Player Matchup

Merlin
Merlin
HyperFlare8263
Merlin
Level 34
God Stats
46W - 44L
1,537 SR
Queue Stats
196W - 176L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
Spellbound1077
Cthulhu
Level 29
God Stats
10W - 1L
1,812 SR
Queue Stats
97W - 109L
1,434 Elo+
Party 2
Izanami
Izanami
StoicIInfect
Izanami
Level 29
God Stats
11W - 7L
1,541 SR
Queue Stats
182W - 200L
1,424 Elo+
Solo
The Morrigan
The Morrigan
fuze vs h0stage
The Morrigan
Level 25
God Stats
16W - 18L
1,803 SR
Queue Stats
72W - 73L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
mercuriiiii
Danzaburou
Level 27
God Stats
14W - 9L
1,495 SR
Queue Stats
59W - 65L
1,393 Elo+
Party 2
Team Averages
Level 29
1,638 SR
1,429 Elo+

VS

Team Averages
Level 19
1,504 SR
1,367 Elo+
Olorun
Olorun
ARK3M
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 1
Chronos
Chronos
Not Kn1ght
Chronos
Level 26
God Stats
30W - 20L
1,645 SR
Queue Stats
62W - 70L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
chriscool2457
Cthulhu
Level 28
God Stats
17W - 8L
1,610 SR
Queue Stats
54W - 59L
1,460 Elo+
Solo
Danzaburou
Danzaburou
thunderbass51
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,260 Elo+
Solo
Bakasura
Bakasura
赤棠枝上夜雨
Bakasura
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 8L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 3
13,572
590
15,733
11,702
5,599
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 11
11,191
487
11,881
16,096
15,577
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
StoicIInfect
Izanami
20
17 / 2 / 3
14,820
644
30,949
16,999
7,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
fuze vs h0stage
The Morrigan
17
6 / 6 / 7
11,940
519
10,340
15,912
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
mercuriiiii
Danzaburou
12
4 / 6 / 2
9,809
426
10,334
10,511
3,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ARK3M
Olorun
15
1 / 14 / 0
9,319
405
6,022
16,813
5,995
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos
Not Kn1ght
Chronos
15
1 / 7 / 0
9,299
404
11,119
19,684
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
17
4 / 1 / 6
11,121
484
13,041
36,146
23,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
thunderbass51
Danzaburou
13
4 / 6 / 3
9,261
403
6,849
13,034
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 7 / 0
11,543
502
11,153
19,658
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
35
Kills
18
18
Deaths
35
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
ARK3M
Olorun
1
14
0
0.07
W
4
1
3
5.5
L
Chronos
Not Kn1ght
Chronos
1
7
0
0.14
W
4
3
11
3.17
W
Izanami
StoicIInfect
Izanami
17
2
3
9.25
L
Cthulhu
4
1
6
7
W
The Morrigan
fuze vs h0stage
The Morrigan
6
6
7
1.58
W
Danzaburou
mercuriiiii
Danzaburou
4
6
2
0.83
L
Danzaburou
thunderbass51
Danzaburou
4
6
3
0.92
L
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,237
Damage
48,184
71,220
Taken
105,335
38,229
Mitigated
50,221
21,290
Healing
29,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ARK3M
Olorun
6,022
2,982
134
911
16,813
5,995
766
8,714
8,099
52,259
366
W
15,733
561
0
4,566
11,702
5,599
4,287
5,934
5,171
102,669
0
L
Chronos
Not Kn1ght
Chronos
11,119
4,473
0
557
19,684
6,830
0
8,175
11,509
64,218
0
W
11,881
2,046
390
1,957
16,096
15,577
220
8,126
7,658
30,590
0
W
Izanami
StoicIInfect
Izanami
30,949
22,299
0
8,838
16,999
7,388
8,273
5,825
10,946
0
115,173
L
Cthulhu
13,041
396
866
17,538
36,146
23,469
268
9,725
26,421
59,863
0
W
The Morrigan
fuze vs h0stage
The Morrigan
10,340
3,301
104
4,825
15,912
6,327
2,678
5,185
10,025
66,969
5,526
W
Danzaburou
mercuriiiii
Danzaburou
10,334
4,959
0
610
10,511
3,338
602
4,602
5,673
0
33,777
L
Danzaburou
thunderbass51
Danzaburou
6,849
2,773
0
2,734
13,034
4,226
196
4,052
8,982
0
41,558
L
11,153
6,748
0
7,151
19,658
9,701
0
5,498
14,160
0
77,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,332
Gold Earned
50,543
553
Minions Killed
480
0
Camps Cleared
0
2,020,356
Distance Traveled
1,893,535
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,319
405
71
3
0
306,605
0
W
Merlin
13,572
590
194
8
0
397,633
3
L
Chronos
9,299
404
105
5
0
418,377
4
W
Cthulhu
11,191
487
36
2
0
425,558
3
W
Izanami
14,820
644
170
7
0
416,044
10
L
Cthulhu
11,121
484
94
4
0
467,944
5
W
The Morrigan
11,940
519
110
5
0
365,897
3
W
Danzaburou
9,809
426
43
2
0
415,224
1
L
Danzaburou
9,261
403
76
3
0
301,757
3
L
Bakasura
11,543
502
134
6
0
398,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role