Player Matchup

Fenrir
Fenrir
GloryOrValhalla
Fenrir
Level 145
God Stats
2W - 2L
1,627 SR
Queue Stats
143W - 135L
1,565 Elo+
Party 3
Hera
Hera
Lasinmanos13
Hera
Level 28
God Stats
12W - 8L
1,432 SR
Queue Stats
279W - 329L
1,422 Elo+
Party 4
Khepri
Khepri
YzmaBalls
Khepri
Level 109
God Stats
9W - 4L
1,387 SR
Queue Stats
439W - 389L
1,475 Elo+
Party 3
Heimdallr
Heimdallr
insanekiller-13
Heimdallr
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,501 Elo+
Party 3
Nike
Nike
w3bbi3r
Nike
Level 149
God Stats
2W - 1L
1,836 SR
Queue Stats
109W - 104L
1,507 Elo+
Party 4
Team Averages
Level 95
1,557 SR
1,494 Elo+

VS

Team Averages
Level 54
1,550 SR
1,473 Elo+
Cupid
Cupid
Marrick-_-
Cupid
Level 65
God Stats
91W - 93L
1,519 SR
Queue Stats
207W - 218L
1,471 Elo+
Party 2
Tiamat
Tiamat
MikeyM1ke987
Tiamat
Level 26
God Stats
0W - 2L
1,726 SR
Queue Stats
79W - 72L
1,588 Elo+
Party 2
Ymir
Ymir
ScorpionKing582
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 71L
1,368 Elo+
Party 1
Artio
Artio
ThycoolHeNrY
Artio
Level 109
God Stats
3W - 2L
1,561 SR
Queue Stats
688W - 636L
1,579 Elo+
Party 1
Fenrir
Fenrir
turtleman246814
Fenrir
Level 43
God Stats
12W - 16L
1,442 SR
Queue Stats
69W - 78L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 5
11,489
638
11,842
15,035
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 0 / 3
10,172
565
4,435
7,242
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
YzmaBalls
Khepri
13
1 / 0 / 8
8,521
473
4,541
12,807
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
insanekiller-13
Heimdallr
14
3 / 2 / 3
9,107
506
12,340
8,457
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
w3bbi3r
Nike
19
4 / 1 / 5
11,332
630
15,541
15,600
13,861
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 5 / 0
8,428
468
7,399
12,985
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
1 / 4 / 0
8,461
470
6,154
10,434
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 0
7,280
404
2,178
15,435
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 0
8,700
483
7,521
17,646
18,867
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 1
7,575
421
2,909
14,008
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
26
Kills
5
5
Deaths
26
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
W
5
0
3
6.5
L
Cupid
2
5
0
0.4
L
Tiamat
1
4
0
0.25
L
0
6
0
0
L
1
4
0
0.25
W
Khepri
YzmaBalls
Khepri
1
0
8
5
W
Heimdallr
insanekiller-13
Heimdallr
3
2
3
2.25
L
1
7
1
0.21
W
Nike
w3bbi3r
Nike
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
26,161
59,141
Taken
70,508
42,892
Mitigated
42,419
20,029
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,842
3,648
0
7,670
15,035
8,837
82
1,150
13,801
0
81,420
W
4,435
1,073
0
2,838
7,242
2,431
138
1,874
5,132
56,900
0
L
Cupid
7,399
3,951
821
5,041
12,985
3,794
0
2,337
10,632
0
56,980
L
Tiamat
6,154
876
0
3,214
10,434
5,440
129
2,553
7,779
42,458
0
L
2,178
322
0
695
15,435
10,271
0
2,369
13,040
24,059
0
L
7,521
1,512
407
6,695
17,646
18,867
0
2,996
14,650
53,973
0
W
Khepri
YzmaBalls
Khepri
4,541
717
0
2,285
12,807
14,190
30
2,446
10,195
25,388
0
W
Heimdallr
insanekiller-13
Heimdallr
12,340
9,647
0
3,038
8,457
3,573
67
1,777
6,592
0
66,106
L
2,909
960
0
3,218
14,008
4,047
0
1,355
12,625
0
35,744
W
Nike
w3bbi3r
Nike
15,541
2,809
0
4,198
15,600
13,861
297
7,954
7,568
10,595
82,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,621
Gold Earned
40,444
593
Minions Killed
404
0
Camps Cleared
0
1,792,824
Distance Traveled
1,570,739
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,489
638
127
7
0
400,099
4
W
Hera
10,172
565
143
8
0
378,990
0
L
Cupid
8,428
468
106
6
0
319,826
5
L
Tiamat
8,461
470
88
5
0
293,965
2
L
Ymir
7,280
404
30
2
0
329,886
0
L
Artio
8,700
483
110
6
0
327,628
3
W
Khepri
8,521
473
25
1
0
347,045
6
W
Heimdallr
9,107
506
117
7
0
307,378
1
L
Fenrir
7,575
421
70
4
0
299,434
0
W
Nike
11,332
630
181
10
0
359,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role