Player Matchup

Sylvanus
Sylvanus
ElJuanK
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,325 Elo+
Party 2
Khepri
Khepri
Feriux11
Khepri
Level 108
God Stats
2W - 7L
1,492 SR
Queue Stats
125W - 144L
1,409 Elo+
Party 2
Ymir
Ymir
Tuliselk26
Ymir
Level 70
God Stats
5W - 2L
1,738 SR
Queue Stats
99W - 117L
1,417 Elo+
Party 2
King Arthur
King Arthur
jair64
King Arthur
Level 39
God Stats
5W - 8L
1,497 SR
Queue Stats
31W - 35L
1,479 Elo+
Party 2
Cabrakan
Cabrakan
lvGxAresvl
Cabrakan
Level 68
God Stats
18W - 14L
1,525 SR
Queue Stats
118W - 138L
1,400 Elo+
Party 2
Team Averages
Level 63
1,550 SR
1,406 Elo+

VS

Team Averages
Level 71
1,667 SR
1,494 Elo+
Nike
Nike
Emersedrumble
Nike
Level 69
God Stats
14W - 5L
1,624 SR
Queue Stats
28W - 16L
1,535 Elo+
Party 1
Thanatos
Thanatos
FEDEX980
Thanatos
Level 33
God Stats
2W - 0L
1,763 SR
Queue Stats
45W - 60L
1,435 Elo+
Solo
Cerberus
Cerberus
ManMythLegend01
Cerberus
Level 127
God Stats
13W - 12L
1,663 SR
Queue Stats
112W - 102L
1,510 Elo+
Party 1
Izanami
Izanami
Mazaryn
Izanami
Level 8
God Stats
3W - 1L
1,728 SR
Queue Stats
37W - 18L
1,454 Elo+
Party 1
Eset
Eset
kimmyFACE
Eset
Level 119
God Stats
2W - 2L
1,558 SR
Queue Stats
153W - 159L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElJuanK
Sylvanus
11
3 / 4 / 0
7,160
398
5,299
11,075
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Feriux11
Khepri
13
0 / 4 / 9
7,657
425
5,815
14,298
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 5 / 2
10,264
570
9,094
14,937
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
jair64
King Arthur
14
6 / 9 / 4
8,866
493
12,381
18,182
15,443
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
lvGxAresvl
Cabrakan
13
1 / 3 / 7
8,172
454
5,441
12,210
7,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
11,010
612
13,858
13,305
6,593
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
FEDEX980
Thanatos
15
4 / 3 / 6
9,655
536
7,130
10,697
4,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
14
1 / 3 / 9
9,448
525
9,276
15,912
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Mazaryn
Izanami
17
7 / 5 / 1
10,324
574
11,265
13,671
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
18
7 / 4 / 3
10,719
596
10,772
12,299
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
19
Kills
25
25
Deaths
19
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElJuanK
Sylvanus
3
4
0
0.75
W
6
4
10
2.75
W
Thanatos
FEDEX980
Thanatos
4
3
6
2.33
L
Khepri
Feriux11
Khepri
0
4
9
1.13
W
Cerberus
1
3
9
1.83
W
Izanami
Mazaryn
Izanami
7
5
1
1.5
L
9
5
2
2
L
King Arthur
jair64
King Arthur
6
9
4
0.89
W
Eset
7
4
3
2.13
L
Cabrakan
lvGxAresvl
Cabrakan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
52,301
70,702
Taken
65,884
40,551
Mitigated
36,802
12,253
Healing
26,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElJuanK
Sylvanus
5,299
1,679
719
2,908
11,075
6,463
0
2,589
8,486
19,905
6,570
W
13,858
3,530
0
742
13,305
6,593
2,141
2,552
10,753
0
61,305
W
Thanatos
FEDEX980
Thanatos
7,130
1,209
0
9,119
10,697
4,801
79
2,247
8,450
0
56,355
L
Khepri
Feriux11
Khepri
5,815
1,222
0
2,111
14,298
5,244
675
3,601
10,697
44,950
0
W
Cerberus
9,276
389
689
7,538
15,912
14,850
415
8,252
7,660
32,241
0
W
Izanami
Mazaryn
Izanami
11,265
7,553
0
4,242
13,671
6,022
3,434
7,612
6,059
0
89,506
L
9,094
1,995
93
1,538
14,937
5,755
0
7,194
7,743
48,656
0
L
King Arthur
jair64
King Arthur
12,381
2,714
0
500
18,182
15,443
106
3,394
14,788
0
43,576
W
Eset
10,772
552
1,046
3,341
12,299
4,536
189
4,351
7,948
70,130
0
L
Cabrakan
lvGxAresvl
Cabrakan
5,441
594
0
4,384
12,210
7,646
520
3,270
8,940
47,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
51,156
354
Minions Killed
559
0
Camps Cleared
0
1,488,193
Distance Traveled
1,623,441
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,160
398
47
3
0
271,611
1
W
Nike
11,010
612
118
7
0
312,926
0
W
Thanatos
9,655
536
90
5
0
365,915
4
L
Khepri
7,657
425
62
3
0
326,907
3
W
Cerberus
9,448
525
70
4
0
335,600
2
W
Izanami
10,324
574
165
9
0
281,004
1
L
Ymir
10,264
570
97
5
0
324,911
1
L
King Arthur
8,866
493
76
4
0
258,534
0
W
Eset
10,719
596
116
6
0
327,996
5
L
Cabrakan
8,172
454
72
4
0
306,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role