Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
OrientStarWatch
Ah Puch
Level 107
God Stats
62W - 86L
1,540 SR
Queue Stats
62W - 86L
1,512 Elo+
Solo
Yemoja
Yemoja
Radist225
Yemoja
Level 83
God Stats
36W - 18L
1,661 SR
Queue Stats
83W - 88L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
tromuniac30
Cernunnos
Level 151
God Stats
5W - 1L
1,580 SR
Queue Stats
122W - 119L
1,570 Elo+
Party 2
Team Averages
Level 120
1,570 SR
1,525 Elo+

VS

Team Averages
Level 108
1,538 SR
1,473 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
D Maulinator
Amaterasu
Level 100
God Stats
0W - 1L
1,654 SR
Queue Stats
49W - 49L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
Nicrei92
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,346 Elo+
Solo
Apollo
Apollo
TheWolf9966
Apollo
Level 155
God Stats
4W - 10L
1,496 SR
Queue Stats
81W - 80L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 1 / 12
9,018
902
6,925
11,178
7,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 1 / 11
9,419
942
9,496
5,820
2,340
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Radist225
Yemoja
14
3 / 1 / 15
8,671
867
3,007
8,335
9,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
tromuniac30
Cernunnos
16
13 / 1 / 6
9,779
978
17,001
11,747
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 2
7,863
786
8,830
10,566
3,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
D Maulinator
Amaterasu
13
2 / 7 / 1
8,180
818
4,369
13,983
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Nicrei92
Hun Batz
11
0 / 7 / 1
6,857
686
4,483
8,695
2,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
12
0 / 7 / 3
7,383
738
4,117
8,764
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
24
Kills
4
4
Deaths
24
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
12
10
L
Discordia
 
Discordia
2
3
2
1
L
Amaterasu
D Maulinator
Amaterasu
2
7
1
0.36
L
Hun Batz
Nicrei92
Hun Batz
0
7
1
0.07
W
4
1
11
9.5
W
Yemoja
Radist225
Yemoja
3
1
15
10.5
L
Apollo
0
7
3
0.21
W
Cernunnos
tromuniac30
Cernunnos
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
21,799
37,080
Taken
42,008
24,790
Mitigated
19,181
15,255
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,925
910
0
3,634
11,178
7,313
707
2,398
8,780
0
23,283
L
Discordia
 
Discordia
8,830
661
0
1,627
10,566
3,448
0
4,570
5,996
26,443
0
L
Amaterasu
D Maulinator
Amaterasu
4,369
1,267
39
2,654
13,983
9,620
0
4,164
9,819
0
17,178
L
Hun Batz
Nicrei92
Hun Batz
4,483
659
0
240
8,695
2,638
45
2,307
6,388
0
12,979
W
9,496
1,177
1,089
2,712
5,820
2,340
1,352
2,347
3,473
35,782
0
W
Yemoja
Radist225
Yemoja
3,007
284
2,506
692
8,335
9,825
894
2,274
6,061
11,683
0
L
Apollo
4,117
2,368
0
216
8,764
3,475
702
1,808
6,956
0
22,238
W
Cernunnos
tromuniac30
Cernunnos
17,001
9,699
0
4,622
11,747
5,312
2,896
2,319
9,428
0
42,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
30,283
176
Minions Killed
149
8
Camps Cleared
8
775,147
Distance Traveled
640,158
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,018
902
31
3
3
203,484
1
L
Discordia
7,863
786
45
5
2
170,682
2
L
Amaterasu
8,180
818
36
4
0
153,903
3
L
Hun Batz
6,857
686
26
3
2
176,546
2
W
Ah Puch
9,419
942
81
8
2
198,606
2
W
Yemoja
8,671
867
24
2
1
187,206
2
L
Apollo
7,383
738
42
4
4
139,027
2
W
Cernunnos
9,779
978
40
4
2
185,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role