Player Matchup

Thor
Thor
Charlierange
Thor
Level 55
God Stats
6W - 7L
1,547 SR
Queue Stats
108W - 118L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
MONNSTERJR1
Jormungandr
Level 55
God Stats
1W - 1L
1,658 SR
Queue Stats
333W - 302L
1,449 Elo+
Party 3
Loki
Loki
Smanrique2000
Loki
Level 53
God Stats
9W - 7L
1,656 SR
Queue Stats
142W - 160L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 119
God Stats
240W - 203L
1,533 SR
Queue Stats
1,211W - 1,228L
1,424 Elo+
Party 3
Ra
Ra
iGlazizZ
Ra
Level 127
God Stats
1W - 2L
1,228 SR
Queue Stats
211W - 208L
1,495 Elo+
Party 2
Team Averages
Level 82
1,524 SR
1,448 Elo+

VS

Team Averages
Level 104
1,535 SR
1,435 Elo+
Kukulkan
Kukulkan
FábricaDeSueños
Kukulkan
Level 125
God Stats
25W - 29L
1,625 SR
Queue Stats
657W - 865L
1,422 Elo+
Party 1
Chang'e
Chang'e
NavyBlu240
Chang'e
Level 102
God Stats
4W - 4L
1,713 SR
Queue Stats
359W - 378L
1,521 Elo+
Solo
Ymir
Ymir
ReyVaughan
Ymir
Level 120
God Stats
56W - 51L
1,514 SR
Queue Stats
860W - 1,092L
1,402 Elo+
Party 1
Cupid
Cupid
YukiDTM
Cupid
Level 85
God Stats
15W - 36L
1,381 SR
Queue Stats
240W - 324L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bullterrier_tito
Tsukuyomi
Level 89
God Stats
28W - 44L
1,444 SR
Queue Stats
533W - 705L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
13,157
548
16,389
21,417
8,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
MONNSTERJR1
Jormungandr
17
5 / 5 / 6
11,554
481
13,168
19,173
17,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 0 / 7
12,368
515
11,858
13,860
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
WhoeverIWantToB
Danzaburou
19
3 / 4 / 8
12,125
505
11,299
16,072
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 7
12,604
525
14,352
10,770
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
11,564
482
12,981
14,478
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
NavyBlu240
Chang'e
16
1 / 10 / 2
10,443
435
12,158
20,666
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 5
10,213
426
6,965
19,717
17,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
YukiDTM
Cupid
16
0 / 3 / 5
10,248
427
6,148
12,665
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
17
4 / 9 / 2
11,018
459
10,113
17,824
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
33
Kills
15
15
Deaths
33
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
L
5
6
2
1
W
Jormungandr
MONNSTERJR1
Jormungandr
5
5
6
1.6
L
Chang'e
NavyBlu240
Chang'e
1
10
2
0.2
L
5
5
5
1.5
W
6
0
7
9.5
W
Danzaburou
WhoeverIWantToB
Danzaburou
3
4
8
1.75
L
Cupid
YukiDTM
Cupid
0
3
5
0.83
L
Tsukuyomi
4
9
2
0.56
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,066
Damage
48,365
81,292
Taken
85,350
47,584
Mitigated
39,233
17,004
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,389
4,073
0
1,555
21,417
8,918
247
7,594
13,479
0
93,743
L
12,981
1,326
0
1,535
14,478
5,093
0
4,308
10,170
74,204
0
W
Jormungandr
MONNSTERJR1
Jormungandr
13,168
2,665
272
1,999
19,173
17,578
777
6,274
12,759
73,718
0
L
Chang'e
NavyBlu240
Chang'e
12,158
1,002
154
5,403
20,666
6,361
378
3,450
16,066
56,107
0
L
6,965
1,651
106
2,430
19,717
17,608
0
9,509
10,208
29,325
0
W
11,858
1,908
0
2,195
13,860
10,623
393
7,778
5,574
0
69,807
W
Danzaburou
WhoeverIWantToB
Danzaburou
11,299
4,135
0
5,166
16,072
6,328
260
5,145
10,875
0
87,812
L
Cupid
YukiDTM
Cupid
6,148
2,988
27
3,466
12,665
4,247
270
3,957
8,655
32
68,316
L
Tsukuyomi
10,113
2,281
0
3,553
17,824
5,924
0
6,296
11,168
0
58,628
W
14,352
2,111
1,639
4,178
10,770
4,137
1,682
4,312
6,146
80,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,808
Gold Earned
53,486
623
Minions Killed
530
0
Camps Cleared
0
2,271,220
Distance Traveled
2,122,893
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,157
548
134
6
0
462,014
2
L
Kukulkan
11,564
482
132
6
0
416,289
11
W
Jormungandr
11,554
481
117
5
0
442,450
5
L
Chang'e
10,443
435
124
5
0
356,861
0
L
Ymir
10,213
426
36
2
0
444,646
4
W
Loki
12,368
515
114
5
0
468,694
0
W
Danzaburou
12,125
505
133
6
0
421,577
2
L
Cupid
10,248
427
139
6
0
441,052
8
L
Tsukuyomi
11,018
459
99
4
0
464,045
4
W
Ra
12,604
525
125
5
0
476,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role