Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Charlottes Wish
Heimdallr
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
268W - 127L
1,638 Elo+
Party 3
Cthulhu
Cthulhu
Frylock
Cthulhu
Level 31
God Stats
44W - 34L
1,605 SR
Queue Stats
47W - 41L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
Rising Bean
Gilgamesh
Level 113
God Stats
47W - 43L
1,622 SR
Queue Stats
424W - 417L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YeetZYzma
Tsukuyomi
Level 41
God Stats
8W - 5L
1,551 SR
Queue Stats
241W - 152L
1,565 Elo+
Party 3
Team Averages
Level 58
1,515 SR
1,561 Elo+

VS

Team Averages
Level 100
1,516 SR
1,441 Elo+
Jing Wei
Jing Wei
KuroUsagi0996
Jing Wei
Level 25
God Stats
2W - 4L
1,624 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 1
Hera
Hera
PINKNERY
Hera
Level 125
God Stats
1W - 4L
1,615 SR
Queue Stats
4W - 16L
1,372 Elo+
Party 1
Ravana
Ravana
RMS3115
Ravana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,394 Elo+
Party 1
Hel
Hel
cupido0710
Hel
Level 144
God Stats
0W - 1L
1,316 SR
Queue Stats
24W - 27L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
mojo3278
Kukulkan
Level 55
God Stats
197W - 200L
1,525 SR
Queue Stats
210W - 216L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 0 / 13
11,371
1,034
17,450
8,176
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Charlottes Wish
Heimdallr
20
24 / 2 / 9
15,174
1,379
41,413
17,876
8,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Frylock
Cthulhu
19
2 / 1 / 28
11,235
1,021
14,451
14,035
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Rising Bean
Gilgamesh
18
2 / 0 / 20
10,628
966
10,538
13,145
6,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
YeetZYzma
Tsukuyomi
17
3 / 3 / 17
10,731
976
9,453
9,043
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KuroUsagi0996
Jing Wei
16
1 / 8 / 3
9,423
857
6,145
19,232
7,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
16
1 / 5 / 5
10,032
912
14,269
14,659
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
RMS3115
Ravana
16
2 / 12 / 3
9,869
897
11,718
24,138
9,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 4
10,368
943
15,452
23,689
7,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
mojo3278
Kukulkan
16
0 / 9 / 4
9,570
870
11,056
15,588
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
38
Kills
6
6
Deaths
38
87
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
13
13.5
W
Heimdallr
Charlottes Wish
Heimdallr
24
2
9
14.25
W
Cthulhu
Frylock
Cthulhu
2
1
28
16
L
Jing Wei
KuroUsagi0996
Jing Wei
1
8
3
0.31
L
Hera
1
5
5
0.7
L
Ravana
RMS3115
Ravana
2
12
3
0.29
W
Gilgamesh
Rising Bean
Gilgamesh
2
0
20
12
W
Tsukuyomi
YeetZYzma
Tsukuyomi
3
3
17
3.83
L
2
4
4
1
L
Kukulkan
mojo3278
Kukulkan
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,305
Damage
58,640
62,275
Taken
97,306
33,049
Mitigated
36,836
19,885
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,450
6,681
0
3,005
8,176
3,129
0
3,278
4,898
40,244
0
W
Heimdallr
Charlottes Wish
Heimdallr
41,413
32,624
0
9,993
17,876
8,093
0
11,887
5,989
0
82,969
W
Cthulhu
Frylock
Cthulhu
14,451
110
0
5,981
14,035
10,742
0
9,483
4,552
23,333
0
L
Jing Wei
KuroUsagi0996
Jing Wei
6,145
5,573
0
1,433
19,232
7,511
0
5,992
13,054
0
22,502
L
Hera
14,269
3,325
317
755
14,659
5,484
0
4,526
10,133
29,979
0
L
Ravana
RMS3115
Ravana
11,718
4,922
0
654
24,138
9,996
0
7,713
16,199
0
18,033
W
Gilgamesh
Rising Bean
Gilgamesh
10,538
803
27
770
13,145
6,893
0
10,109
3,036
4,977
20,371
W
Tsukuyomi
YeetZYzma
Tsukuyomi
9,453
1,300
0
109
9,043
4,192
0
6,020
3,023
0
19,681
L
15,452
54
8,688
9,429
23,689
7,667
0
8,368
14,703
29,449
0
L
Kukulkan
mojo3278
Kukulkan
11,056
448
0
0
15,588
6,178
0
6,187
9,065
48,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
49,262
218
Minions Killed
206
11
Camps Cleared
3
1,079,054
Distance Traveled
1,083,330
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,371
1,034
51
5
5
208,855
3
W
Heimdallr
15,174
1,379
89
8
6
177,357
0
W
Cthulhu
11,235
1,021
30
3
0
236,914
3
L
Jing Wei
9,423
857
39
4
2
219,901
0
L
Hera
10,032
912
39
4
1
228,305
0
L
Ravana
9,869
897
17
2
0
212,595
0
W
Gilgamesh
10,628
966
33
3
0
248,989
0
W
Tsukuyomi
10,731
976
15
1
0
206,939
1
L
Hel
10,368
943
34
3
0
234,541
0
L
Kukulkan
9,570
870
77
7
0
187,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role