Player Matchup

Anubis
Anubis
AoK Seth
Anubis
Level 106
God Stats
3W - 2L
1,482 SR
Queue Stats
87W - 80L
1,556 Elo+
Party 2
He Bo
He Bo
TG DirtyDan
He Bo
Level 23
God Stats
4W - 0L
1,732 SR
Queue Stats
18W - 10L
1,562 Elo+
Party 2
Apollo
Apollo
ToxicXprophet
Apollo
Level 47
God Stats
2W - 11L
1,306 SR
Queue Stats
82W - 74L
1,465 Elo+
Party 2
Hercules
Hercules
xiKatakuri
Hercules
Level 148
God Stats
15W - 15L
1,481 SR
Queue Stats
135W - 115L
1,554 Elo+
Party 2
Ymir
Ymir
xiSoapyDuck
Ymir
Level 124
God Stats
1W - 0L
1,714 SR
Queue Stats
49W - 27L
1,671 Elo+
Party 2
Team Averages
Level 90
1,543 SR
1,562 Elo+

VS

Team Averages
Level 56
1,449 SR
1,464 Elo+
Jormungandr
Jormungandr
Gibby2448
Jormungandr
Level 61
God Stats
6W - 4L
1,528 SR
Queue Stats
203W - 189L
1,480 Elo+
Party 1
Odin
Odin
Hemi4x_
Odin
Level 35
God Stats
0W - 1L
1,629 SR
Queue Stats
92W - 103L
1,427 Elo+
Party 1
Thor
Thor
Jack_knauf24_7
Thor
Level 76
God Stats
10W - 11L
1,353 SR
Queue Stats
215W - 212L
1,425 Elo+
Party 1
Poseidon
Poseidon
JesseThe-Jesster
Poseidon
Level 41
God Stats
2W - 2L
1,219 SR
Queue Stats
71W - 77L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
ShadowxRealm
Cernunnos
Level 69
God Stats
0W - 1L
1,516 SR
Queue Stats
57W - 58L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AoK Seth
Anubis
20
15 / 3 / 26
13,966
1,164
26,564
10,408
5,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 1 / 37
12,301
1,025
11,956
7,747
3,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 4 / 22
13,275
1,106
20,668
16,410
7,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
xiKatakuri
Hercules
20
8 / 0 / 36
13,807
1,151
25,440
21,671
34,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 3 / 30
12,754
1,063
13,318
18,004
24,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

202

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gibby2448
Jormungandr
17
3 / 5 / 6
11,489
957
14,506
24,359
28,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
Hemi4x_
Odin
16
0 / 15 / 6
9,857
821
11,086
27,186
8,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 11 / 9
11,077
923
9,539
19,389
5,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 8 / 3
10,829
902
11,054
13,568
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ShadowxRealm
Cernunnos
17
3 / 10 / 3
11,874
990
21,058
19,951
7,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
38
49
Kills
11
11
Deaths
49
151
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
AoK Seth
Anubis
15
3
26
9.33
L
Jormungandr
Gibby2448
Jormungandr
3
5
6
1.2
L
Odin
Hemi4x_
Odin
0
15
6
0.2
L
2
11
9
0.59
L
3
8
3
0.56
L
Cernunnos
ShadowxRealm
Cernunnos
3
10
3
0.45
W
3
1
37
21.5
W
15
4
22
6.5
W
Hercules
xiKatakuri
Hercules
8
0
36
26
W
8
3
30
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,946
Damage
67,243
74,240
Taken
104,453
76,315
Mitigated
56,517
14,885
Healing
1,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AoK Seth
Anubis
26,564
470
0
2,730
10,408
5,760
0
5,031
5,377
44,654
0
L
Jormungandr
Gibby2448
Jormungandr
14,506
5,959
0
0
24,359
28,518
0
11,742
11,743
40,607
0
L
Odin
Hemi4x_
Odin
11,086
2,896
9
421
27,186
8,749
0
14,545
12,091
0
16,707
L
9,539
1,860
0
0
19,389
5,863
0
10,973
7,963
0
19,289
L
11,054
372
0
491
13,568
6,286
0
5,957
6,942
32,847
0
L
Cernunnos
ShadowxRealm
Cernunnos
21,058
9,855
0
883
19,951
7,101
0
8,806
10,477
0
57,827
W
11,956
882
0
1,079
7,747
3,079
0
3,166
4,581
21,728
0
W
20,668
12,002
0
0
16,410
7,713
0
5,875
10,535
0
45,364
W
Hercules
xiKatakuri
Hercules
25,440
6,859
0
11,076
21,671
34,870
0
5,486
16,185
2,133
34,421
W
13,318
784
0
0
18,004
24,893
0
6,002
12,002
26,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,103
Gold Earned
55,126
201
Minions Killed
208
4
Camps Cleared
6
1,169,665
Distance Traveled
1,008,466
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,966
1,164
52
4
1
212,429
1
L
Jormungandr
11,489
957
55
5
0
202,608
0
L
Odin
9,857
821
13
1
0
200,591
0
L
Thor
11,077
923
20
2
4
192,619
0
L
Poseidon
10,829
902
53
4
0
201,732
0
L
Cernunnos
11,874
990
67
6
2
210,916
0
W
He Bo
12,301
1,025
33
3
1
244,316
0
W
Apollo
13,275
1,106
71
6
0
233,806
0
W
Hercules
13,807
1,151
19
2
1
250,336
2
W
Ymir
12,754
1,063
26
2
1
228,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role