Player Matchup

Achilles
Achilles
Dane_14
Achilles
Level 123
God Stats
7W - 5L
1,505 SR
Queue Stats
374W - 372L
1,437 Elo+
Solo
Tiamat
Tiamat
XxJames25xX
Tiamat
Level 89
God Stats
2W - 2L
1,312 SR
Queue Stats
118W - 128L
1,420 Elo+
Solo
Chiron
Chiron
iTzKoop
Chiron
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
28W - 55L
1,272 Elo+
Solo
Tsukuyomi
Tsukuyomi
lalitojack
Tsukuyomi
Level 29
God Stats
1W - 2L
1,262 SR
Queue Stats
42W - 79L
1,178 Elo+
Solo
Freya
Freya
xXWESTxBOUNDXx
Freya
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
16W - 14L
1,387 Elo+
Solo
Team Averages
Level 60
1,471 SR
1,339 Elo+

VS

Team Averages
Level 87
1,471 SR
1,391 Elo+
Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Ginja88
Ganesha
Level 79
God Stats
4W - 3L
1,542 SR
Queue Stats
157W - 194L
1,254 Elo+
Party 2
Hou Yi
Hou Yi
Mr Wish1
Hou Yi
Level 127
God Stats
11W - 7L
1,459 SR
Queue Stats
640W - 755L
1,377 Elo+
Solo
Cabrakan
Cabrakan
Overwhelmin
Cabrakan
Level 65
God Stats
2W - 7L
1,356 SR
Queue Stats
93W - 128L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dane_14
Achilles
20
11 / 4 / 23
13,736
859
20,105
32,929
39,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
20
14 / 1 / 16
14,016
876
21,504
11,422
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
iTzKoop
Chiron
20
8 / 7 / 21
12,815
801
16,171
14,597
6,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
lalitojack
Tsukuyomi
16
5 / 11 / 11
11,047
690
15,112
14,587
5,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 5 / 14
11,783
736
15,011
20,991
11,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 8 / 14
11,780
736
11,612
13,195
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
 
Sol
17
7 / 9 / 11
11,352
710
17,871
18,331
6,039
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Ginja88
Ganesha
17
0 / 10 / 17
9,791
612
13,157
22,219
13,277
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Mr Wish1
Hou Yi
20
10 / 5 / 10
11,914
745
19,725
18,855
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Overwhelmin
Cabrakan
18
5 / 10 / 13
10,418
651
8,476
22,161
36,025
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
91
42
Kills
26
28
Deaths
42
85
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
8
14
1.38
L
Sol
 
Sol
7
9
11
1.39
W
Achilles
Dane_14
Achilles
11
4
23
5.63
L
Ganesha
Ginja88
Ganesha
0
10
17
0.85
L
Hou Yi
Mr Wish1
Hou Yi
10
5
10
3
L
Cabrakan
Overwhelmin
Cabrakan
5
10
13
1.15
W
Tiamat
14
1
16
22
W
Chiron
iTzKoop
Chiron
8
7
21
2.64
W
Tsukuyomi
lalitojack
Tsukuyomi
5
11
11
0.95
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,903
Damage
70,841
94,526
Taken
94,761
67,879
Mitigated
68,070
43,099
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,612
424
407
844
13,195
4,876
0
5,262
7,933
28,000
0
L
Sol
 
Sol
17,871
3,094
954
4,963
18,331
6,039
0
7,104
11,227
30,674
0
W
Achilles
Dane_14
Achilles
20,105
7,340
1,690
15,448
32,929
39,771
1,051
14,818
18,111
0
33,561
L
Ganesha
Ginja88
Ganesha
13,157
1,046
1,696
2,127
22,219
13,277
51
9,510
12,709
21,639
0
L
Hou Yi
Mr Wish1
Hou Yi
19,725
12,762
750
6,712
18,855
7,853
0
6,970
11,885
0
37,923
L
Cabrakan
Overwhelmin
Cabrakan
8,476
936
1,872
1,184
22,161
36,025
30
7,669
14,492
13,821
0
W
Tiamat
21,504
145
3,125
6,002
11,422
5,074
279
6,876
4,546
40,260
0
W
Chiron
iTzKoop
Chiron
16,171
5,473
3,227
3,086
14,597
6,352
1,676
6,373
8,208
0
36,704
W
Tsukuyomi
lalitojack
Tsukuyomi
15,112
3,661
0
84
14,587
5,202
251
9,948
4,639
0
24,407
W
15,011
5,724
529
9,908
20,991
11,480
1,718
13,085
7,906
32,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,397
Gold Earned
55,255
141
Minions Killed
130
0
Camps Cleared
0
1,438,625
Distance Traveled
1,241,221
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,780
736
32
2
0
258,133
0
L
Sol
11,352
710
33
2
0
256,114
2
W
Achilles
13,736
859
14
1
0
300,989
0
L
Ganesha
9,791
612
1
0
0
226,076
0
L
Hou Yi
11,914
745
51
3
0
261,910
0
L
Cabrakan
10,418
651
13
1
0
238,988
0
W
Tiamat
14,016
876
40
3
0
339,382
0
W
Chiron
12,815
801
32
2
0
268,965
0
W
Tsukuyomi
11,047
690
20
1
0
262,313
0
W
Freya
11,783
736
35
2
0
266,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role