Player Matchup

Tyr
Tyr
ASMalachite
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 317L
1,513 Elo+
Party 1
Ares
Ares
CartierVK
Ares
Level 75
God Stats
6W - 5L
1,530 SR
Queue Stats
126W - 129L
1,442 Elo+
Party 1
Chang'e
Chang'e
Nenny1901
Chang'e
Level 29
God Stats
60W - 55L
1,519 SR
Queue Stats
106W - 83L
1,441 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,465 Elo+

VS

Team Averages
Level 62
1,584 SR
1,453 Elo+
Eset
Eset
ArmorsBane
Eset
Level 18
God Stats
6W - 5L
1,511 SR
Queue Stats
14W - 18L
1,367 Elo+
Party 2
Nike
Nike
DivineKing333
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,367 Elo+
Party 2
Rama
Rama
Madunreliable
Rama
Level 145
God Stats
2W - 3L
1,741 SR
Queue Stats
73W - 62L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
7,419
742
3,968
10,683
10,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
9
0 / 4 / 2
6,204
620
2,456
13,146
9,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Nenny1901
Chang'e
9
0 / 4 / 2
6,285
629
2,015
7,436
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
8,373
837
6,838
3,752
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 8
8,560
856
7,824
8,220
4,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 0 / 11
8,173
817
9,949
4,883
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
5
1
10
10
L
Ares
0
4
2
0.25
W
7
1
8
11
W
3
0
11
8.5
L
Chang'e
Nenny1901
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,439
Damage
24,611
31,265
Taken
16,855
22,529
Mitigated
7,658
5,015
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,968
578
0
1,411
10,683
10,420
0
2,912
7,771
0
12,091
W
6,838
46
415
777
3,752
1,050
537
1,056
2,293
24,150
0
L
Ares
2,456
132
135
575
13,146
9,760
0
2,867
10,279
8,854
0
W
7,824
1,659
0
1,279
8,220
4,882
343
2,341
5,687
0
26,946
W
9,949
6,562
0
834
4,883
1,726
1,817
1,236
3,611
0
39,276
L
Chang'e
Nenny1901
Chang'e
2,015
315
1,032
1,862
7,436
2,349
0
1,514
5,922
17,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,908
Gold Earned
25,106
56
Minions Killed
137
2
Camps Cleared
7
555,699
Distance Traveled
621,508
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,419
742
11
1
1
185,775
1
W
Eset
8,373
837
33
3
2
213,109
3
L
Ares
6,204
620
10
1
0
191,571
3
W
Nike
8,560
856
38
4
2
205,347
2
W
Rama
8,173
817
66
7
3
203,052
3
L
Chang'e
6,285
629
35
4
1
178,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role