Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Crazylegoman11
Ares
Level 160
God Stats
2W - 2L
1,521 SR
Queue Stats
193W - 184L
1,530 Elo+
Party 1
Chaac
Chaac
LubedUpMonky
Chaac
Level 128
God Stats
3W - 4L
1,495 SR
Queue Stats
87W - 81L
1,542 Elo+
Party 1
Loki
Loki
OutlawBiggy J
Loki
Level 107
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
xemnasnobody
Hel
Level 148
God Stats
2W - 1L
1,829 SR
Queue Stats
69W - 82L
1,489 Elo+
Party 1
Team Averages
Level 136
1,602 SR
1,512 Elo+

VS

Team Averages
Level 95
1,584 SR
1,504 Elo+
Ravana
Ravana
ASpaceCow112
Ravana
Level 98
God Stats
0W - 1L
1,569 SR
Queue Stats
13W - 10L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
Obeauso
Ah Puch
Level 70
God Stats
2W - 1L
1,520 SR
Queue Stats
62W - 67L
1,503 Elo+
Solo
Tiamat
Tiamat
Tenkeiono
Tiamat
Level 77
God Stats
5W - 4L
1,574 SR
Queue Stats
26W - 29L
1,487 Elo+
Party 2
Arachne
Arachne
imkenshi
Arachne
Level 105
God Stats
4W - 4L
1,588 SR
Queue Stats
66W - 56L
1,466 Elo+
Solo
Sobek
Sobek
lKuranI
Sobek
Level 127
God Stats
8W - 10L
1,668 SR
Queue Stats
210W - 202L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 0 / 13
10,198
850
10,443
4,685
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 0 / 13
10,379
865
13,491
15,070
16,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 1 / 9
9,470
789
7,802
12,699
10,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 6
9,261
772
6,761
9,512
4,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 18
10,148
846
11,668
15,908
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 5 / 1
8,405
700
10,392
9,249
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Obeauso
Ah Puch
15
1 / 5 / 4
8,350
696
11,289
9,777
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Tenkeiono
Tiamat
13
0 / 6 / 3
7,447
621
8,998
10,421
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
imkenshi
Arachne
16
3 / 2 / 1
8,913
743
7,434
12,465
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
lKuranI
Sobek
13
0 / 5 / 2
7,449
621
5,082
17,999
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
23
Kills
7
7
Deaths
23
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
13
11.5
L
Ravana
3
5
1
0.7
W
6
0
13
12.5
W
5
1
9
9.5
L
Ah Puch
Obeauso
Ah Puch
1
5
4
0.6
W
4
3
6
2.33
L
Tiamat
Tenkeiono
Tiamat
0
6
3
0.25
L
Arachne
imkenshi
Arachne
3
2
1
1.75
L
Sobek
lKuranI
Sobek
0
5
2
0.2
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
43,195
57,874
Taken
59,911
42,604
Mitigated
39,053
25,871
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,443
5,306
0
1,348
4,685
2,269
3,413
2,410
2,167
0
45,798
L
Ravana
10,392
2,154
0
619
9,249
3,879
0
3,014
6,121
0
18,714
W
13,491
948
0
790
15,070
16,930
210
6,569
8,182
23,534
0
W
7,802
1,406
0
4,998
12,699
10,637
601
5,511
6,974
0
23,210
L
Ah Puch
Obeauso
Ah Puch
11,289
725
0
2,506
9,777
3,631
1
5,275
4,396
33,340
0
W
6,761
1,219
497
1,266
9,512
4,129
643
2,692
6,754
0
28,804
L
Tiamat
Tenkeiono
Tiamat
8,998
400
157
1,845
10,421
6,966
24
2,606
7,715
24,885
0
L
Arachne
imkenshi
Arachne
7,434
4,083
0
3,790
12,465
5,894
447
5,492
6,845
0
36,575
L
Sobek
lKuranI
Sobek
5,082
523
0
2,065
17,999
18,683
0
8,413
9,284
16,187
0
W
11,668
450
7,294
9,678
15,908
8,639
524
7,607
8,050
31,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
40,564
297
Minions Killed
249
9
Camps Cleared
10
1,148,802
Distance Traveled
1,215,100
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,198
850
107
9
3
222,429
0
L
Ravana
8,405
700
28
2
3
256,299
1
W
Ares
10,379
865
27
2
0
243,460
2
W
Chaac
9,470
789
34
3
0
229,720
2
L
Ah Puch
8,350
696
73
6
0
235,703
1
W
Loki
9,261
772
57
5
4
231,043
1
L
Tiamat
7,447
621
47
4
3
201,941
1
L
Arachne
8,913
743
72
6
4
267,549
4
L
Sobek
7,449
621
29
2
0
253,608
4
W
Hel
10,148
846
72
6
2
222,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role