Player Matchup

Guan Yu
Guan Yu
HowdyHai971
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
PollutedStar
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
StealthyJ_thagod
Cernunnos
Level 28
God Stats
6W - 1L
1,668 SR
Queue Stats
9W - 3L
1,751 Elo+
Solo
Hachiman
Hachiman
Waterboy_69_420
Hachiman
Level 22
God Stats
13W - 28L
1,475 SR
Queue Stats
214W - 271L
1,234 Elo+
Solo
Fenrir
Fenrir
gibviking32
Fenrir
Level 24
God Stats
7W - 4L
1,316 SR
Queue Stats
124W - 138L
1,295 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,456 Elo+

VS

Team Averages
Level 19
1,495 SR
1,332 Elo+
Fenrir
Fenrir
CaptFlowers182
Fenrir
Level 22
God Stats
9W - 17L
1,401 SR
Queue Stats
41W - 83L
1,235 Elo+
Party 1
Cerberus
Cerberus
KuroFlames144
Cerberus
Level 26
God Stats
6W - 8L
1,592 SR
Queue Stats
91W - 124L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
YEEeeYip
Danzaburou
Level 23
God Stats
4W - 8L
1,399 SR
Queue Stats
66W - 104L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
YungMannDaGoat
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hel
Hel
ceehhsarr
Hel
Level 19
God Stats
2W - 1L
1,584 SR
Queue Stats
68W - 128L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HowdyHai971
Guan Yu
10
0 / 6 / 2
6,777
452
1,570
7,873
5,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
11
2 / 0 / 16
8,162
544
3,496
7,276
6,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
15
16 / 4 / 7
10,356
690
18,191
10,416
4,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
11 / 0 / 7
9,423
628
13,466
10,344
3,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
15
10 / 2 / 4
9,543
636
7,856
9,301
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 4
6,975
465
5,514
10,362
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
KuroFlames144
Cerberus
7
0 / 5 / 1
5,466
364
2,555
15,287
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
YEEeeYip
Danzaburou
10
1 / 6 / 1
6,787
452
4,191
10,791
3,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
5 / 13 / 2
7,150
477
5,089
13,497
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 9 / 4
6,080
405
2,255
9,860
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
39
Kills
11
12
Deaths
39
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Guan Yu
HowdyHai971
Guan Yu
0
6
2
0.17
L
Cerberus
KuroFlames144
Cerberus
0
5
1
0.1
W
Yemoja
2
0
16
10
W
Cernunnos
16
4
7
4.88
W
Hachiman
11
0
7
14.5
L
Danzaburou
YEEeeYip
Danzaburou
1
6
1
0.25
L
Kukulkan
5
13
2
0.46
L
2
9
4
0.44
W
Fenrir
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,579
Damage
19,604
45,210
Taken
59,797
24,401
Mitigated
20,371
11,352
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,514
649
0
550
10,362
2,976
0
1,032
9,330
0
25,411
W
Guan Yu
HowdyHai971
Guan Yu
1,570
357
140
1,393
7,873
5,457
992
1,508
6,365
0
18,628
L
Cerberus
KuroFlames144
Cerberus
2,555
236
0
1,906
15,287
7,048
70
346
14,941
16,261
0
W
Yemoja
3,496
1,742
1,183
160
7,276
6,991
1,373
2,660
4,616
20,327
0
W
Cernunnos
18,191
9,302
0
2,353
10,416
4,066
3,292
1,390
9,026
0
56,282
W
Hachiman
13,466
11,278
335
5,678
10,344
3,727
4,176
2,936
7,408
0
46,722
L
Danzaburou
YEEeeYip
Danzaburou
4,191
906
0
1,701
10,791
3,243
698
395
10,396
0
32,625
L
Kukulkan
5,089
1,575
0
804
13,497
3,921
0
574
12,923
18,279
0
L
2,255
789
0
938
9,860
3,183
0
1,149
8,711
8,132
0
W
Fenrir
7,856
1,660
0
110
9,301
4,160
206
1,565
7,736
0
65,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
32,458
345
Minions Killed
136
0
Camps Cleared
0
1,294,653
Distance Traveled
1,232,501
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,975
465
39
3
0
286,452
0
W
Guan Yu
6,777
452
31
2
0
238,610
1
L
Cerberus
5,466
364
25
2
0
254,211
4
W
Yemoja
8,162
544
30
2
0
245,766
0
W
Cernunnos
10,356
690
91
6
0
271,492
0
W
Hachiman
9,423
628
77
5
0
273,382
0
L
Danzaburou
6,787
452
42
3
0
238,645
0
L
Kukulkan
7,150
477
21
1
0
237,861
1
L
Hel
6,080
405
9
1
0
215,332
5
W
Fenrir
9,543
636
116
8
0
265,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role