Player Matchup

Merlin
Merlin
AJsoupsAllOverU
Merlin
Level 127
God Stats
2W - 1L
1,565 SR
Queue Stats
200W - 170L
1,506 Elo+
Party 1
Tiamat
Tiamat
BEASTxZOMBIE
Tiamat
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,384 Elo+
Party 1
Chaac
Chaac
I2espiratory
Chaac
Level 85
God Stats
3W - 1L
1,464 SR
Queue Stats
45W - 52L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
Reims32
Kuzenbo
Level 103
God Stats
1W - 6L
1,162 SR
Queue Stats
320W - 361L
1,473 Elo+
Party 1
Charybdis
Charybdis
xFrostKushx420x
Charybdis
Level 81
God Stats
2W - 0L
1,590 SR
Queue Stats
39W - 39L
1,418 Elo+
Party 1
Team Averages
Level 99
1,456 SR
1,429 Elo+

VS

Team Averages
Level 101
1,533 SR
1,401 Elo+
Merlin
Merlin
Ih8thaturintelct
Merlin
Level 64
God Stats
8W - 12L
1,476 SR
Queue Stats
560W - 649L
1,397 Elo+
Solo
Nike
Nike
bugigoie12
Nike
Level 105
God Stats
4W - 2L
1,582 SR
Queue Stats
131W - 127L
1,418 Elo+
Party 2
Ravana
Ravana
iLucelence
Ravana
Level 142
God Stats
1W - 3L
1,516 SR
Queue Stats
189W - 205L
1,410 Elo+
Party 2
Hera
Hera
orsettoplayer10
Hera
Level 39
God Stats
0W - 2L
1,589 SR
Queue Stats
167W - 177L
1,416 Elo+
Solo
Susano
Susano
superbatman130
Susano
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
12,316
821
16,615
10,115
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
4 / 4 / 7
10,847
723
10,908
12,864
8,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 3 / 11
11,377
758
11,086
21,494
22,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Reims32
Kuzenbo
17
4 / 6 / 9
11,824
788
7,288
18,484
31,013
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
xFrostKushx420x
Charybdis
18
2 / 4 / 10
10,817
721
11,515
12,872
4,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
9,761
651
12,744
7,230
2,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 2 / 7
10,634
709
12,455
16,687
10,841
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
iLucelence
Ravana
17
4 / 6 / 11
10,860
724
9,683
14,907
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 7
10,861
724
16,752
11,630
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 8
8,897
593
8,566
14,804
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
24
Kills
19
19
Deaths
24
46
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Tiamat
4
4
7
1.88
W
5
3
11
3.5
L
2
5
7
1.1
W
Kuzenbo
Reims32
Kuzenbo
4
6
9
1.42
L
6
2
7
4.75
L
Ravana
iLucelence
Ravana
4
6
11
1.58
L
6
3
7
3.17
L
1
8
8
0.63
W
Charybdis
xFrostKushx420x
Charybdis
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,412
Damage
60,200
75,829
Taken
65,258
71,148
Mitigated
30,626
28,727
Healing
21,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,615
800
3,318
2,955
10,115
4,532
1,087
4,396
5,580
45,125
0
W
Tiamat
10,908
444
1,961
4,350
12,864
8,591
138
5,048
7,591
24,075
0
W
11,086
1,156
1,295
9,199
21,494
22,407
476
7,435
13,816
0
26,511
L
12,744
201
0
0
7,230
2,847
0
3,128
3,857
30,021
0
W
Kuzenbo
Reims32
Kuzenbo
7,288
2,241
1,176
1,972
18,484
31,013
380
6,573
11,590
14,552
0
L
12,455
962
2,744
6,184
16,687
10,841
0
9,227
6,925
0
22,231
L
Ravana
iLucelence
Ravana
9,683
3,083
1,827
2,609
14,907
6,252
0
8,358
6,192
0
23,294
L
16,752
3,918
1,581
2,782
11,630
4,261
179
6,861
4,595
39,058
0
L
8,566
1,132
2,049
1,251
14,804
6,425
0
6,777
7,690
0
14,636
W
Charybdis
xFrostKushx420x
Charybdis
11,515
3,106
1,384
1,117
12,872
4,605
2,842
6,044
6,550
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
51,013
166
Minions Killed
153
0
Camps Cleared
0
1,347,605
Distance Traveled
1,237,060
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,316
821
55
4
0
277,335
1
W
Tiamat
10,847
723
29
2
0
290,062
0
W
Chaac
11,377
758
18
1
0
291,890
0
L
Merlin
9,761
651
37
2
0
147,380
1
W
Kuzenbo
11,824
788
11
1
0
240,571
5
L
Nike
10,634
709
28
2
0
293,819
1
L
Ravana
10,860
724
28
2
0
253,969
0
L
Hera
10,861
724
51
3
0
290,575
0
L
Susano
8,897
593
9
1
0
251,317
0
W
Charybdis
10,817
721
53
4
0
247,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role