Player Matchup

Baron Samedi
Baron Samedi
EE Mikemrtn
Baron Samedi
Level 14
God Stats
1W - 2L
1,348 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 1
Charybdis
Charybdis
LyKron
Charybdis
Level 43
God Stats
3W - 2L
1,512 SR
Queue Stats
11W - 12L
1,459 Elo+
Party 1
Yemoja
Yemoja
Sablle
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
ShaolinSSinS
Erlang Shen
Level 27
God Stats
7W - 0L
1,982 SR
Queue Stats
116W - 53L
1,701 Elo+
Solo
Bastet
Bastet
TheKing69420
Bastet
Level 13
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Team Averages
Level 25
1,608 SR
1,481 Elo+

VS

Team Averages
Level 19
1,494 SR
1,507 Elo+
Chaac
Chaac
DaazleR
Chaac
Level 16
God Stats
4W - 4L
1,504 SR
Queue Stats
43W - 46L
1,147 Elo+
Solo
Sun Wukong
Sun Wukong
Six4046
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Scylla
Scylla
T1ny Tonic
Scylla
Level 18
God Stats
12W - 24L
1,312 SR
Queue Stats
36W - 56L
1,419 Elo+
Solo
Ah Puch
Ah Puch
ThoracicLily603
Ah Puch
Level 28
God Stats
2W - 1L
1,656 SR
Queue Stats
3W - 3L
1,731 Elo+
Solo
Susano
Susano
the_fif_strand
Susano
Level 22
God Stats
15W - 12L
1,500 SR
Queue Stats
376W - 330L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EE Mikemrtn
Baron Samedi
20
2 / 8 / 17
13,159
940
11,831
20,419
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
LyKron
Charybdis
20
6 / 7 / 12
13,635
974
13,549
18,470
7,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Sablle
Yemoja
20
4 / 3 / 20
14,765
1,055
11,683
20,647
28,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
ShaolinSSinS
Erlang Shen
20
23 / 2 / 9
18,146
1,296
48,032
21,483
26,923
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
20
3 / 9 / 16
13,814
987
21,345
19,079
10,385
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaazleR
Chaac
20
0 / 5 / 19
13,345
953
13,048
24,876
28,269
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Six4046
Sun Wukong
20
1 / 5 / 17
13,278
948
9,676
24,791
14,993
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
T1ny Tonic
Scylla
20
2 / 9 / 16
13,491
964
14,917
17,066
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 10 / 11
13,902
993
15,241
20,391
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 9 / 5
18,107
1,293
37,285
27,026
12,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
97
38
Kills
29
29
Deaths
38
74
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chaac
DaazleR
Chaac
0
5
19
1.9
W
Baron Samedi
EE Mikemrtn
Baron Samedi
2
8
17
1.31
W
Charybdis
LyKron
Charybdis
6
7
12
1.71
W
Yemoja
Sablle
Yemoja
4
3
20
4.67
W
Erlang Shen
ShaolinSSinS
Erlang Shen
23
2
9
13.75
L
Sun Wukong
Six4046
Sun Wukong
1
5
17
1.9
L
Scylla
T1ny Tonic
Scylla
2
9
16
1.11
W
Bastet
3
9
16
1.22
L
4
10
11
0.95
L
22
9
5
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,440
Damage
90,167
100,098
Taken
114,150
81,064
Mitigated
70,500
14,007
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DaazleR
Chaac
13,048
1,405
0
5,719
24,876
28,269
0
5,513
19,363
0
30,489
W
Baron Samedi
EE Mikemrtn
Baron Samedi
11,831
1,469
2,392
2,860
20,419
7,767
0
5,428
14,991
29,137
0
W
Charybdis
LyKron
Charybdis
13,549
7,195
177
778
18,470
7,012
0
4,362
14,108
0
40,015
W
Yemoja
Sablle
Yemoja
11,683
2,928
2,740
1,819
20,647
28,977
0
8,214
12,433
44,026
0
W
Erlang Shen
ShaolinSSinS
Erlang Shen
48,032
26,571
0
3,079
21,483
26,923
0
6,476
15,007
1,008
74,613
L
Sun Wukong
Six4046
Sun Wukong
9,676
1,898
0
1,306
24,791
14,993
0
8,761
16,030
0
21,596
L
Scylla
T1ny Tonic
Scylla
14,917
518
0
0
17,066
6,155
0
2,298
14,768
41,786
0
W
Bastet
21,345
9,038
0
162
19,079
10,385
0
5,678
13,401
0
42,252
L
15,241
649
0
2,023
20,391
8,564
0
3,353
17,038
56,115
0
L
37,285
10,098
0
366
27,026
12,519
0
3,766
23,260
0
56,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,519
Gold Earned
72,123
291
Minions Killed
280
12
Camps Cleared
5
1,238,767
Distance Traveled
1,230,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,345
953
40
3
1
215,555
4
W
Baron Samedi
13,159
940
39
3
2
226,956
0
W
Charybdis
13,635
974
81
6
0
223,473
1
W
Yemoja
14,765
1,055
68
5
1
250,822
0
W
Erlang Shen
18,146
1,296
54
4
7
304,052
1
L
Sun Wukong
13,278
948
30
2
0
259,571
0
L
Scylla
13,491
964
86
6
1
254,436
0
W
Bastet
13,814
987
49
4
2
233,464
0
L
Ah Puch
13,902
993
85
6
0
228,498
0
L
Susano
18,107
1,293
39
3
3
272,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role