Player Matchup

Sol
Sol
Agusx_96
Sol
Level 120
God Stats
0W - 1L
1,276 SR
Queue Stats
61W - 74L
1,475 Elo+
Party 1
Chernobog
Chernobog
Limoneithor
Chernobog
Level 21
God Stats
51W - 55L
1,313 SR
Queue Stats
81W - 99L
1,357 Elo+
Solo
Ares
Ares
Skamii
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,646 Elo+
Solo
Bakasura
Bakasura
SrGhettoTNL
Bakasura
Level 17
God Stats
2W - 2L
1,284 SR
Queue Stats
69W - 41L
1,351 Elo+
Party 1
Da Ji
Da Ji
Thnax
Da Ji
Level 17
God Stats
3W - 3L
1,469 SR
Queue Stats
83W - 59L
1,420 Elo+
Party 1
Team Averages
Level 36
1,369 SR
1,450 Elo+

VS

Team Averages
Level 21
1,486 SR
1,365 Elo+
Amaterasu
Amaterasu
FaDanete
Amaterasu
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 45L
1,382 Elo+
Party 2
Ares
Ares
GersonDosNudes
Ares
Level 12
God Stats
1W - 0L
1,274 SR
Queue Stats
8W - 11L
1,185 Elo+
Solo
Anubis
Anubis
Ktsunæ
Anubis
Level 27
God Stats
8W - 1L
1,781 SR
Queue Stats
12W - 5L
1,540 Elo+
Solo
Arachne
Arachne
QueenNaja
Arachne
Level 52
God Stats
7W - 3L
1,500 SR
Queue Stats
48W - 58L
1,445 Elo+
Party 2
Neith
Neith
Vitzsad
Neith
Level 9
God Stats
2W - 3L
1,374 SR
Queue Stats
4W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,720
513
7,714
12,371
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
Limoneithor
Chernobog
11
0 / 7 / 4
7,474
440
2,173
10,702
3,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Skamii
Ares
11
1 / 7 / 3
7,652
450
1,917
13,919
8,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SrGhettoTNL
Bakasura
14
5 / 4 / 1
9,454
556
8,622
13,651
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Thnax
Da Ji
14
6 / 3 / 0
9,466
557
10,065
10,519
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FaDanete
Amaterasu
12
0 / 5 / 4
7,505
441
1,761
10,420
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 5
6,701
394
3,096
10,800
6,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ktsunæ
Anubis
17
10 / 1 / 6
10,871
639
18,860
12,336
6,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
QueenNaja
Arachne
16
9 / 3 / 4
9,803
577
9,976
11,314
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Vitzsad
Neith
13
4 / 2 / 6
8,314
489
7,822
6,651
2,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
24
24
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Amaterasu
FaDanete
Amaterasu
0
5
4
0.4
W
1
2
5
1.75
W
Anubis
Ktsunæ
Anubis
10
1
6
13
L
Chernobog
Limoneithor
Chernobog
0
7
4
0.29
W
Arachne
QueenNaja
Arachne
9
3
4
3.67
L
Ares
Skamii
Ares
1
7
3
0.36
L
Bakasura
SrGhettoTNL
Bakasura
5
4
1
1.38
L
Da Ji
Thnax
Da Ji
6
3
0
2
W
Neith
Vitzsad
Neith
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
41,515
61,162
Taken
51,521
26,145
Mitigated
27,157
14,733
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,714
1,781
0
5,867
12,371
5,173
292
2,999
9,372
68,062
0
W
Amaterasu
FaDanete
Amaterasu
1,761
1,240
0
3,165
10,420
5,900
734
1,370
9,050
0
26,124
W
3,096
674
0
2,780
10,800
6,480
268
3,049
7,401
11,572
0
W
Anubis
Ktsunæ
Anubis
18,860
1,347
227
8,363
12,336
6,577
568
1,016
10,646
71,085
0
L
Chernobog
Limoneithor
Chernobog
2,173
950
0
697
10,702
3,216
886
5,349
5,353
0
33,183
W
Arachne
QueenNaja
Arachne
9,976
6,800
0
4,077
11,314
6,039
0
1,580
9,614
0
71,035
L
Ares
Skamii
Ares
1,917
273
0
1,105
13,919
8,705
241
3,919
10,000
8,592
0
L
Bakasura
SrGhettoTNL
Bakasura
8,622
5,748
0
5,305
13,651
4,918
0
5,606
8,045
0
55,868
L
Da Ji
Thnax
Da Ji
10,065
2,193
0
1,759
10,519
4,133
630
4,083
6,436
0
51,460
W
Neith
Vitzsad
Neith
7,822
2,931
0
2,138
6,651
2,161
986
2,719
3,472
0
41,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
43,194
391
Minions Killed
389
0
Camps Cleared
0
1,483,112
Distance Traveled
1,566,525
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,720
513
113
7
0
286,721
0
W
Amaterasu
7,505
441
68
4
0
293,770
5
W
Ares
6,701
394
18
1
0
338,988
1
W
Anubis
10,871
639
116
7
0
307,567
0
L
Chernobog
7,474
440
48
3
0
295,574
0
W
Arachne
9,803
577
111
7
0
341,847
0
L
Ares
7,652
450
18
1
0
298,187
5
L
Bakasura
9,454
556
120
7
0
301,792
2
L
Da Ji
9,466
557
92
5
0
300,838
1
W
Neith
8,314
489
76
4
0
284,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role