Player Matchup

Fenrir
Fenrir
BlPolarPanda
Fenrir
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 74L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FlabbyCake
Kumbhakarna
Level 104
God Stats
1W - 3L
1,317 SR
Queue Stats
3W - 8L
1,447 Elo+
Party 1
Izanami
Izanami
Highofflife_TV
Izanami
Level 85
God Stats
102W - 69L
1,617 SR
Queue Stats
257W - 254L
1,539 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HopefulLilAngel
Tsukuyomi
Level 148
God Stats
4W - 2L
1,676 SR
Queue Stats
694W - 744L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
PhantumViper
Baron Samedi
Level 150
God Stats
1W - 2L
1,646 SR
Queue Stats
10W - 19L
1,481 Elo+
Party 1
Team Averages
Level 125
1,551 SR
1,494 Elo+

VS

Team Averages
Level 106
1,596 SR
1,527 Elo+
Charybdis
Charybdis
HNC-Drxmatic
Charybdis
Level 109
God Stats
7W - 5L
1,777 SR
Queue Stats
475W - 492L
1,523 Elo+
Party 3
Achilles
Achilles
HNC-Nitroxygen
Achilles
Level 106
God Stats
47W - 48L
1,611 SR
Queue Stats
806W - 793L
1,472 Elo+
Party 3
Thanatos
Thanatos
HNC-Zechbell22
Thanatos
Level 152
God Stats
8W - 10L
1,390 SR
Queue Stats
600W - 583L
1,548 Elo+
Party 3
Merlin
Merlin
HNCxNoLife
Merlin
Level 39
God Stats
7W - 2L
1,659 SR
Queue Stats
350W - 235L
1,602 Elo+
Party 3
Jormungandr
Jormungandr
HiberFrost
Jormungandr
Level 125
God Stats
21W - 11L
1,540 SR
Queue Stats
79W - 69L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 9 / 6
8,897
468
6,171
18,181
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
FlabbyCake
Kumbhakarna
13
1 / 4 / 4
7,764
409
2,508
16,153
9,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 4 / 5
10,744
565
15,139
17,662
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
HopefulLilAngel
Tsukuyomi
14
2 / 7 / 5
8,960
472
4,671
13,794
6,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
PhantumViper
Baron Samedi
13
3 / 5 / 4
8,445
444
9,101
13,802
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HNC-Drxmatic
Charybdis
15
5 / 8 / 6
9,846
518
16,190
15,513
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
15
5 / 5 / 9
9,681
510
8,810
13,536
17,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
16
9 / 3 / 9
10,649
560
14,457
13,899
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
HNCxNoLife
Merlin
17
7 / 2 / 7
10,826
570
15,033
10,368
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
HiberFrost
Jormungandr
15
3 / 1 / 5
9,521
501
7,510
10,515
10,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
18
Kills
29
29
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
9
6
0.56
L
Kumbhakarna
FlabbyCake
Kumbhakarna
1
4
4
0.75
W
Charybdis
HNC-Drxmatic
Charybdis
5
8
6
1
W
Achilles
5
5
9
1.9
W
Thanatos
9
3
9
4.5
W
Merlin
HNCxNoLife
Merlin
7
2
7
5.25
W
Jormungandr
HiberFrost
Jormungandr
3
1
5
5.5
L
10
4
5
3.13
L
Tsukuyomi
HopefulLilAngel
Tsukuyomi
2
7
5
0.64
L
Baron Samedi
PhantumViper
Baron Samedi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
62,000
79,592
Taken
63,831
35,185
Mitigated
43,458
15,783
Healing
24,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,171
1,071
0
2,413
18,181
7,376
0
2,340
15,687
0
46,722
L
Kumbhakarna
FlabbyCake
Kumbhakarna
2,508
280
0
250
16,153
9,181
0
5,766
10,052
19,260
0
W
Charybdis
HNC-Drxmatic
Charybdis
16,190
8,298
0
3,551
15,513
4,438
786
1,770
13,743
0
69,698
W
Achilles
8,810
1,651
988
2,102
13,536
17,498
0
1,688
11,848
127
31,442
W
Thanatos
14,457
3,025
0
14,320
13,899
6,802
0
870
13,029
0
66,146
W
Merlin
HNCxNoLife
Merlin
15,033
331
178
2,426
10,368
4,019
116
4,725
5,643
64,014
0
W
Jormungandr
HiberFrost
Jormungandr
7,510
2,196
0
1,105
10,515
10,701
255
2,770
7,745
50,739
0
L
15,139
9,380
0
6,561
17,662
6,045
631
3,025
14,461
0
72,787
L
Tsukuyomi
HopefulLilAngel
Tsukuyomi
4,671
984
0
1,236
13,794
6,190
96
3,975
9,759
0
41,073
L
Baron Samedi
PhantumViper
Baron Samedi
9,101
572
904
4,419
13,802
6,393
0
6,382
6,963
47,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
50,523
407
Minions Killed
440
0
Camps Cleared
0
1,744,710
Distance Traveled
1,753,786
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,897
468
87
5
0
350,369
2
L
Kumbhakarna
7,764
409
25
1
0
375,885
2
W
Charybdis
9,846
518
97
5
0
307,120
3
W
Achilles
9,681
510
41
2
0
364,990
4
W
Thanatos
10,649
560
81
4
0
386,204
2
W
Merlin
10,826
570
124
7
0
352,561
3
W
Jormungandr
9,521
501
97
5
0
342,911
1
L
Izanami
10,744
565
121
6
0
346,156
0
L
Tsukuyomi
8,960
472
85
4
0
337,964
0
L
Baron Samedi
8,445
444
89
5
0
334,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role