Player Matchup

He Bo
He Bo
BigB1rd47
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 108L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
DoomVM
Sun Wukong
Level 49
God Stats
16W - 4L
1,659 SR
Queue Stats
176W - 162L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rem972
Tsukuyomi
Level 24
God Stats
1W - 2L
1,759 SR
Queue Stats
104W - 101L
1,476 Elo+
Party 1
Team Averages
Level 33
1,639 SR
1,480 Elo+

VS

Team Averages
Level 60
1,411 SR
1,406 Elo+
Artemis
Artemis
crypticjester
Artemis
Level 26
God Stats
2W - 1L
1,347 SR
Queue Stats
9W - 12L
1,298 Elo+
Party 2
Olorun
Olorun
dolphinadea
Olorun
Level 148
God Stats
4W - 2L
1,576 SR
Queue Stats
48W - 52L
1,670 Elo+
Solo
Chaac
Chaac
real_killa_sgu
Chaac
Level 7
God Stats
2W - 3L
1,311 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigB1rd47
He Bo
18
7 / 7 / 12
14,839
618
21,459
18,272
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DoomVM
Sun Wukong
17
4 / 2 / 16
14,616
609
18,757
29,497
29,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Rem972
Tsukuyomi
18
9 / 7 / 9
15,538
647
24,294
22,581
22,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
1 / 9 / 8
14,412
601
16,052
19,041
7,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
14 / 2 / 2
18,168
757
36,048
28,639
14,032
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 10 / 7
13,951
581
8,250
29,771
21,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
20
Kills
16
16
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
BigB1rd47
He Bo
7
7
12
1.86
L
Sun Wukong
DoomVM
Sun Wukong
4
2
16
6
L
Tsukuyomi
Rem972
Tsukuyomi
9
7
9
1.93
W
Artemis
1
9
8
0.56
W
Olorun
14
2
2
7.5
W
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,510
Damage
60,350
70,350
Taken
77,451
58,048
Mitigated
42,472
10,295
Healing
27,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BigB1rd47
He Bo
21,459
1,445
55
2,816
18,272
6,486
0
10,542
7,730
61,686
0
L
Sun Wukong
DoomVM
Sun Wukong
18,757
2,548
0
4,207
29,497
29,457
135
15,178
14,319
0
45,022
L
Tsukuyomi
Rem972
Tsukuyomi
24,294
5,066
0
3,217
22,581
22,105
220
8,060
14,521
0
67,871
W
Artemis
16,052
7,577
0
1,579
19,041
7,201
104
7,242
11,172
0
45,021
W
Olorun
36,048
18,922
1,875
20,930
28,639
14,032
2,656
8,406
18,900
119,136
8,526
W
8,250
2,289
0
3,290
29,771
21,239
0
6,306
22,414
153
31,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
46,531
227
Minions Killed
283
11
Camps Cleared
9
1,331,412
Distance Traveled
1,167,389
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,839
618
99
4
6
407,664
1
L
Sun Wukong
14,616
609
47
2
0
486,932
2
L
Tsukuyomi
15,538
647
81
3
5
436,816
1
W
Artemis
14,412
601
53
2
2
368,936
2
W
Olorun
18,168
757
189
8
6
421,806
6
W
Chaac
13,951
581
41
2
1
376,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role