Player Matchup

Arachne
Arachne
LARGEDAVIS
Arachne
Level 28
God Stats
2W - 0L
1,754 SR
Queue Stats
144W - 130L
1,559 Elo+
Solo
Ymir
Ymir
NerdX69
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo
Neith
Neith
SPITE_CULTT
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
chriscool2457
Cthulhu
Level 28
God Stats
17W - 8L
1,593 SR
Queue Stats
54W - 59L
1,439 Elo+
Solo
Chernobog
Chernobog
nooooooou
Chernobog
Level 88
God Stats
3W - 0L
1,853 SR
Queue Stats
40W - 37L
1,588 Elo+
Party 1
Team Averages
Level 34
1,640 SR
1,503 Elo+

VS

Team Averages
Level 25
1,508 SR
1,448 Elo+
Heimdallr
Heimdallr
M869420_BLAZingX
Heimdallr
Level 32
God Stats
33W - 34L
1,560 SR
Queue Stats
137W - 114L
1,595 Elo+
Party 3
Tyr
Tyr
OsharpkingO
Tyr
Level 26
God Stats
8W - 2L
1,788 SR
Queue Stats
95W - 80L
1,575 Elo+
Party 3
Arachne
Arachne
Spellbound1077
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,443 Elo+
Party 2
Olorun
Olorun
ZiehSohn2011
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
mercuriiiii
Baron Samedi
Level 27
God Stats
0W - 2L
1,193 SR
Queue Stats
59W - 65L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LARGEDAVIS
Arachne
10
1 / 3 / 3
6,348
529
3,258
8,738
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
NerdX69
Ymir
11
3 / 0 / 2
6,916
576
4,527
5,263
3,435
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 1 / 2
6,756
563
3,979
4,498
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
1 / 2 / 7
6,577
548
3,995
13,671
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
nooooooou
Chernobog
14
9 / 3 / 2
8,319
693
9,002
7,219
2,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
1 / 1 / 2
5,790
483
5,368
7,039
2,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 1
6,672
556
4,525
7,369
5,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 3 / 1
6,655
555
5,847
7,590
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
10
0 / 6 / 1
5,541
462
749
6,298
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
mercuriiiii
Baron Samedi
8
0 / 6 / 3
4,761
397
3,225
6,465
1,862
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
9
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
LARGEDAVIS
Arachne
1
3
3
0.83
L
Heimdallr
1
1
2
2
W
Ymir
NerdX69
Ymir
3
0
2
4
L
2
2
1
1.25
W
4
1
2
5
L
5
3
1
1.83
L
Olorun
0
6
1
0.08
W
Cthulhu
1
2
7
2.25
L
Baron Samedi
mercuriiiii
Baron Samedi
0
6
3
0.25
W
Chernobog
nooooooou
Chernobog
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
19,714
39,389
Taken
34,761
17,391
Mitigated
14,552
13,940
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
LARGEDAVIS
Arachne
3,258
2,638
0
1,745
8,738
2,692
138
213
8,525
0
29,958
L
Heimdallr
5,368
2,398
0
1,996
7,039
2,407
0
1,743
5,296
0
35,480
W
Ymir
NerdX69
Ymir
4,527
864
0
2,349
5,263
3,435
0
0
5,263
33,235
0
L
4,525
728
0
1,491
7,369
5,025
0
3,304
4,065
0
28,883
W
3,979
1,235
0
1,190
4,498
1,464
19
209
4,289
0
33,761
L
5,847
3,772
0
2,591
7,590
3,249
0
1,449
6,141
0
30,913
L
Olorun
749
364
0
613
6,298
2,009
638
0
6,298
23,667
0
W
Cthulhu
3,995
267
128
5,994
13,671
6,952
25
2,819
10,852
21,963
0
L
Baron Samedi
mercuriiiii
Baron Samedi
3,225
1,075
254
273
6,465
1,862
0
2,026
4,439
13,146
0
W
Chernobog
nooooooou
Chernobog
9,002
6,499
0
2,534
7,219
2,848
1,064
733
6,486
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
29,419
350
Minions Killed
245
0
Camps Cleared
0
1,209,166
Distance Traveled
1,074,520
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,348
529
62
5
0
249,109
2
L
Heimdallr
5,790
483
65
5
0
218,760
2
W
Ymir
6,916
576
78
7
0
225,975
5
L
Tyr
6,672
556
62
5
0
263,723
1
W
Neith
6,756
563
68
6
0
223,767
2
L
Arachne
6,655
555
62
5
0
219,058
3
L
Olorun
5,541
462
39
3
0
178,402
0
W
Cthulhu
6,577
548
37
3
0
255,035
0
L
Baron Samedi
4,761
397
17
1
0
194,577
0
W
Chernobog
8,319
693
105
9
0
255,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role