Player Matchup

Nox
Nox
DiscoVoltar
Nox
Level 25
God Stats
7W - 7L
1,450 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 1
Khepri
Khepri
Ragrard
Khepri
Level 26
God Stats
6W - 7L
1,450 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
SCORCHED G0D
Gilgamesh
Level 27
God Stats
2W - 1L
1,432 SR
Queue Stats
13W - 18L
1,467 Elo+
Solo
Agni
Agni
discopanda2014
Agni
Level 8
God Stats
5W - 2L
1,742 SR
Queue Stats
27W - 17L
1,508 Elo+
Party 2
Medusa
Medusa
giantburrito42
Medusa
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,508 Elo+
Party 2
Team Averages
Level 34
1,515 SR
1,457 Elo+

VS

Team Averages
Level 21
1,512 SR
1,484 Elo+
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LordOfKowz
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Masafune
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGHDUB6513
Morgan Le Fay
Level 28
God Stats
23W - 19L
1,654 SR
Queue Stats
407W - 423L
1,468 Elo+
Solo
Susano
Susano
RushHour3
Susano
Level 14
God Stats
1W - 5L
1,407 SR
Queue Stats
13W - 13L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 19
10,467
952
8,510
4,286
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Ragrard
Khepri
18
2 / 1 / 24
10,464
951
3,189
11,000
12,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SCORCHED G0D
Gilgamesh
18
8 / 3 / 20
11,603
1,055
15,745
18,926
11,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 22
12,017
1,092
16,806
9,101
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 1 / 15
12,455
1,132
23,994
8,548
2,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
0 / 12 / 2
9,241
840
6,807
20,638
9,157
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
15
1 / 14 / 3
9,343
849
6,588
23,060
11,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Masafune
Nu Wa
16
1 / 3 / 4
10,111
919
11,343
5,954
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
OGHDUB6513
Morgan Le Fay
16
2 / 3 / 3
10,375
943
11,746
7,881
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
RushHour3
Susano
15
2 / 8 / 2
9,647
877
10,510
18,400
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
20
40
Kills
6
6
Deaths
40
100
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
12
2
0.08
W
7
1
19
16.5
L
Hades
1
14
3
0.18
L
Nu Wa
Masafune
Nu Wa
1
3
4
1
L
Morgan Le Fay
OGHDUB6513
Morgan Le Fay
2
3
3
1.17
W
Khepri
Ragrard
Khepri
2
1
24
14
L
Susano
RushHour3
Susano
2
8
2
0.38
W
Gilgamesh
SCORCHED G0D
Gilgamesh
8
3
20
6
W
9
0
22
20
W
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,244
Damage
46,994
51,861
Taken
75,933
32,355
Mitigated
35,946
5,540
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,807
2,055
0
3,558
20,638
9,157
0
3,791
16,847
29,145
0
W
8,510
1,870
0
417
4,286
2,072
0
2,797
1,409
24,027
0
L
Hades
6,588
1,923
0
2,153
23,060
11,893
0
13,209
9,851
18,653
0
L
Nu Wa
Masafune
Nu Wa
11,343
2,747
0
0
5,954
2,191
0
1,732
4,222
34,514
0
L
Morgan Le Fay
OGHDUB6513
Morgan Le Fay
11,746
1,810
119
1,444
7,881
3,361
0
2,030
5,851
33,690
0
W
Khepri
Ragrard
Khepri
3,189
373
0
2
11,000
12,040
0
8,450
2,462
17,500
0
L
Susano
RushHour3
Susano
10,510
1,542
0
449
18,400
9,344
0
7,743
10,657
0
19,590
W
Gilgamesh
SCORCHED G0D
Gilgamesh
15,745
3,919
0
3,986
18,926
11,658
0
12,358
6,223
0
31,794
W
16,806
1,231
0
1,047
9,101
3,671
0
5,065
3,798
41,988
0
W
23,994
12,695
0
88
8,548
2,914
0
7,814
734
0
49,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
48,717
216
Minions Killed
169
6
Camps Cleared
4
1,017,201
Distance Traveled
922,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,241
840
43
4
0
165,446
0
W
Nox
10,467
952
38
3
0
200,435
0
L
Hades
9,343
849
32
3
1
150,274
1
L
Nu Wa
10,111
919
35
3
2
212,021
0
L
Morgan Le Fay
10,375
943
45
4
1
186,786
0
W
Khepri
10,464
951
27
2
2
201,236
0
L
Susano
9,647
877
14
1
0
208,095
0
W
Gilgamesh
11,603
1,055
26
2
1
194,665
0
W
Agni
12,017
1,092
60
5
1
228,171
0
W
Medusa
12,455
1,132
65
6
2
192,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role