Player Matchup

Zhong Kui
Zhong Kui
DAVABR0
Zhong Kui
Level 129
God Stats
0W - 3L
1,988 SR
Queue Stats
91W - 77L
1,515 Elo+
Party 2
Neith
Neith
Diarmmy
Neith
Level 19
God Stats
2W - 3L
1,467 SR
Queue Stats
36W - 47L
1,383 Elo+
Party 2
Artemis
Artemis
NaahNikkah
Artemis
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 45L
1,476 Elo+
Party 3
Scylla
Scylla
ShottyThicc
Scylla
Level 129
God Stats
8W - 7L
1,599 SR
Queue Stats
53W - 52L
1,585 Elo+
Party 3
Bastet
Bastet
motherofashs
Bastet
Level 73
God Stats
22W - 20L
1,613 SR
Queue Stats
409W - 405L
1,478 Elo+
Party 2
Team Averages
Level 79
1,633 SR
1,487 Elo+

VS

Team Averages
Level 84
1,672 SR
1,550 Elo+
Chaac
Chaac
Bubbalove007
Chaac
Level 101
God Stats
3W - 1L
1,632 SR
Queue Stats
359W - 339L
1,545 Elo+
Party 1
Artemis
Artemis
D jeckyll R
Artemis
Level 109
God Stats
20W - 10L
1,574 SR
Queue Stats
53W - 44L
1,543 Elo+
Solo
Thanatos
Thanatos
Jdog5766
Thanatos
Level 86
God Stats
17W - 10L
1,649 SR
Queue Stats
331W - 268L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
QCOOKIEMOSTER13
Cthulhu
Level 26
God Stats
16W - 5L
1,869 SR
Queue Stats
83W - 59L
1,558 Elo+
Party 1
Chang'e
Chang'e
VarnyVarn
Chang'e
Level 97
God Stats
5W - 3L
1,636 SR
Queue Stats
290W - 259L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DAVABR0
Zhong Kui
20
6 / 9 / 21
14,777
1,056
30,804
31,059
36,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Diarmmy
Neith
20
5 / 7 / 18
14,281
1,020
22,500
17,842
6,639
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
NaahNikkah
Artemis
20
4 / 9 / 15
13,395
957
21,938
21,162
7,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
10 / 7 / 16
15,025
1,073
30,997
20,513
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
8 / 9 / 14
14,548
1,039
16,891
21,698
7,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 23
14,249
1,018
12,719
24,604
29,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
D jeckyll R
Artemis
20
1 / 9 / 18
12,901
922
16,021
21,669
9,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Jdog5766
Thanatos
20
31 / 9 / 9
20,620
1,473
48,551
28,370
13,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 27
13,742
982
20,899
33,533
38,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
VarnyVarn
Chang'e
20
3 / 5 / 12
13,092
935
8,829
21,585
10,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
130
33
Kills
41
41
Deaths
33
84
Assists
89
Player
Kills
Deaths
Assists
KDA
W
5
4
23
4.13
W
Artemis
D jeckyll R
Artemis
1
9
18
1.11
L
Zhong Kui
DAVABR0
Zhong Kui
6
9
21
1.83
L
Neith
Diarmmy
Neith
5
7
18
2
W
Thanatos
Jdog5766
Thanatos
31
9
9
3.94
L
Artemis
NaahNikkah
Artemis
4
9
15
1.28
W
1
6
27
2.42
L
Scylla
10
7
16
2.57
W
Chang'e
VarnyVarn
Chang'e
3
5
12
1.8
L
Bastet
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,130
Damage
107,019
112,274
Taken
129,761
63,977
Mitigated
101,864
14,798
Healing
32,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,719
1,328
687
6,387
24,604
29,077
0
12,656
11,948
0
42,758
W
Artemis
D jeckyll R
Artemis
16,021
5,949
432
676
21,669
9,262
0
13,292
8,377
0
45,760
L
Zhong Kui
DAVABR0
Zhong Kui
30,804
5,203
0
9,178
31,059
36,171
0
8,167
22,892
72,437
0
L
Neith
Diarmmy
Neith
22,500
12,180
190
2,365
17,842
6,639
0
4,550
13,292
0
41,303
W
Thanatos
Jdog5766
Thanatos
48,551
19,514
0
17,544
28,370
13,882
0
11,070
17,300
0
60,058
L
Artemis
NaahNikkah
Artemis
21,938
9,842
0
1,252
21,162
7,331
0
3,664
17,498
0
43,402
W
20,899
412
537
647
33,533
38,694
0
12,974
20,559
41,764
0
L
Scylla
30,997
1,931
0
0
20,513
5,870
0
5,616
14,897
57,732
0
W
Chang'e
VarnyVarn
Chang'e
8,829
1,091
2,551
3,412
21,585
10,949
0
11,809
9,776
42,478
0
L
Bastet
16,891
4,534
962
851
21,698
7,966
0
7,731
13,967
0
29,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,026
Gold Earned
74,604
287
Minions Killed
261
4
Camps Cleared
10
1,204,504
Distance Traveled
1,268,983
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,249
1,018
53
4
0
264,673
0
W
Artemis
12,901
922
69
5
3
217,413
0
L
Zhong Kui
14,777
1,056
95
7
0
212,796
0
L
Neith
14,281
1,020
36
3
1
226,146
0
W
Thanatos
20,620
1,473
20
1
5
275,958
0
L
Artemis
13,395
957
49
4
1
244,423
0
W
Cthulhu
13,742
982
41
3
2
269,202
0
L
Scylla
15,025
1,073
69
5
2
255,040
1
W
Chang'e
13,092
935
78
6
0
241,737
0
L
Bastet
14,548
1,039
38
3
0
266,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role