Player Matchup

Ganesha
Ganesha
BorkChop
Ganesha
Level 68
God Stats
14W - 20L
1,432 SR
Queue Stats
261W - 274L
1,497 Elo+
Party 1
Hercules
Hercules
BreiKeR Dz
Hercules
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,371 Elo+
Solo
Medusa
Medusa
Oekashi
Medusa
Level 99
God Stats
36W - 35L
1,515 SR
Queue Stats
104W - 114L
1,401 Elo+
Party 3
Mercury
Mercury
RaptureTUNA
Mercury
Level 92
God Stats
45W - 37L
1,529 SR
Queue Stats
181W - 175L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
sandals6
Baba Yaga
Level 122
God Stats
1W - 1L
1,463 SR
Queue Stats
110W - 125L
1,391 Elo+
Party 3
Team Averages
Level 99
1,488 SR
1,418 Elo+

VS

Team Averages
Level 60
1,491 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
BozoTh3Clown
Tsukuyomi
Level 23
God Stats
17W - 22L
1,455 SR
Queue Stats
28W - 33L
1,395 Elo+
Party 2
Ra
Ra
InvaderZeech
Ra
Level 17
God Stats
9W - 17L
1,554 SR
Queue Stats
71W - 73L
1,428 Elo+
Party 2
Khepri
Khepri
TrueBlueTravi
Khepri
Level 121
God Stats
45W - 47L
1,612 SR
Queue Stats
154W - 161L
1,495 Elo+
Solo
Scylla
Scylla
lovelyreset
Scylla
Level 17
God Stats
0W - 2L
1,167 SR
Queue Stats
12W - 14L
1,414 Elo+
Solo
Charybdis
Charybdis
mellowyellower
Charybdis
Level 123
God Stats
1W - 1L
1,668 SR
Queue Stats
58W - 46L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BorkChop
Ganesha
17
1 / 1 / 28
10,356
740
13,846
9,804
5,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
BreiKeR Dz
Hercules
16
2 / 5 / 15
9,817
701
8,218
29,689
22,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Oekashi
Medusa
19
13 / 4 / 11
13,326
952
13,447
11,135
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RaptureTUNA
Mercury
16
8 / 4 / 11
11,525
823
8,434
12,420
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
sandals6
Baba Yaga
18
5 / 2 / 17
11,389
814
10,669
10,477
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BozoTh3Clown
Tsukuyomi
17
6 / 6 / 2
11,029
788
18,404
12,638
5,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 8 / 3
10,276
734
13,786
12,433
9,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 6
10,059
719
9,382
16,524
23,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
3 / 5 / 5
10,317
737
8,471
11,044
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mellowyellower
Charybdis
17
1 / 6 / 5
9,760
697
7,708
11,642
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
29
Kills
16
16
Deaths
30
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BorkChop
Ganesha
1
1
28
15
L
Tsukuyomi
BozoTh3Clown
Tsukuyomi
6
6
2
1.17
W
Hercules
BreiKeR Dz
Hercules
2
5
15
1.9
L
4
8
3
0.69
W
Medusa
Oekashi
Medusa
13
4
11
4.63
W
Mercury
RaptureTUNA
Mercury
8
4
11
3.38
L
2
5
6
1
L
Scylla
3
5
5
1.1
L
Charybdis
mellowyellower
Charybdis
1
6
5
0.58
W
Baba Yaga
sandals6
Baba Yaga
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,614
Damage
57,751
73,525
Taken
64,281
44,309
Mitigated
45,812
20,998
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BorkChop
Ganesha
13,846
593
0
1,114
9,804
5,638
502
3,851
5,953
30,644
0
L
Tsukuyomi
BozoTh3Clown
Tsukuyomi
18,404
4,131
0
246
12,638
5,162
0
4,704
7,934
0
34,652
W
Hercules
BreiKeR Dz
Hercules
8,218
1,717
0
12,035
29,689
22,409
243
11,248
18,441
283
19,917
L
13,786
1,693
602
1,700
12,433
9,601
100
5,385
7,048
30,731
0
W
Medusa
Oekashi
Medusa
13,447
5,767
848
2,997
11,135
5,278
2,224
5,831
5,304
0
35,865
W
Mercury
RaptureTUNA
Mercury
8,434
4,928
0
154
12,420
5,817
749
5,772
6,648
0
27,644
L
9,382
582
287
1,074
16,524
23,704
667
4,593
11,931
29,163
0
L
Scylla
8,471
287
0
659
11,044
3,749
0
4,440
6,604
32,098
0
L
Charybdis
mellowyellower
Charybdis
7,708
3,345
0
854
11,642
3,596
2,033
5,930
5,712
0
32,899
W
Baba Yaga
sandals6
Baba Yaga
10,669
308
584
3,266
10,477
5,167
841
5,129
5,348
41,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
51,441
276
Minions Killed
260
4
Camps Cleared
11
1,275,790
Distance Traveled
1,141,522
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,356
740
7
1
0
268,442
0
L
Tsukuyomi
11,029
788
38
3
0
251,378
3
W
Hercules
9,817
701
48
3
0
224,787
0
L
Ra
10,276
734
52
4
2
222,393
0
W
Medusa
13,326
952
67
5
0
229,302
1
W
Mercury
11,525
823
60
4
3
292,269
0
L
Khepri
10,059
719
42
3
3
229,852
2
L
Scylla
10,317
737
57
4
4
200,859
1
L
Charybdis
9,760
697
71
5
2
237,040
0
W
Baba Yaga
11,389
814
94
7
1
260,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role