Player Matchup

Anhur
Anhur
Dominus Sal
Anhur
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
440W - 381L
1,602 Elo+
Party 1
He Bo
He Bo
Groh Khan
He Bo
Level 87
God Stats
3W - 4L
1,604 SR
Queue Stats
391W - 342L
1,612 Elo+
Party 1
Geb
Geb
PremumRegim
Geb
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 108L
1,614 Elo+
Party 1
Team Averages
Level 96
1,535 SR
1,609 Elo+

VS

Team Averages
Level 63
1,671 SR
1,580 Elo+
Bellona
Bellona
BLUE_ANGEL_II
Bellona
Level 65
God Stats
42W - 28L
1,658 SR
Queue Stats
151W - 103L
1,586 Elo+
Party 2
Zeus
Zeus
Orpheus33
Zeus
Level 22
God Stats
18W - 5L
1,765 SR
Queue Stats
31W - 19L
1,577 Elo+
Party 2
Ratatoskr
Ratatoskr
michael25658
Ratatoskr
Level 101
God Stats
45W - 37L
1,591 SR
Queue Stats
464W - 326L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
9,382
782
7,989
10,292
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Groh Khan
He Bo
12
5 / 2 / 7
8,942
745
10,695
7,872
2,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 10
10,077
840
7,852
10,623
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 7 / 1
8,884
740
5,367
12,994
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
1 / 4 / 4
8,384
699
5,308
6,389
1,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
michael25658
Ratatoskr
12
4 / 4 / 2
9,263
772
9,750
13,573
4,021
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
8
8
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
7
1
0.5
L
6
4
8
2.5
L
He Bo
Groh Khan
He Bo
5
2
7
4.25
W
Zeus
1
4
4
0.75
L
4
2
10
4.5
W
Ratatoskr
michael25658
Ratatoskr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
20,425
28,787
Taken
32,956
16,544
Mitigated
14,143
8,513
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,367
1,979
0
699
12,994
8,260
0
7,576
5,418
0
18,940
L
7,989
4,723
0
2,242
10,292
4,303
1,784
1,650
8,351
0
36,837
L
He Bo
Groh Khan
He Bo
10,695
824
86
1,065
7,872
2,558
811
1,534
6,016
25,184
0
W
Zeus
5,308
370
0
637
6,389
1,862
0
2,283
4,106
23,385
0
L
7,852
880
400
4,720
10,623
9,683
175
2,332
8,001
25,331
0
W
Ratatoskr
michael25658
Ratatoskr
9,750
2,159
0
440
13,573
4,021
0
9,059
4,514
0
25,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
26,531
139
Minions Killed
108
9
Camps Cleared
2
680,292
Distance Traveled
676,068
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,884
740
36
3
0
220,352
3
L
Anhur
9,382
782
68
6
4
191,609
0
L
He Bo
8,942
745
37
3
1
239,718
4
W
Zeus
8,384
699
45
4
0
205,180
0
L
Geb
10,077
840
34
3
4
248,965
3
W
Ratatoskr
9,263
772
27
2
2
250,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role