Player Matchup

Izanami
Izanami
Bean_Ortiz
Izanami
Level 26
God Stats
14W - 26L
1,381 SR
Queue Stats
65W - 99L
1,234 Elo+
Party 2
Chang'e
Chang'e
Capt BootySmash
Chang'e
Level 156
God Stats
16W - 9L
1,628 SR
Queue Stats
719W - 623L
1,559 Elo+
Party 4
Jormungandr
Jormungandr
MCKOps91
Jormungandr
Level 39
God Stats
6W - 0L
1,924 SR
Queue Stats
363W - 239L
1,627 Elo+
Party 4
Awilix
Awilix
docfimbres
Awilix
Level 37
God Stats
6W - 1L
1,540 SR
Queue Stats
147W - 160L
1,393 Elo+
Solo
Hachiman
Hachiman
vincentguingab-v
Hachiman
Level 49
God Stats
17W - 26L
1,411 SR
Queue Stats
156W - 233L
1,213 Elo+
Party 2
Team Averages
Level 61
1,577 SR
1,405 Elo+

VS

Team Averages
Level 58
1,438 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DextrorsaL
Nemesis
Level 68
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Psyclizx
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 76L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
s u g a h h a
Aphrodite
Level 25
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
zXShadowXz
Fenrir
Level 81
God Stats
2W - 3L
1,421 SR
Queue Stats
213W - 219L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bean_Ortiz
Izanami
8
0 / 3 / 1
4,866
487
2,333
4,471
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 6
6,446
645
4,184
5,222
2,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
MCKOps91
Jormungandr
13
7 / 1 / 3
7,497
750
7,319
7,621
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
docfimbres
Awilix
9
6 / 2 / 6
6,231
623
5,001
6,546
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 6
5,206
521
3,448
4,717
1,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
4 / 2 / 1
5,154
515
6,214
6,925
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DextrorsaL
Nemesis
8
1 / 3 / 2
4,947
495
2,638
5,945
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Psyclizx
Merlin
7
0 / 5 / 0
4,486
449
1,736
6,261
1,700
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
s u g a h h a
Aphrodite
7
0 / 4 / 4
4,605
461
1,670
5,469
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
zXShadowXz
Fenrir
7
2 / 4 / 0
4,808
481
2,406
7,017
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
7
7
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
2
1
2.25
W
Izanami
Bean_Ortiz
Izanami
0
3
1
0.17
W
4
0
6
7
L
Nemesis
DextrorsaL
Nemesis
1
3
2
0.67
W
Jormungandr
MCKOps91
Jormungandr
7
1
3
8.5
L
Merlin
Psyclizx
Merlin
0
5
0
0
W
Awilix
docfimbres
Awilix
6
2
6
4.5
L
Aphrodite
s u g a h h a
Aphrodite
0
4
4
0.5
W
1
1
6
4
L
Fenrir
zXShadowXz
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
14,664
28,577
Taken
31,617
11,267
Mitigated
9,362
8,780
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,214
2,771
211
1,663
6,925
1,780
0
1,255
5,670
0
26,002
W
Izanami
Bean_Ortiz
Izanami
2,333
1,339
91
763
4,471
1,011
1,106
203
4,268
0
19,457
W
4,184
284
434
3,226
5,222
2,246
869
967
4,105
32,771
0
L
Nemesis
DextrorsaL
Nemesis
2,638
906
0
989
5,945
1,580
0
1,915
4,030
0
17,866
W
Jormungandr
MCKOps91
Jormungandr
7,319
3,048
0
1,631
7,621
5,144
82
522
7,045
45,555
0
L
Merlin
Psyclizx
Merlin
1,736
186
0
1,100
6,261
1,700
0
2,942
3,319
17,078
0
W
Awilix
docfimbres
Awilix
5,001
1,474
0
1,142
6,546
1,781
16
635
5,849
0
19,594
L
Aphrodite
s u g a h h a
Aphrodite
1,670
121
1,914
2,068
5,469
1,739
0
1,210
4,259
11,783
0
W
3,448
1,981
0
1,493
4,717
1,085
1,331
813
3,904
0
25,023
L
Fenrir
zXShadowXz
Fenrir
2,406
1,041
0
2,322
7,017
2,563
0
4,181
2,836
0
13,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
24,000
288
Minions Killed
165
0
Camps Cleared
0
960,121
Distance Traveled
916,050
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,154
515
40
4
0
187,239
2
W
Izanami
4,866
487
49
5
0
168,923
2
W
Chang'e
6,446
645
59
6
0
205,474
2
L
Nemesis
4,947
495
40
4
0
191,221
0
W
Jormungandr
7,497
750
98
10
0
198,598
3
L
Merlin
4,486
449
37
4
0
176,416
3
W
Awilix
6,231
623
38
4
0
218,975
0
L
Aphrodite
4,605
461
24
2
0
184,687
1
W
Hachiman
5,206
521
44
4
0
168,151
2
L
Fenrir
4,808
481
24
2
0
176,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role