Player Matchup

Anubis
Anubis
Bignutpizzahut69
Anubis
Level 112
God Stats
137W - 74L
1,685 SR
Queue Stats
189W - 155L
1,567 Elo+
Party 4
Rama
Rama
Chanceroniii
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,511 Elo+
Party 4
Arachne
Arachne
CrypticChaos1
Arachne
Level 29
God Stats
10W - 7L
1,415 SR
Queue Stats
35W - 28L
1,445 Elo+
Party 3
Geb
Geb
Deadperception
Geb
Level 68
God Stats
1W - 1L
1,335 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 3
Tiamat
Tiamat
FlappyBird_XD
Tiamat
Level 15
God Stats
10W - 9L
1,550 SR
Queue Stats
26W - 20L
1,446 Elo+
Party 3
Team Averages
Level 50
1,497 SR
1,477 Elo+

VS

Team Averages
Level 50
1,537 SR
1,431 Elo+
Charybdis
Charybdis
Dishonored-
Charybdis
Level 34
God Stats
25W - 20L
1,596 SR
Queue Stats
54W - 65L
1,355 Elo+
Party 1
Neith
Neith
Marrick-_-
Neith
Level 65
God Stats
23W - 27L
1,503 SR
Queue Stats
207W - 218L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
MikeyM1ke987
Kukulkan
Level 26
God Stats
28W - 19L
1,643 SR
Queue Stats
79W - 72L
1,582 Elo+
Party 2
Thanatos
Thanatos
R0nin_W0lves
Thanatos
Level 101
God Stats
61W - 82L
1,443 SR
Queue Stats
121W - 165L
1,339 Elo+
Party 1
Cerberus
Cerberus
jacktoad180
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 0
15,314
729
21,657
13,523
9,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 5
12,482
594
14,296
17,646
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
16
7 / 7 / 3
11,028
525
8,179
14,706
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 2
8,239
392
2,181
13,690
11,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 4 / 2
9,287
442
2,956
8,479
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dishonored-
Charybdis
16
0 / 6 / 5
9,234
440
6,217
16,538
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
17
7 / 5 / 1
11,331
540
14,487
13,550
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
MikeyM1ke987
Kukulkan
16
3 / 3 / 3
9,719
463
11,084
8,516
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
R0nin_W0lves
Thanatos
20
8 / 4 / 2
12,748
607
6,497
13,832
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
jacktoad180
Cerberus
12
0 / 10 / 3
7,612
362
5,034
15,307
13,008
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
28
Kills
18
19
Deaths
28
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
2
0
6.5
W
8
3
5
3.5
W
Arachne
7
7
3
1.21
W
0
3
2
0.33
L
Charybdis
Dishonored-
Charybdis
0
6
5
0.42
W
0
4
2
0.25
L
Neith
7
5
1
1.5
L
Kukulkan
MikeyM1ke987
Kukulkan
3
3
3
1.5
L
Thanatos
R0nin_W0lves
Thanatos
8
4
2
2.25
L
Cerberus
jacktoad180
Cerberus
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
43,319
68,044
Taken
67,743
38,831
Mitigated
27,020
24,898
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,657
879
0
8,456
13,523
9,031
0
1,456
12,015
114,536
0
W
14,296
11,772
0
8,290
17,646
7,153
360
5,045
12,511
0
107,822
W
Arachne
8,179
4,711
40
2,928
14,706
6,895
829
2,322
12,268
0
64,026
W
2,181
278
538
2,829
13,690
11,895
533
4,671
8,625
19,647
0
L
Charybdis
Dishonored-
Charybdis
6,217
2,508
0
2,680
16,538
3,146
0
12,510
4,028
0
47,304
W
2,956
419
0
1,817
8,479
3,857
691
1,947
6,362
59,083
0
L
Neith
14,487
7,578
0
4,956
13,550
4,130
1,474
1,111
12,439
0
69,587
L
Kukulkan
MikeyM1ke987
Kukulkan
11,084
1,138
0
2,022
8,516
2,385
475
4,819
3,697
60,409
0
L
Thanatos
R0nin_W0lves
Thanatos
6,497
1,676
0
11,809
13,832
4,351
1,901
6,203
7,629
0
84,208
L
Cerberus
jacktoad180
Cerberus
5,034
683
0
1,476
15,307
13,008
0
2,151
13,156
18,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
50,644
600
Minions Killed
545
0
Camps Cleared
0
1,843,495
Distance Traveled
1,802,973
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,314
729
214
10
0
301,758
0
W
Rama
12,482
594
145
7
0
347,494
0
W
Arachne
11,028
525
96
5
0
454,917
0
W
Geb
8,239
392
26
1
0
369,337
0
L
Charybdis
9,234
440
74
4
0
354,108
1
W
Tiamat
9,287
442
119
6
0
369,989
0
L
Neith
11,331
540
131
6
0
364,453
6
L
Kukulkan
9,719
463
146
7
0
377,020
3
L
Thanatos
12,748
607
153
7
0
411,590
0
L
Cerberus
7,612
362
41
2
0
295,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role