Player Matchup

Achilles
Achilles
 
Achilles
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Manolo7232
Tiamat
Level 160
God Stats
8W - 3L
1,726 SR
Queue Stats
115W - 87L
1,692 Elo+
Party 1
Charybdis
Charybdis
rojomaster55
Charybdis
Level 128
God Stats
1W - 1L
1,580 SR
Queue Stats
21W - 37L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ryuunosukcn
Tsukuyomi
Level 97
God Stats
2W - 1L
1,480 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 1
Team Averages
Level 123
1,557 SR
1,546 Elo+

VS

Team Averages
Level 127
1,510 SR
1,401 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Lualily
Athena
Level 90
God Stats
13W - 13L
1,619 SR
Queue Stats
41W - 58L
1,420 Elo+
Party 2
Bakasura
Bakasura
sirwolfmp
Bakasura
Level 86
God Stats
0W - 1L
1,315 SR
Queue Stats
9W - 17L
1,136 Elo+
Solo
Gilgamesh
Gilgamesh
Āśțā
Gilgamesh
Level 157
God Stats
4W - 5L
1,616 SR
Queue Stats
90W - 98L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 8
7,602
760
8,264
9,591
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
 
Cthulhu
13
1 / 0 / 6
7,184
718
5,162
9,823
7,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Manolo7232
Tiamat
16
3 / 0 / 8
8,219
822
13,400
6,597
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
rojomaster55
Charybdis
15
4 / 0 / 4
8,444
844
4,564
3,825
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ryuunosukcn
Tsukuyomi
13
2 / 4 / 5
7,690
769
5,838
7,148
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 3 / 2
7,396
740
6,470
9,583
3,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
13
0 / 2 / 4
6,894
689
6,962
6,737
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Lualily
Athena
10
0 / 2 / 3
5,796
580
724
6,913
3,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
sirwolfmp
Bakasura
12
0 / 3 / 2
6,140
614
2,498
8,049
3,036
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Āśțā
Gilgamesh
12
2 / 2 / 1
7,204
720
4,399
12,422
5,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
12
Kills
4
4
Deaths
12
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
8
6
W
Cthulhu
 
Cthulhu
1
0
6
4
L
Rama
 
Rama
2
3
2
1
L
Ra
 
Ra
0
2
4
1
L
Athena
Lualily
Athena
0
2
3
0.75
W
Tiamat
Manolo7232
Tiamat
3
0
8
7
W
Charybdis
rojomaster55
Charybdis
4
0
4
6
W
Tsukuyomi
ryuunosukcn
Tsukuyomi
2
4
5
1.13
L
Bakasura
sirwolfmp
Bakasura
0
3
2
0.33
L
Gilgamesh
Āśțā
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
21,053
36,984
Taken
43,704
22,301
Mitigated
18,263
10,916
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,264
1,186
0
5,607
9,591
5,976
690
2,670
6,851
0
16,397
W
Cthulhu
 
Cthulhu
5,162
388
0
2,067
9,823
7,088
146
2,049
7,719
18,734
0
L
Rama
 
Rama
6,470
3,886
0
1,048
9,583
3,254
0
5,395
3,717
0
26,283
L
Ra
 
Ra
6,962
184
454
1,095
6,737
2,319
1
2,397
4,125
30,099
0
L
Athena
Lualily
Athena
724
236
87
188
6,913
3,776
0
2,234
4,149
4,052
0
W
Tiamat
Manolo7232
Tiamat
13,400
1,341
137
2,881
6,597
4,983
590
1,034
5,563
40,807
0
W
Charybdis
rojomaster55
Charybdis
4,564
2,268
0
122
3,825
1,668
1,118
791
2,973
0
25,306
W
Tsukuyomi
ryuunosukcn
Tsukuyomi
5,838
1,175
0
102
7,148
2,586
0
1,433
5,568
0
22,635
L
Bakasura
sirwolfmp
Bakasura
2,498
1,656
0
1,546
8,049
3,036
8
2,510
5,324
0
11,120
L
Gilgamesh
Āśțā
Gilgamesh
4,399
903
0
2,066
12,422
5,878
0
5,436
6,702
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
33,430
242
Minions Killed
207
12
Camps Cleared
5
1,033,729
Distance Traveled
921,296
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,602
760
13
1
1
222,149
1
W
Cthulhu
7,184
718
44
4
2
208,950
4
L
Rama
7,396
740
62
6
1
183,615
1
L
Ra
6,894
689
65
7
2
198,320
4
L
Athena
5,796
580
9
1
0
143,564
0
W
Tiamat
8,219
822
79
8
6
226,573
3
W
Charybdis
8,444
844
69
7
2
185,044
0
W
Tsukuyomi
7,690
769
37
4
1
191,013
3
L
Bakasura
6,140
614
35
4
1
205,247
0
L
Gilgamesh
7,204
720
36
4
1
190,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role