Player Matchup

Izanami
Izanami
DarkRichard
Izanami
Level 106
God Stats
4W - 3L
1,521 SR
Queue Stats
47W - 40L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
Lobyrex
Cabrakan
Level 124
God Stats
3W - 1L
1,740 SR
Queue Stats
55W - 45L
1,588 Elo+
Party 2
Hades
Hades
Mactros_Neomeliz
Hades
Level 60
God Stats
6W - 5L
1,535 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Team Averages
Level 97
1,599 SR
1,563 Elo+

VS

Team Averages
Level 94
1,560 SR
1,540 Elo+
Bacchus
Bacchus
SBHeavy
Bacchus
Level 47
God Stats
3W - 8L
1,417 SR
Queue Stats
14W - 17L
1,491 Elo+
Party 1
Sol
Sol
SilentSerpent
Sol
Level 107
God Stats
5W - 4L
1,796 SR
Queue Stats
16W - 15L
1,628 Elo+
Solo
Danzaburou
Danzaburou
TheImplicationn
Danzaburou
Level 129
God Stats
2W - 1L
1,469 SR
Queue Stats
16W - 21L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkRichard
Izanami
15
3 / 4 / 10
11,337
709
10,650
12,012
4,676
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Lobyrex
Cabrakan
15
7 / 7 / 9
11,910
744
13,004
20,129
24,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 4 / 8
12,683
793
14,371
15,229
8,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SBHeavy
Bacchus
15
5 / 1 / 8
10,926
683
10,122
11,451
12,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 10 / 9
10,839
677
16,770
17,332
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TheImplicationn
Danzaburou
16
6 / 8 / 8
12,066
754
11,889
16,801
6,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
19
Kills
15
15
Deaths
19
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkRichard
Izanami
3
4
10
2
W
Cabrakan
Lobyrex
Cabrakan
7
7
9
1.64
W
9
4
8
3.25
L
Bacchus
SBHeavy
Bacchus
5
1
8
9
L
4
10
9
0.85
L
Danzaburou
TheImplicationn
Danzaburou
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
38,781
47,370
Taken
45,584
36,894
Mitigated
25,084
9,762
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkRichard
Izanami
10,650
5,991
0
868
12,012
4,676
1,663
6,433
5,579
0
42,973
W
Cabrakan
Lobyrex
Cabrakan
13,004
912
0
660
20,129
24,186
484
11,167
8,962
29,012
0
W
14,371
635
2,271
5,963
15,229
8,032
745
7,920
7,309
54,928
0
L
Bacchus
SBHeavy
Bacchus
10,122
692
0
2,782
11,451
12,323
351
6,543
4,761
25,280
0
L
16,770
5,824
0
4,099
17,332
6,686
1,502
9,798
7,123
52,730
6,005
L
Danzaburou
TheImplicationn
Danzaburou
11,889
5,236
0
3,923
16,801
6,075
1,376
10,674
5,867
0
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
33,831
190
Minions Killed
181
7
Camps Cleared
8
868,010
Distance Traveled
829,750
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,337
709
63
4
2
299,343
3
W
Cabrakan
11,910
744
29
2
1
277,620
4
W
Hades
12,683
793
98
6
4
291,047
4
L
Bacchus
10,926
683
30
2
2
330,771
4
L
Sol
10,839
677
73
5
2
242,670
0
L
Danzaburou
12,066
754
78
5
4
256,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role