACIDJUNKI3
Chang'e
18
5 / 4 / 28
10,865
1,087
8,482
11,777
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Being Random
Kukulkan
18
11 / 2 / 27
12,125
1,213
18,729
8,980
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 1 / 28
12,258
1,226
20,060
9,117
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LaWnDuTyJuDy
Tsukuyomi
19
10 / 1 / 28
11,771
1,177
17,525
8,890
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Stewpidaz342
Cabrakan
19
14 / 3 / 29
13,746
1,375
20,318
15,488
26,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Billmcbride
Cu Chulainn
16
1 / 8 / 7
9,945
995
11,732
19,871
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 11 / 6
10,065
1,007
11,969
18,212
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 10 / 3
9,805
981
16,208
16,901
6,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 5
8,897
890
3,220
17,802
18,399
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
banjobearr
Mercury
16
4 / 15 / 3
10,470
1,047
7,740
19,812
7,862
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
35
51
Kills
11
11
Deaths
51
140
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ACIDJUNKI3
Chang'e
5
4
28
4.75
W
Kukulkan
Being Random
Kukulkan
11
2
27
12.25
L
Cu Chulainn
Billmcbride
Cu Chulainn
1
8
7
0.56
W
11
1
28
25
L
2
11
6
0.45
L
3
10
3
0.45
W
Tsukuyomi
LaWnDuTyJuDy
Tsukuyomi
10
1
28
24
L
1
7
5
0.5
W
Cabrakan
Stewpidaz342
Cabrakan
14
3
29
9.5
L
Mercury
banjobearr
Mercury
4
15
3
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,114
Damage
50,869
54,252
Taken
92,598
45,692
Mitigated
52,556
10,576
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ACIDJUNKI3
Chang'e
8,482
213
1,985
2,690
11,777
5,191
0
8,137
3,460
23,000
0
W
Kukulkan
Being Random
Kukulkan
18,729
3,921
0
1,160
8,980
4,746
0
5,066
3,725
32,314
0
L
Cu Chulainn
Billmcbride
Cu Chulainn
11,732
1,517
0
722
19,871
13,267
0
11,818
7,959
7,229
23,600
W
20,060
8,630
0
1,532
9,117
4,342
0
5,748
3,193
0
49,442
L
11,969
1,954
0
0
18,212
6,533
0
7,821
10,305
30,564
0
L
16,208
2,765
0
1,578
16,901
6,495
0
11,087
5,620
40,816
0
W
Tsukuyomi
LaWnDuTyJuDy
Tsukuyomi
17,525
5,200
0
147
8,890
4,452
0
6,172
2,629
0
37,194
L
3,220
314
631
1,585
17,802
18,399
0
8,180
9,475
16,001
0
W
Cabrakan
Stewpidaz342
Cabrakan
20,318
2,068
1,710
1,352
15,488
26,961
0
8,987
6,067
27,964
0
L
Mercury
banjobearr
Mercury
7,740
2,563
0
115
19,812
7,862
0
7,952
11,710
0
16,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
49,182
185
Minions Killed
152
6
Camps Cleared
6
918,547
Distance Traveled
842,416
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,865
1,087
38
4
1
165,991
0
W
Kukulkan
12,125
1,213
25
3
1
166,014
0
L
Cu Chulainn
9,945
995
37
4
0
171,264
0
W
Neith
12,258
1,226
66
7
2
172,773
2
L
Hera
10,065
1,007
45
5
1
176,461
0
L
Zeus
9,805
981
48
5
1
146,386
0
W
Tsukuyomi
11,771
1,177
39
4
2
221,427
0
L
Artio
8,897
890
13
1
1
160,279
1
W
Cabrakan
13,746
1,375
17
2
0
192,342
0
L
Mercury
10,470
1,047
9
1
3
188,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role