Player Matchup

Kukulkan
Kukulkan
Jjhodskins
Kukulkan
Level 18
God Stats
22W - 25L
1,520 SR
Queue Stats
78W - 76L
1,417 Elo+
Solo
Pele
Pele
Migtitans11
Pele
Level 49
God Stats
7W - 2L
1,417 SR
Queue Stats
69W - 90L
1,360 Elo+
Party 1
Ares
Ares
Petsauce2482
Ares
Level 12
God Stats
0W - 3L
1,427 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1
Team Averages
Level 26
1,454 SR
1,402 Elo+

VS

Team Averages
Level 19
1,478 SR
1,374 Elo+
Vamana
Vamana
SquadPackLeader
Vamana
Level 24
God Stats
38W - 24L
1,678 SR
Queue Stats
173W - 160L
1,378 Elo+
Party 2
Bacchus
Bacchus
SuggaCack
Bacchus
Level 21
God Stats
18W - 18L
1,441 SR
Queue Stats
143W - 128L
1,377 Elo+
Party 2
Artemis
Artemis
bummy_III
Artemis
Level 13
God Stats
1W - 1L
1,315 SR
Queue Stats
134W - 123L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jjhodskins
Kukulkan
11
1 / 10 / 2
9,412
588
9,956
12,897
5,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 2
10,080
630
13,162
20,932
11,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
8,390
524
3,281
19,618
18,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 9
12,221
764
15,825
20,726
17,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
SuggaCack
Bacchus
16
11 / 1 / 9
12,965
810
14,509
19,370
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
bummy_III
Artemis
14
2 / 0 / 16
11,227
702
12,956
9,447
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
23
24
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jjhodskins
Kukulkan
1
10
2
0.2
L
2
8
2
0.38
L
0
6
1
0.08
W
10
3
9
4.83
W
Bacchus
SuggaCack
Bacchus
11
1
9
15.5
W
Artemis
bummy_III
Artemis
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,399
Damage
43,290
53,447
Taken
49,543
34,872
Mitigated
40,737
3,364
Healing
20,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jjhodskins
Kukulkan
9,956
653
0
400
12,897
5,169
0
5,065
7,832
25,478
0
L
13,162
3,389
0
2,964
20,932
11,152
0
7,264
13,668
75
50,245
L
3,281
138
0
0
19,618
18,551
0
2,610
17,008
7,095
0
W
15,825
5,352
0
8,149
20,726
17,609
451
4,169
14,895
1,023
37,416
W
Bacchus
SuggaCack
Bacchus
14,509
1,085
0
9,822
19,370
19,570
301
5,747
13,623
28,323
0
W
Artemis
bummy_III
Artemis
12,956
5,931
0
2,796
9,447
3,558
1,230
4,166
5,281
0
62,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
36,413
118
Minions Killed
157
4
Camps Cleared
7
806,636
Distance Traveled
952,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,412
588
49
3
1
244,112
0
L
Pele
10,080
630
64
4
3
305,103
2
L
Ares
8,390
524
5
0
0
257,421
0
W
Vamana
12,221
764
32
2
1
324,844
0
W
Bacchus
12,965
810
47
3
2
342,655
0
W
Artemis
11,227
702
78
5
4
285,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role