Player Matchup

Sylvanus
Sylvanus
BattIeBeast
Sylvanus
Level 60
God Stats
8W - 5L
1,824 SR
Queue Stats
314W - 210L
1,586 Elo+
Party 2
Da Ji
Da Ji
King_HazeyBrain
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,502 Elo+
Party 2
Hel
Hel
Mouth2Mouth
Hel
Level 157
God Stats
3W - 1L
1,642 SR
Queue Stats
262W - 206L
1,628 Elo+
Party 2
Team Averages
Level 77
1,655 SR
1,572 Elo+

VS

Team Averages
Level 35
1,397 SR
1,384 Elo+
Neith
Neith
HolyFuzzyNugs
Neith
Level 67
God Stats
138W - 163L
1,464 SR
Queue Stats
377W - 454L
1,413 Elo+
Party 1
Ymir
Ymir
Making-Her-Ink
Ymir
Level 27
God Stats
62W - 74L
1,458 SR
Queue Stats
355W - 404L
1,416 Elo+
Party 1
He Bo
He Bo
Pranser4
He Bo
Level 11
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 9L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BattIeBeast
Sylvanus
13
7 / 3 / 10
9,435
786
10,828
12,681
14,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 12
7,854
655
7,409
13,152
5,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
11 / 1 / 6
10,164
847
12,075
11,230
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 6
8,475
706
13,532
11,108
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 6 / 4
8,917
743
10,123
15,050
10,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Pranser4
He Bo
9
0 / 9 / 5
6,695
558
2,131
8,476
2,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
10
10
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BattIeBeast
Sylvanus
7
3
10
4
L
4
5
6
1.4
W
2
6
12
1.33
L
6
6
4
1.33
W
11
1
6
14
L
He Bo
Pranser4
He Bo
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
25,786
37,063
Taken
34,634
23,829
Mitigated
17,208
19,568
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BattIeBeast
Sylvanus
10,828
3,640
2,254
2,711
12,681
14,015
134
3,228
9,215
19,879
4,313
L
13,532
4,787
0
3,403
11,108
4,012
0
8,239
2,869
0
32,189
W
7,409
1,989
0
246
13,152
5,181
37
4,384
8,352
0
15,221
L
10,123
1,132
0
1,674
15,050
10,938
0
8,006
7,044
20,799
0
W
12,075
770
6,179
8,178
11,230
4,633
22
4,114
6,754
40,751
0
L
He Bo
Pranser4
He Bo
2,131
573
0
0
8,476
2,258
0
6,016
2,460
9,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
24,087
112
Minions Killed
104
5
Camps Cleared
4
599,068
Distance Traveled
528,316
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,435
786
28
2
2
175,922
3
L
Neith
8,475
706
51
4
0
202,653
2
W
Da Ji
7,854
655
13
1
0
189,461
3
L
Ymir
8,917
743
37
3
4
192,038
3
W
Hel
10,164
847
71
6
3
233,685
0
L
He Bo
6,695
558
16
1
0
133,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role