Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver IV
BastiSean
Nemesis
Silver IV
Level 125
God Stats
24W - 21L
1,557 SR
Queue Stats
420W - 434L
784 MMR
Solo
Tyr
Tyr
Silver II
KiritoFdo
Tyr
Silver II
Level 109
God Stats
2W - 6L
1,539 SR
Queue Stats
24W - 34L
1,137 MMR
Party 1
Merlin
Merlin
Gold II
OhAveo
Merlin
Gold II
Level 125
God Stats
43W - 50L
1,537 SR
Queue Stats
534W - 546L
1,462 MMR
Solo
Artemis
Artemis
Gold IV
Tanstewie
Artemis
Gold IV
Level 123
God Stats
3W - 4L
1,580 SR
Queue Stats
75W - 76L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,543 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,605 SR
1,389 MMR
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
AquaticCommet
Fenrir
Gold III
Level 127
God Stats
10W - 9L
1,714 SR
Queue Stats
340W - 331L
1,381 MMR
Solo
Sol
Sol
Silver I
CornRake
Sol
Silver I
Level 118
God Stats
1W - 2L
1,526 SR
Queue Stats
70W - 81L
1,266 MMR
Solo
Anubis
Anubis
Bronze III
Crvminal
Anubis
Bronze III
Level 65
God Stats
1W - 0L
1,586 SR
Queue Stats
1W - 2L
1,353 MMR
Solo
Hades
Hades
Gold I
MartinSimpson
Hades
Gold I
Level 133
God Stats
35W - 22L
1,701 SR
Queue Stats
600W - 612L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 5 / 6
5,437
494
3,085
8,256
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
BastiSean
Nemesis
10
1 / 5 / 3
5,946
541
3,757
8,554
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 3 / 0
5,790
526
3,203
9,935
5,681
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
OhAveo
Merlin
11
3 / 2 / 1
6,291
572
4,923
3,447
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Tanstewie
Artemis
9
3 / 4 / 0
5,657
514
4,339
5,920
1,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FaySetTsukuyomiTiamatGilgamesh

VS

Bans
AthenaSobekBacchusErlang ShenYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 4 / 6
5,531
503
3,561
6,630
3,001
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 3
6,996
636
5,348
6,691
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
6 / 1 / 3
7,281
662
4,300
5,677
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Crvminal
Anubis
11
3 / 2 / 2
6,556
596
5,358
7,363
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 0 / 4
7,443
677
7,351
6,589
5,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
19
19
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
6
0.6
W
Odin
 
Odin
2
4
6
1.25
W
6
1
3
7.5
L
Nemesis
BastiSean
Nemesis
1
5
3
0.5
W
6
1
3
7.5
W
Anubis
Crvminal
Anubis
3
2
2
2
L
1
3
0
0.33
W
2
0
4
4
L
Merlin
OhAveo
Merlin
3
2
1
1.75
L
Artemis
Tanstewie
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
25,918
36,112
Taken
32,950
16,959
Mitigated
16,122
7,999
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,085
423
0
588
8,256
5,831
0
3,808
4,448
14,065
0
W
Odin
 
Odin
3,561
838
0
495
6,630
3,001
180
2,909
3,629
0
14,607
W
5,348
1,556
0
853
6,691
2,260
0
447
6,180
0
40,974
L
Nemesis
BastiSean
Nemesis
3,757
1,676
0
2,051
8,554
3,240
0
2,429
6,125
0
28,623
W
4,300
1,887
0
3,685
5,677
1,769
816
680
4,997
38,659
6,643
W
Anubis
Crvminal
Anubis
5,358
268
0
4,193
7,363
3,474
0
3,727
3,390
40,587
0
L
3,203
478
0
4,112
9,935
5,681
0
5,843
4,092
0
35,896
W
7,351
1,703
266
4,175
6,589
5,618
0
52
6,537
48,148
0
L
Merlin
OhAveo
Merlin
4,923
584
0
250
3,447
799
0
2,461
986
36,888
0
L
Artemis
Tanstewie
Artemis
4,339
1,561
0
998
5,920
1,408
0
1,873
4,047
0
27,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
33,807
284
Minions Killed
391
0
Camps Cleared
0
1,051,012
Distance Traveled
1,034,819
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,437
494
16
1
0
204,569
1
W
Odin
5,531
503
24
2
0
205,435
3
W
Fenrir
6,996
636
83
8
0
235,279
4
L
Nemesis
5,946
541
60
5
0
210,587
2
W
Sol
7,281
662
93
8
0
195,147
4
W
Anubis
6,556
596
76
7
0
198,553
8
L
Tyr
5,790
526
85
8
0
234,154
4
W
Hades
7,443
677
115
10
0
200,405
3
L
Merlin
6,291
572
72
7
0
185,070
3
L
Artemis
5,657
514
51
5
0
216,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role