Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Certified_WUMBO
Sol
Level 77
God Stats
18W - 10L
1,633 SR
Queue Stats
168W - 162L
1,448 Elo+
Solo
Odin
Odin
FoundSplash189
Odin
Level 47
God Stats
9W - 2L
1,541 SR
Queue Stats
341W - 361L
1,400 Elo+
Solo
Danzaburou
Danzaburou
oyakata-sama0904
Danzaburou
Level 49
God Stats
6W - 9L
1,461 SR
Queue Stats
27W - 30L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
rojer2580
Kuzenbo
Level 29
God Stats
5W - 5L
1,596 SR
Queue Stats
87W - 114L
1,412 Elo+
Party 2
Team Averages
Level 61
1,546 SR
1,449 Elo+

VS

Team Averages
Level 64
1,603 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Ghostboy950
Achilles
Level 67
God Stats
2W - 1L
1,792 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 3
Sylvanus
Sylvanus
Wolf_8817_
Sylvanus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
elmatador0989
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 3
8,854
521
7,309
12,291
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 0
10,143
597
12,100
11,396
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 3
9,801
577
12,001
10,855
6,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
oyakata-sama0904
Danzaburou
13
2 / 3 / 2
8,490
499
7,283
12,387
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
rojer2580
Kuzenbo
11
1 / 0 / 4
7,601
447
3,749
10,985
9,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 5 / 0
8,440
496
17,357
14,695
5,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
 
Set
12
2 / 2 / 1
7,942
467
5,391
10,648
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Ghostboy950
Achilles
14
1 / 2 / 0
7,852
462
4,774
16,239
15,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Wolf_8817_
Sylvanus
12
0 / 2 / 3
6,975
410
3,327
8,236
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
elmatador0989
Morgan Le Fay
14
0 / 4 / 0
7,875
463
2,995
12,358
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
8
8
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
3
1.83
L
Neith
 
Neith
5
5
0
1
L
Set
 
Set
2
2
1
1.25
W
5
1
0
5
W
2
1
3
3.5
L
Achilles
Ghostboy950
Achilles
1
2
0
0.5
L
Sylvanus
Wolf_8817_
Sylvanus
0
2
3
0.75
L
Morgan Le Fay
elmatador0989
Morgan Le Fay
0
4
0
0
W
Danzaburou
oyakata-sama0904
Danzaburou
2
3
2
1
W
Kuzenbo
rojer2580
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,442
Damage
33,844
57,914
Taken
62,176
28,593
Mitigated
36,601
24,323
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,309
2,409
0
6,119
12,291
4,198
0
753
11,538
0
53,456
L
Neith
 
Neith
17,357
8,459
0
4,874
14,695
5,118
680
4,932
9,763
0
61,691
L
Set
 
Set
5,391
2,353
0
1,652
10,648
5,002
0
2,468
8,180
0
49,473
W
12,100
5,442
113
6,765
11,396
4,671
638
2,251
9,097
80,374
9,556
W
12,001
2,593
0
3,869
10,855
6,984
803
363
9,509
6,152
53,069
L
Achilles
Ghostboy950
Achilles
4,774
1,512
58
6,940
16,239
15,977
0
2,360
12,561
0
33,702
L
Sylvanus
Wolf_8817_
Sylvanus
3,327
897
426
1,527
8,236
4,588
360
1,612
6,573
20,086
5,237
L
Morgan Le Fay
elmatador0989
Morgan Le Fay
2,995
254
0
2,675
12,358
5,916
924
4,329
7,877
43,189
0
W
Danzaburou
oyakata-sama0904
Danzaburou
7,283
2,037
0
4,716
12,387
3,074
1,006
661
11,726
0
56,947
W
Kuzenbo
rojer2580
Kuzenbo
3,749
1,417
0
2,741
10,985
9,666
0
2,035
8,950
14,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
39,084
497
Minions Killed
384
0
Camps Cleared
0
1,686,026
Distance Traveled
1,595,641
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,854
521
82
5
0
339,261
3
L
Neith
8,440
496
96
6
0
307,011
2
L
Set
7,942
467
92
5
0
362,947
10
W
Sol
10,143
597
148
9
0
336,471
3
W
Odin
9,801
577
124
7
0
322,492
0
L
Achilles
7,852
462
55
3
0
306,144
0
L
Sylvanus
6,975
410
54
3
0
324,883
1
L
Morgan Le Fay
7,875
463
87
5
0
294,656
2
W
Danzaburou
8,490
499
120
7
0
315,759
5
W
Kuzenbo
7,601
447
23
1
0
372,043
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role