Player Matchup

King Arthur
King Arthur
EternalHypnos22
King Arthur
Level 107
God Stats
28W - 22L
1,546 SR
Queue Stats
285W - 299L
1,526 Elo+
Party 2
Anubis
Anubis
NoLimit_Sinz
Anubis
Level 25
God Stats
5W - 1L
1,715 SR
Queue Stats
20W - 11L
1,502 Elo+
Party 2
Sobek
Sobek
SupaSann
Sobek
Level 63
God Stats
17W - 24L
1,437 SR
Queue Stats
224W - 264L
1,357 Elo+
Party 3
Artemis
Artemis
SuperGLORIOUS
Artemis
Level 43
God Stats
18W - 19L
1,500 SR
Queue Stats
88W - 109L
1,246 Elo+
Party 3
Charybdis
Charybdis
seniorgoldenuts
Charybdis
Level 48
God Stats
5W - 6L
1,216 SR
Queue Stats
156W - 183L
1,402 Elo+
Solo
Team Averages
Level 57
1,483 SR
1,407 Elo+

VS

Team Averages
Level 40
1,533 SR
1,323 Elo+
Yemoja
Yemoja
ANGELITO 172001
Yemoja
Level 20
God Stats
1W - 7L
1,500 SR
Queue Stats
175W - 212L
1,346 Elo+
Party 1
Scylla
Scylla
Tz KyRa
Scylla
Level 67
God Stats
10W - 23L
1,303 SR
Queue Stats
297W - 408L
1,286 Elo+
Party 1
King Arthur
King Arthur
Tz SzFlex
King Arthur
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
176W - 251L
1,266 Elo+
Party 1
Izanami
Izanami
Vegasboy702123
Izanami
Level 36
God Stats
24W - 21L
1,812 SR
Queue Stats
178W - 233L
1,421 Elo+
Solo
Bakasura
Bakasura
call of fer 111
Bakasura
Level 39
God Stats
2W - 1L
1,552 SR
Queue Stats
268W - 354L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EternalHypnos22
King Arthur
19
10 / 4 / 10
13,194
574
18,898
28,031
24,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
20
12 / 1 / 17
13,607
592
21,188
14,571
8,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
SupaSann
Sobek
17
3 / 0 / 21
11,833
514
5,951
17,604
15,942
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
19
13 / 0 / 10
12,644
550
19,198
14,850
6,565
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
seniorgoldenuts
Charybdis
19
10 / 1 / 10
13,447
585
15,605
14,315
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
8,573
373
6,741
22,011
20,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Tz KyRa
Scylla
15
3 / 13 / 1
10,383
451
13,471
19,808
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tz SzFlex
King Arthur
13
1 / 10 / 4
9,093
395
10,270
23,024
20,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 7 / 1
9,675
421
14,191
16,886
5,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
14
0 / 10 / 1
8,722
379
11,857
20,210
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
48
Kills
6
6
Deaths
48
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
King Arthur
EternalHypnos22
King Arthur
10
4
10
3.75
W
Anubis
12
1
17
20.5
W
Sobek
SupaSann
Sobek
3
0
21
13.5
W
Artemis
13
0
10
18
L
Scylla
Tz KyRa
Scylla
3
13
1
0.27
L
King Arthur
Tz SzFlex
King Arthur
1
10
4
0.3
L
1
7
1
0.21
L
Bakasura
0
10
1
0.05
W
Charybdis
seniorgoldenuts
Charybdis
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,840
Damage
56,530
89,371
Taken
101,939
61,171
Mitigated
61,070
39,378
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,741
881
1,256
3,218
22,011
20,024
165
6,477
15,534
22,189
0
W
King Arthur
EternalHypnos22
King Arthur
18,898
1,704
0
7,154
28,031
24,102
275
3,854
23,747
0
70,642
W
Anubis
21,188
840
0
10,612
14,571
8,072
765
5,334
8,290
82,187
0
W
Sobek
SupaSann
Sobek
5,951
501
761
5,715
17,604
15,942
1,340
2,795
14,151
33,173
0
W
Artemis
19,198
10,791
1,073
7,979
14,850
6,565
7,093
2,344
12,023
0
88,635
L
Scylla
Tz KyRa
Scylla
13,471
678
0
2,023
19,808
5,739
186
6,484
13,324
49,399
0
L
King Arthur
Tz SzFlex
King Arthur
10,270
1,838
0
440
23,024
20,760
0
5,564
17,460
0
39,052
L
14,191
8,278
0
1,634
16,886
5,973
535
3,154
13,732
0
74,233
L
Bakasura
11,857
7,147
0
3,491
20,210
8,574
0
5,460
14,750
0
50,615
W
Charybdis
seniorgoldenuts
Charybdis
15,605
9,329
383
5,701
14,315
6,490
3,873
3,791
10,214
0
112,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
46,446
542
Minions Killed
385
0
Camps Cleared
0
2,098,159
Distance Traveled
2,025,948
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,573
373
20
1
0
407,847
1
W
King Arthur
13,194
574
118
5
0
395,109
1
W
Anubis
13,607
592
112
5
0
429,648
1
W
Sobek
11,833
514
49
2
0
463,704
0
W
Artemis
12,644
550
98
4
0
389,253
0
L
Scylla
10,383
451
81
4
0
341,140
1
L
King Arthur
9,093
395
69
3
0
423,646
0
L
Izanami
9,675
421
127
6
0
373,118
1
L
Bakasura
8,722
379
88
4
0
480,197
5
W
Charybdis
13,447
585
165
7
0
420,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role