Player Matchup

Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Hurricanada
Nox
Level 6
God Stats
0W - 4L
1,187 SR
Queue Stats
0W - 6L
1,284 Elo+
Party 1
Chaac
Chaac
Swizzle2
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,396 SR
1,428 Elo+

VS

Team Averages
Level 64
1,775 SR
1,710 Elo+
Poseidon
Poseidon
Garebear177
Poseidon
Level 62
God Stats
1W - 0L
1,714 SR
Queue Stats
153W - 116L
1,703 Elo+
Party 2
Sun Wukong
Sun Wukong
MRFunkmeister
Sun Wukong
Level 26
God Stats
2W - 2L
1,835 SR
Queue Stats
51W - 25L
1,737 Elo+
Party 2
Medusa
Medusa
Sicilini
Medusa
Level 103
God Stats
9W - 6L
1,775 SR
Queue Stats
164W - 128L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
4,933
705
829
3,542
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,680
669
573
2,972
953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Swizzle2
Chaac
3
0 / 0 / 0
4,115
588
521
955
499
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Garebear177
Poseidon
9
1 / 0 / 1
5,475
782
1,117
1,624
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MRFunkmeister
Sun Wukong
8
0 / 0 / 2
4,932
705
734
748
359
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
Sicilini
Medusa
9
1 / 0 / 1
5,229
747
890
2,770
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Poseidon
Garebear177
Poseidon
1
0
1
1.5
L
0
1
0
0
W
Sun Wukong
MRFunkmeister
Sun Wukong
0
0
2
1
W
Medusa
Sicilini
Medusa
1
0
1
1.5
L
Chaac
Swizzle2
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,923
Damage
2,741
7,469
Taken
5,142
2,474
Mitigated
1,804
1,480
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
829
50
0
750
3,542
1,022
0
216
3,262
0
18,018
W
Poseidon
Garebear177
Poseidon
1,117
301
0
849
1,624
428
0
266
1,358
14,088
0
L
573
313
0
640
2,972
953
0
660
2,207
10,522
0
W
Sun Wukong
MRFunkmeister
Sun Wukong
734
181
0
288
748
359
0
48
700
0
1,685
W
Medusa
Sicilini
Medusa
890
320
0
707
2,770
1,017
1,465
512
2,258
0
26,097
L
Chaac
Swizzle2
Chaac
521
125
0
90
955
499
0
311
580
0
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,728
Gold Earned
15,636
80
Minions Killed
94
2
Camps Cleared
4
228,616
Distance Traveled
238,075
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,933
705
49
7
2
117,777
1
W
Poseidon
5,475
782
54
8
0
72,248
1
L
Nox
4,680
669
30
4
0
85,660
1
W
Sun Wukong
4,932
705
9
1
2
57,522
1
W
Medusa
5,229
747
31
4
2
108,305
1
L
Chaac
4,115
588
1
0
0
25,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role