Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Metalboom
Ganesha
Level 128
God Stats
5W - 6L
1,533 SR
Queue Stats
68W - 51L
1,613 Elo+
Party 1
Charybdis
Charybdis
Suspenders113
Charybdis
Level 148
God Stats
2W - 0L
1,443 SR
Queue Stats
66W - 62L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
TeaGreenTRex
Cthulhu
Level 88
God Stats
9W - 9L
1,695 SR
Queue Stats
48W - 45L
1,621 Elo+
Party 1
Mulan
Mulan
hofinfeffer
Mulan
Level 159
God Stats
6W - 6L
1,570 SR
Queue Stats
114W - 120L
1,589 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,584 Elo+

VS

Team Averages
Level 124
1,448 SR
1,489 Elo+
Janus
Janus
GermanysPride
Janus
Level 154
God Stats
11W - 16L
1,502 SR
Queue Stats
599W - 556L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Italian Khaos
Baron Samedi
Level 96
God Stats
8W - 9L
1,392 SR
Queue Stats
242W - 258L
1,368 Elo+
Party 2
Tyr
Tyr
TrueBlueTravi
Tyr
Level 121
God Stats
9W - 8L
1,474 SR
Queue Stats
154W - 161L
1,503 Elo+
Solo
Jing Wei
Jing Wei
beachmasterp
Jing Wei
Level 128
God Stats
1W - 1L
1,281 SR
Queue Stats
143W - 145L
1,507 Elo+
Solo
Cerberus
Cerberus
xspainkillapro
Cerberus
Level 120
God Stats
0W - 1L
1,592 SR
Queue Stats
163W - 154L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
5 / 1 / 7
8,656
866
11,082
8,885
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Metalboom
Ganesha
14
0 / 0 / 18
8,153
815
6,045
12,330
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Suspenders113
Charybdis
15
3 / 0 / 11
8,574
857
9,355
6,389
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
TeaGreenTRex
Cthulhu
13
4 / 2 / 9
8,045
805
7,809
12,204
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 0 / 8
10,182
1,018
10,543
11,748
7,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,413
741
15,843
5,211
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Italian Khaos
Baron Samedi
12
0 / 6 / 2
6,227
623
3,753
9,331
3,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 3
5,784
578
4,278
11,926
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
beachmasterp
Jing Wei
13
1 / 4 / 1
6,614
661
4,982
10,194
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
12
0 / 4 / 3
6,123
612
6,205
13,599
9,478
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
22
Kills
3
3
Deaths
22
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
7
8.5
L
2
1
1
2.5
L
Baron Samedi
Italian Khaos
Baron Samedi
0
6
2
0.17
W
Ganesha
Metalboom
Ganesha
0
0
18
9
W
Charybdis
Suspenders113
Charybdis
3
0
11
8.5
W
Cthulhu
TeaGreenTRex
Cthulhu
4
2
9
4.25
L
0
7
3
0.21
L
Jing Wei
beachmasterp
Jing Wei
1
4
1
0.38
W
10
0
8
14
L
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
35,061
51,556
Taken
50,261
28,601
Mitigated
30,466
20,243
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,082
2,699
0
694
8,885
3,026
2,246
5,632
3,020
34,344
0
L
15,843
275
0
1,508
5,211
1,735
0
2,508
2,663
37,712
0
L
Baron Samedi
Italian Khaos
Baron Samedi
3,753
276
1,082
2,339
9,331
3,769
0
4,968
4,246
19,904
0
W
Ganesha
Metalboom
Ganesha
6,045
362
479
5,655
12,330
7,787
27
5,830
6,126
18,297
0
W
Charybdis
Suspenders113
Charybdis
9,355
5,628
0
2,669
6,389
2,257
1,502
2,565
3,684
0
41,228
W
Cthulhu
TeaGreenTRex
Cthulhu
7,809
34
1,092
4,721
12,204
8,132
1
6,076
5,742
16,738
0
L
4,278
330
0
1,050
11,926
11,860
0
5,784
5,973
0
6,181
L
Jing Wei
beachmasterp
Jing Wei
4,982
3,864
0
740
10,194
3,624
12
3,324
6,552
0
21,916
W
10,543
1,952
0
4,933
11,748
7,399
0
5,038
6,381
0
23,677
L
Cerberus
6,205
209
0
3,262
13,599
9,478
0
7,488
5,799
19,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
32,161
244
Minions Killed
193
6
Camps Cleared
5
1,001,006
Distance Traveled
893,045
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,656
866
73
7
3
185,594
0
L
Janus
7,413
741
67
7
2
199,489
3
L
Baron Samedi
6,227
623
43
4
0
162,631
2
W
Ganesha
8,153
815
6
1
0
206,717
4
W
Charybdis
8,574
857
111
11
2
186,833
2
W
Cthulhu
8,045
805
17
2
0
219,978
1
L
Tyr
5,784
578
5
1
0
161,968
1
L
Jing Wei
6,614
661
45
5
1
188,443
1
W
Mulan
10,182
1,018
37
4
1
201,884
1
L
Cerberus
6,123
612
33
3
2
180,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role