Player Matchup

Gilgamesh
Gilgamesh
BabyArisen
Gilgamesh
Level 106
God Stats
12W - 9L
1,575 SR
Queue Stats
194W - 168L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
SyNc Futurz
Sylvanus
Level 92
God Stats
26W - 32L
1,663 SR
Queue Stats
214W - 224L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
TNM_Ironspider
Danzaburou
Level 98
God Stats
6W - 2L
1,673 SR
Queue Stats
67W - 57L
1,547 Elo+
Party 2
Persephone
Persephone
iflyuby
Persephone
Level 157
God Stats
12W - 5L
1,614 SR
Queue Stats
264W - 241L
1,545 Elo+
Party 1
Thanatos
Thanatos
ikeepsecrets
Thanatos
Level 104
God Stats
14W - 10L
1,642 SR
Queue Stats
137W - 138L
1,544 Elo+
Party 1
Team Averages
Level 111
1,633 SR
1,534 Elo+

VS

Team Averages
Level 108
1,606 SR
1,483 Elo+
Chronos
Chronos
DUBxSZN
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 210L
1,533 Elo+
Solo
Sylvanus
Sylvanus
I Txshiro
Sylvanus
Level 126
God Stats
2W - 2L
1,633 SR
Queue Stats
415W - 427L
1,472 Elo+
Party 3
Loki
Loki
LoF Oxygen
Loki
Level 91
God Stats
9W - 6L
1,842 SR
Queue Stats
498W - 510L
1,458 Elo+
Party 3
Chaac
Chaac
LoF Sinn3r
Chaac
Level 76
God Stats
6W - 6L
1,618 SR
Queue Stats
137W - 172L
1,475 Elo+
Party 3
Mercury
Mercury
ll Painn
Mercury
Level 123
God Stats
3W - 5L
1,438 SR
Queue Stats
435W - 485L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyArisen
Gilgamesh
20
10 / 1 / 7
15,079
580
26,094
21,987
28,581
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
SyNc Futurz
Sylvanus
18
2 / 3 / 8
11,698
450
9,097
20,226
25,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
TNM_Ironspider
Danzaburou
20
4 / 6 / 7
13,275
511
8,120
17,718
6,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
iflyuby
Persephone
20
6 / 1 / 11
15,688
603
19,271
11,982
5,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ikeepsecrets
Thanatos
20
7 / 5 / 9
13,616
524
12,150
18,232
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DUBxSZN
Chronos
19
2 / 4 / 1
12,334
474
5,264
16,548
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
I Txshiro
Sylvanus
17
10 / 10 / 3
12,440
478
19,647
28,947
13,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 5
10,690
411
12,763
17,384
12,744
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
16
0 / 6 / 2
10,210
393
7,066
18,696
20,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
ll Painn
Mercury
18
2 / 5 / 4
12,212
470
8,823
20,092
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
29
Kills
16
16
Deaths
30
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabyArisen
Gilgamesh
10
1
7
13.5
L
Chronos
DUBxSZN
Chronos
2
4
1
0.63
L
Sylvanus
I Txshiro
Sylvanus
10
10
3
1.15
L
2
5
5
0.9
L
Chaac
0
6
2
0.17
W
Sylvanus
SyNc Futurz
Sylvanus
2
3
8
2
W
Danzaburou
TNM_Ironspider
Danzaburou
4
6
7
1.25
W
Persephone
iflyuby
Persephone
6
1
11
11.5
W
Thanatos
ikeepsecrets
Thanatos
7
5
9
2.3
L
Mercury
ll Painn
Mercury
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,732
Damage
53,563
90,145
Taken
101,667
75,046
Mitigated
62,710
44,825
Healing
27,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabyArisen
Gilgamesh
26,094
4,196
0
6,998
21,987
28,581
414
3,458
17,036
20,225
68,326
L
Chronos
DUBxSZN
Chronos
5,264
974
0
6,455
16,548
5,936
0
6,496
9,811
84,346
0
L
Sylvanus
I Txshiro
Sylvanus
19,647
6,455
549
9,164
28,947
13,904
324
10,658
18,118
79,578
15,874
L
12,763
2,232
0
1,105
17,384
12,744
0
6,477
10,412
333
66,993
L
Chaac
7,066
549
0
6,545
18,696
20,939
0
3,711
13,743
0
63,185
W
Sylvanus
SyNc Futurz
Sylvanus
9,097
3,876
2,532
5,501
20,226
25,473
389
6,384
13,753
35,126
10,606
W
Danzaburou
TNM_Ironspider
Danzaburou
8,120
3,253
0
7,919
17,718
6,811
1,872
5,819
11,796
0
107,709
W
Persephone
iflyuby
Persephone
19,271
326
734
5,467
11,982
5,600
525
4,214
7,721
130,594
0
W
Thanatos
ikeepsecrets
Thanatos
12,150
2,789
0
15,674
18,232
8,581
562
6,330
11,816
0
96,640
L
Mercury
ll Painn
Mercury
8,823
3,251
0
3,928
20,092
9,187
0
5,454
14,263
0
93,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,356
Gold Earned
57,886
705
Minions Killed
644
0
Camps Cleared
0
2,518,491
Distance Traveled
2,363,552
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,079
580
155
6
0
525,742
3
L
Chronos
12,334
474
159
6
0
453,918
2
L
Sylvanus
12,440
478
142
5
0
379,641
0
L
Loki
10,690
411
95
4
0
506,833
3
L
Chaac
10,210
393
102
4
0
485,897
2
W
Sylvanus
11,698
450
75
3
0
440,172
2
W
Danzaburou
13,275
511
136
5
0
501,075
5
W
Persephone
15,688
603
226
9
0
528,882
6
W
Thanatos
13,616
524
113
4
0
522,620
3
L
Mercury
12,212
470
146
6
0
537,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role