Player Matchup

Morgan Le Fay
Morgan Le Fay
AdachiBodyPillow
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
63W - 85L
1,390 Elo+
Party 1
Set
Set
DarthC0le
Set
Level 26
God Stats
4W - 5L
1,461 SR
Queue Stats
32W - 40L
1,395 Elo+
Party 1
Geb
Geb
Shleem
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,451 Elo+
Solo
Persephone
Persephone
oldmankat
Persephone
Level 31
God Stats
5W - 6L
1,523 SR
Queue Stats
81W - 97L
1,431 Elo+
Party 1
Medusa
Medusa
simpPatrol69
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 210L
1,290 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,391 Elo+

VS

Team Averages
Level 34
1,478 SR
1,473 Elo+
Thor
Thor
FLESHCRAFTER19
Thor
Level 20
God Stats
6W - 9L
1,380 SR
Queue Stats
75W - 87L
1,461 Elo+
Solo
Zeus
Zeus
FatSpaz
Zeus
Level 99
God Stats
2W - 2L
1,300 SR
Queue Stats
377W - 352L
1,444 Elo+
Party 2
Thoth
Thoth
Freedomjockeys
Thoth
Level 28
God Stats
2W - 2L
1,290 SR
Queue Stats
221W - 214L
1,572 Elo+
Solo
Mulan
Mulan
Komodo0rca
Mulan
Level 16
God Stats
4W - 0L
1,724 SR
Queue Stats
62W - 47L
1,491 Elo+
Solo
Ymir
Ymir
OnonLad
Ymir
Level 7
God Stats
7W - 3L
1,693 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdachiBodyPillow
Morgan Le Fay
12
1 / 8 / 3
7,371
434
4,773
11,163
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 7 / 2
9,011
530
8,453
13,135
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Shleem
Geb
11
3 / 3 / 3
7,352
432
3,031
11,660
7,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
oldmankat
Persephone
15
2 / 3 / 3
9,607
565
7,135
7,344
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
11
1 / 8 / 2
7,241
426
4,130
12,331
3,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
8,451
497
3,371
8,377
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
FatSpaz
Zeus
17
9 / 3 / 4
10,807
636
17,474
8,442
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 3
8,525
501
5,754
7,675
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
16
10 / 3 / 1
10,284
605
8,803
13,049
10,883
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
OnonLad
Ymir
14
6 / 2 / 10
9,586
564
5,756
11,768
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
29
29
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdachiBodyPillow
Morgan Le Fay
1
8
3
0.31
L
5
7
2
0.86
W
0
0
8
4
W
Zeus
FatSpaz
Zeus
9
3
4
3.67
W
4
4
3
1.38
W
Mulan
10
3
1
3.5
W
Ymir
OnonLad
Ymir
6
2
10
5.5
L
Geb
Shleem
Geb
3
3
3
1.5
L
Persephone
oldmankat
Persephone
2
3
3
1.17
L
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
41,158
55,633
Taken
49,311
22,673
Mitigated
28,399
9,920
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdachiBodyPillow
Morgan Le Fay
4,773
751
0
853
11,163
3,801
1,566
2,665
8,048
33,326
0
L
8,453
3,524
0
2,017
13,135
5,279
198
5,509
7,446
0
37,840
W
3,371
1,034
0
678
8,377
2,847
400
1,279
7,098
0
59,370
W
Zeus
FatSpaz
Zeus
17,474
4,757
0
2,503
8,442
2,637
80
2,477
5,965
85,252
0
W
5,754
132
0
708
7,675
2,232
421
3,019
4,656
41,244
0
W
Mulan
8,803
1,361
0
5,323
13,049
10,883
0
4,680
8,369
0
57,726
W
Ymir
OnonLad
Ymir
5,756
1,635
0
1,149
11,768
9,800
296
3,484
8,284
22,598
0
L
Geb
Shleem
Geb
3,031
665
0
3,114
11,660
7,367
0
8,682
2,927
13,262
0
L
Persephone
oldmankat
Persephone
7,135
177
0
1,959
7,344
2,461
145
4,075
3,223
60,837
0
L
Medusa
4,130
2,491
0
1,977
12,331
3,765
0
8,291
3,878
0
34,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
47,653
288
Minions Killed
449
0
Camps Cleared
0
1,464,077
Distance Traveled
1,582,028
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,371
434
50
3
0
292,668
0
L
Set
9,011
530
60
4
0
305,675
0
W
Thor
8,451
497
84
5
0
349,915
8
W
Zeus
10,807
636
140
8
0
290,276
8
W
Thoth
8,525
501
74
4
0
302,826
0
W
Mulan
10,284
605
119
7
0
316,495
6
W
Ymir
9,586
564
32
2
0
322,516
3
L
Geb
7,352
432
11
1
0
302,204
7
L
Persephone
9,607
565
104
6
0
311,479
2
L
Medusa
7,241
426
63
4
0
252,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role