Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KingsSlayer25
Kukulkan
Level 108
God Stats
25W - 16L
1,640 SR
Queue Stats
324W - 299L
1,487 Elo+
Solo
Sobek
Sobek
LUSTRIA SKINK
Sobek
Level 38
God Stats
5W - 7L
1,302 SR
Queue Stats
8W - 7L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Lack_Of_Emotions
Danzaburou
Level 82
God Stats
0W - 4L
1,421 SR
Queue Stats
117W - 123L
1,449 Elo+
Party 2
Charybdis
Charybdis
Ramsy2112
Charybdis
Level 17
God Stats
1W - 1L
1,206 SR
Queue Stats
16W - 18L
1,386 Elo+
Party 2
Team Averages
Level 55
1,414 SR
1,459 Elo+

VS

Team Averages
Level 99
1,511 SR
1,422 Elo+
Kukulkan
Kukulkan
Camo Hunter12
Kukulkan
Level 86
God Stats
20W - 5L
1,719 SR
Queue Stats
124W - 100L
1,546 Elo+
Solo
Zeus
Zeus
CopoDeNieveGLTF
Zeus
Level 156
God Stats
3W - 0L
1,366 SR
Queue Stats
62W - 73L
1,501 Elo+
Party 1
Ymir
Ymir
M4NY4569
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Erlang Shen
Erlang Shen
ToAsheS95
Erlang Shen
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,315 Elo+
Solo
Heimdallr
Heimdallr
elrough
Heimdallr
Level 128
God Stats
37W - 44L
1,472 SR
Queue Stats
250W - 274L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 9
9,320
932
7,613
17,117
5,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kukulkan
KingsSlayer25
Kukulkan
15
0 / 3 / 4
9,098
910
5,833
9,072
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 5 / 4
10,515
1,052
6,108
16,586
10,185
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Lack_Of_Emotions
Danzaburou
15
4 / 13 / 4
10,063
1,006
12,437
21,681
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Ramsy2112
Charybdis
15
0 / 9 / 4
8,856
886
6,570
15,916
6,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

66

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camo Hunter12
Kukulkan
18
8 / 2 / 15
11,721
1,172
21,155
5,767
2,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
14 / 1 / 12
12,515
1,252
29,659
7,580
2,932
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
4 / 0 / 12
10,052
1,005
5,667
7,340
2,887
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
ToAsheS95
Erlang Shen
18
5 / 2 / 16
11,029
1,103
8,252
10,152
9,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
elrough
Heimdallr
17
3 / 5 / 10
9,661
966
11,122
12,262
4,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
10
Kills
34
34
Deaths
10
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
9
1.13
W
Kukulkan
Camo Hunter12
Kukulkan
8
2
15
7.75
W
14
1
12
20
L
Kukulkan
KingsSlayer25
Kukulkan
0
3
4
0.67
L
6
5
4
1.6
L
Danzaburou
Lack_Of_Emotions
Danzaburou
4
13
4
0.46
W
Ymir
4
0
12
10
L
Charybdis
Ramsy2112
Charybdis
0
9
4
0.22
W
Erlang Shen
ToAsheS95
Erlang Shen
5
2
16
6.5
W
Heimdallr
elrough
Heimdallr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
75,855
80,372
Taken
43,101
33,012
Mitigated
22,844
4,018
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,613
170
0
0
17,117
5,944
0
11,870
5,107
26,958
0
W
Kukulkan
Camo Hunter12
Kukulkan
21,155
527
0
0
5,767
2,496
0
2,188
3,579
47,066
0
W
29,659
2,974
112
2,485
7,580
2,932
0
3,120
4,460
59,267
0
L
Kukulkan
KingsSlayer25
Kukulkan
5,833
219
0
183
9,072
3,217
0
7,305
1,717
38,503
0
L
6,108
552
0
1,840
16,586
10,185
0
12,476
4,010
14,393
0
L
Danzaburou
Lack_Of_Emotions
Danzaburou
12,437
4,611
137
1,659
21,681
7,542
0
14,061
7,521
0
18,439
W
Ymir
5,667
72
46
1,080
7,340
2,887
0
3,846
3,494
18,907
0
L
Charybdis
Ramsy2112
Charybdis
6,570
2,224
0
199
15,916
6,124
0
10,769
4,905
0
28,804
W
Erlang Shen
ToAsheS95
Erlang Shen
8,252
3,130
0
2,330
10,152
9,694
0
4,496
5,656
0
11,748
W
Heimdallr
elrough
Heimdallr
11,122
5,475
0
4,212
12,262
4,835
0
5,904
6,358
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
54,978
187
Minions Killed
204
6
Camps Cleared
6
1,025,817
Distance Traveled
884,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,320
932
1
0
1
213,269
0
W
Kukulkan
11,721
1,172
61
6
2
204,433
1
W
Zeus
12,515
1,252
75
8
1
172,519
0
L
Kukulkan
9,098
910
74
7
3
198,918
0
L
Sobek
10,515
1,052
24
2
0
213,822
0
L
Danzaburou
10,063
1,006
24
2
1
228,898
0
W
Ymir
10,052
1,005
38
4
0
174,073
0
L
Charybdis
8,856
886
64
6
1
170,910
0
W
Erlang Shen
11,029
1,103
11
1
1
198,798
1
W
Heimdallr
9,661
966
19
2
2
134,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role