Player Matchup

Neith
Neith
AcidicLilac
Neith
Level 16
God Stats
12W - 22L
1,285 SR
Queue Stats
13W - 23L
1,375 Elo+
Solo
Kukulkan
Kukulkan
ExuBeelzbuth
Kukulkan
Level 28
God Stats
24W - 27L
1,515 SR
Queue Stats
165W - 169L
1,429 Elo+
Solo
Scylla
Scylla
Faeble
Scylla
Level 22
God Stats
3W - 4L
1,429 SR
Queue Stats
83W - 71L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeulpeunOppa
Tsukuyomi
Level 12
God Stats
8W - 9L
1,373 SR
Queue Stats
20W - 23L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
xIDGAFx
Gilgamesh
Level 27
God Stats
2W - 1L
1,781 SR
Queue Stats
20W - 22L
1,410 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,399 Elo+

VS

Team Averages
Level 20
1,451 SR
1,359 Elo+
Aphrodite
Aphrodite
Disobeyxo
Aphrodite
Level 22
God Stats
4W - 4L
1,574 SR
Queue Stats
6W - 10L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
EdibleToes
Kukulkan
Level 27
God Stats
19W - 19L
1,446 SR
Queue Stats
26W - 25L
1,457 Elo+
Solo
Susano
Susano
Keptum
Susano
Level 17
God Stats
17W - 20L
1,483 SR
Queue Stats
69W - 62L
1,440 Elo+
Solo
Medusa
Medusa
Kesuis
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,197 Elo+
Party 1
Cerberus
Cerberus
illuminati69
Cerberus
Level 28
God Stats
1W - 2L
1,254 SR
Queue Stats
17W - 17L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 15
9,875
1,234
8,720
8,727
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ExuBeelzbuth
Kukulkan
16
6 / 1 / 19
9,796
1,225
8,743
4,948
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Faeble
Scylla
16
6 / 0 / 16
10,089
1,261
12,200
2,401
777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SeulpeunOppa
Tsukuyomi
15
7 / 2 / 12
9,501
1,188
8,189
8,394
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
xIDGAFx
Gilgamesh
16
5 / 1 / 17
9,276
1,160
18,801
11,364
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

329

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Disobeyxo
Aphrodite
13
2 / 3 / 1
7,960
995
3,666
9,524
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
EdibleToes
Kukulkan
14
1 / 8 / 3
8,565
1,071
10,394
15,317
6,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
Keptum
Susano
13
1 / 6 / 2
7,594
949
5,416
11,258
3,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Kesuis
Medusa
13
0 / 10 / 3
7,451
931
7,673
13,643
5,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
illuminati69
Cerberus
13
1 / 4 / 1
7,687
961
3,553
11,492
13,942
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
15
31
Kills
5
5
Deaths
31
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
L
Aphrodite
Disobeyxo
Aphrodite
2
3
1
0.83
L
Kukulkan
EdibleToes
Kukulkan
1
8
3
0.31
W
Kukulkan
ExuBeelzbuth
Kukulkan
6
1
19
15.5
W
Scylla
Faeble
Scylla
6
0
16
14
L
Susano
Keptum
Susano
1
6
2
0.33
L
Medusa
Kesuis
Medusa
0
10
3
0.15
W
Tsukuyomi
SeulpeunOppa
Tsukuyomi
7
2
12
6.5
L
Cerberus
illuminati69
Cerberus
1
4
1
0.38
W
Gilgamesh
xIDGAFx
Gilgamesh
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,653
Damage
30,702
35,834
Taken
61,234
20,009
Mitigated
33,640
3,816
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,720
6,666
0
1,258
8,727
3,611
0
4,454
4,273
0
24,193
L
Aphrodite
Disobeyxo
Aphrodite
3,666
770
2,222
2,889
9,524
4,324
0
3,178
6,087
8,223
0
L
Kukulkan
EdibleToes
Kukulkan
10,394
1,132
0
504
15,317
6,015
0
6,327
8,678
44,338
0
W
Kukulkan
ExuBeelzbuth
Kukulkan
8,743
789
0
817
4,948
1,985
0
2,603
2,345
25,100
0
W
Scylla
Faeble
Scylla
12,200
168
0
42
2,401
777
0
229
2,172
29,122
0
L
Susano
Keptum
Susano
5,416
1,217
0
0
11,258
3,974
0
2,964
7,911
0
8,130
L
Medusa
Kesuis
Medusa
7,673
3,860
0
391
13,643
5,385
0
3,833
9,483
0
15,828
W
Tsukuyomi
SeulpeunOppa
Tsukuyomi
8,189
2,225
0
105
8,394
3,919
0
3,487
4,907
0
18,941
L
Cerberus
illuminati69
Cerberus
3,553
94
0
808
11,492
13,942
0
4,049
7,068
14,404
0
W
Gilgamesh
xIDGAFx
Gilgamesh
18,801
4,955
0
1,594
11,364
9,717
0
6,801
4,524
0
21,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
39,257
154
Minions Killed
139
8
Camps Cleared
3
804,996
Distance Traveled
623,048
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,875
1,234
42
5
1
146,679
0
L
Aphrodite
7,960
995
9
1
0
135,977
0
L
Kukulkan
8,565
1,071
78
10
1
136,075
0
W
Kukulkan
9,796
1,225
36
5
5
170,650
2
W
Scylla
10,089
1,261
48
6
1
166,919
0
L
Susano
7,594
949
6
1
0
108,369
0
L
Medusa
7,451
931
18
2
0
124,972
0
W
Tsukuyomi
9,501
1,188
24
3
1
167,756
0
L
Cerberus
7,687
961
28
4
2
117,655
0
W
Gilgamesh
9,276
1,160
4
1
0
152,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role