Player Matchup

Nox
Nox
HELnoHEL
Nox
Level 59
God Stats
30W - 30L
1,495 SR
Queue Stats
119W - 149L
1,418 Elo+
Solo
Serqet
Serqet
R15K
Serqet
Level 127
God Stats
5W - 3L
1,470 SR
Queue Stats
233W - 221L
1,535 Elo+
Solo
Artemis
Artemis
ReekNaw
Artemis
Level 79
God Stats
19W - 18L
1,579 SR
Queue Stats
272W - 298L
1,402 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,452 Elo+

VS

Team Averages
Level 62
1,470 SR
1,540 Elo+
Hercules
Hercules
Arkean9
Hercules
Level 27
God Stats
2W - 3L
1,649 SR
Queue Stats
16W - 9L
1,630 Elo+
Solo
Nu Wa
Nu Wa
Crackin
Nu Wa
Level 146
God Stats
0W - 4L
1,261 SR
Queue Stats
100W - 106L
1,490 Elo+
Solo
Medusa
Medusa
Pandaris
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
12,282
682
8,753
13,255
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
R15K
Serqet
17
10 / 5 / 5
14,234
791
16,878
18,736
12,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
ReekNaw
Artemis
16
3 / 7 / 9
13,135
730
17,378
14,633
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arkean9
Hercules
18
10 / 6 / 7
13,824
768
18,317
29,839
39,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Crackin
Nu Wa
17
8 / 8 / 6
12,952
720
16,408
20,011
8,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Pandaris
Medusa
5
0 / 2 / 0
8,613
479
751
2,006
516
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
18
18
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arkean9
Hercules
10
6
7
2.25
L
Nu Wa
Crackin
Nu Wa
8
8
6
1.38
W
3
6
6
1
L
Medusa
Pandaris
Medusa
0
2
0
0
W
Serqet
R15K
Serqet
10
5
5
2.5
W
Artemis
ReekNaw
Artemis
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,009
Damage
35,476
46,624
Taken
51,856
22,301
Mitigated
48,420
8,638
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arkean9
Hercules
18,317
3,818
0
9,456
29,839
39,903
19
4,998
23,878
14,448
35,160
L
Nu Wa
Crackin
Nu Wa
16,408
1,813
0
1,276
20,011
8,001
16
3,488
15,562
63,052
0
W
8,753
534
0
1,368
13,255
4,978
1,304
5,070
7,572
51,795
0
L
Medusa
Pandaris
Medusa
751
421
0
330
2,006
516
0
563
1,443
0
1,973
W
Serqet
R15K
Serqet
16,878
4,818
0
3,965
18,736
12,026
592
9,336
8,884
0
49,299
W
Artemis
ReekNaw
Artemis
17,378
10,582
0
3,305
14,633
5,297
1,374
6,934
7,275
0
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
35,389
208
Minions Killed
151
12
Camps Cleared
5
975,805
Distance Traveled
670,676
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,824
768
46
3
2
333,794
0
L
Nu Wa
12,952
720
100
6
3
283,112
4
W
Nox
12,282
682
93
5
4
316,207
0
L
Medusa
8,613
479
5
0
0
53,770
1
W
Serqet
14,234
791
59
3
6
344,021
5
W
Artemis
13,135
730
56
3
2
315,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role