Player Matchup

Sol
Sol
CHAOSKING1102
Sol
Level 127
God Stats
4W - 6L
1,366 SR
Queue Stats
522W - 507L
1,514 Elo+
Solo
Anubis
Anubis
MonkeyDMalik
Anubis
Level 105
God Stats
11W - 8L
1,410 SR
Queue Stats
168W - 189L
1,383 Elo+
Solo
Hou Yi
Hou Yi
Roofer For Life
Hou Yi
Level 103
God Stats
3W - 4L
1,450 SR
Queue Stats
303W - 315L
1,361 Elo+
Solo
Hun Batz
Hun Batz
XxShark00xX
Hun Batz
Level 116
God Stats
13W - 20L
1,381 SR
Queue Stats
670W - 803L
1,374 Elo+
Solo
Sylvanus
Sylvanus
lolimagine
Sylvanus
Level 65
God Stats
0W - 2L
1,267 SR
Queue Stats
72W - 95L
1,318 Elo+
Solo
Team Averages
Level 103
1,375 SR
1,390 Elo+

VS

Team Averages
Level 108
1,567 SR
1,357 Elo+
Arachne
Arachne
Carky
Arachne
Level 144
God Stats
202W - 152L
1,508 SR
Queue Stats
298W - 310L
1,348 Elo+
Solo
Cupid
Cupid
Smarrfff
Cupid
Level 97
God Stats
1W - 2L
1,545 SR
Queue Stats
32W - 40L
1,329 Elo+
Solo
Horus
Horus
TripleC95
Horus
Level 115
God Stats
1W - 1L
1,773 SR
Queue Stats
7W - 10L
1,299 Elo+
Solo
Aphrodite
Aphrodite
theesavageTM
Aphrodite
Level 122
God Stats
212W - 253L
1,449 SR
Queue Stats
855W - 1,027L
1,372 Elo+
Solo
Yemoja
Yemoja
yuny6
Yemoja
Level 64
God Stats
125W - 116L
1,561 SR
Queue Stats
444W - 497L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,296
515
11,124
13,295
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
16
1 / 7 / 2
9,827
491
16,640
18,518
9,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 0
8,782
439
5,811
12,142
3,797
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
XxShark00xX
Hun Batz
14
3 / 8 / 0
9,411
471
4,421
13,308
4,477
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
lolimagine
Sylvanus
12
0 / 6 / 2
7,504
375
4,755
12,861
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carky
Arachne
20
13 / 3 / 2
13,297
665
15,096
19,690
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Smarrfff
Cupid
17
6 / 2 / 5
11,599
580
10,481
14,042
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Horus
TripleC95
Horus
15
3 / 1 / 4
9,674
484
2,176
13,712
12,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
theesavageTM
Aphrodite
17
5 / 2 / 7
11,344
567
13,908
16,264
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
yuny6
Yemoja
17
2 / 1 / 8
10,950
548
8,992
15,081
5,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
29
30
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Arachne
Carky
Arachne
13
3
2
4.67
L
Anubis
1
7
2
0.29
L
2
5
0
0.4
W
Cupid
Smarrfff
Cupid
6
2
5
4.25
W
Horus
TripleC95
Horus
3
1
4
5
L
Hun Batz
XxShark00xX
Hun Batz
3
8
0
0.38
L
Sylvanus
lolimagine
Sylvanus
0
6
2
0.17
W
Aphrodite
theesavageTM
Aphrodite
5
2
7
4.25
W
Yemoja
yuny6
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
50,653
70,124
Taken
78,789
30,066
Mitigated
39,364
22,017
Healing
42,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,124
5,516
0
7,285
13,295
3,547
42
7,039
5,844
70,087
0
W
Arachne
Carky
Arachne
15,096
11,455
0
8,539
19,690
8,314
2,291
7,457
12,233
0
105,297
L
Anubis
16,640
222
0
8,630
18,518
9,868
1,008
8,275
10,089
80,724
0
L
5,811
3,680
0
3,577
12,142
3,797
734
2,124
9,976
0
53,321
W
Cupid
Smarrfff
Cupid
10,481
5,847
24
5,467
14,042
6,392
5,385
2,709
11,333
0
91,237
W
Horus
TripleC95
Horus
2,176
1,245
3,441
5,194
13,712
12,552
698
5,322
8,390
0
29,212
L
Hun Batz
XxShark00xX
Hun Batz
4,421
1,528
0
0
13,308
4,477
0
1,936
11,264
0
51,133
L
Sylvanus
lolimagine
Sylvanus
4,755
1,224
369
2,156
12,861
8,377
380
2,778
10,051
22,643
7,682
W
Aphrodite
theesavageTM
Aphrodite
13,908
802
3,384
10,773
16,264
6,268
1,506
8,883
7,381
57,183
0
W
Yemoja
yuny6
Yemoja
8,992
319
1,906
4,080
15,081
5,838
842
7,832
7,249
50,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
56,864
517
Minions Killed
542
0
Camps Cleared
0
1,507,431
Distance Traveled
1,879,852
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,296
515
133
7
0
335,104
4
W
Arachne
13,297
665
145
7
0
450,516
0
L
Anubis
9,827
491
155
8
0
275,892
7
L
Hou Yi
8,782
439
93
5
0
263,858
2
W
Cupid
11,599
580
156
8
0
330,910
0
W
Horus
9,674
484
38
2
0
407,629
2
L
Hun Batz
9,411
471
82
4
0
345,732
0
L
Sylvanus
7,504
375
54
3
0
286,845
1
W
Aphrodite
11,344
567
118
6
0
354,590
1
W
Yemoja
10,950
548
85
4
0
336,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role